Player Matchup

Vulcan
Vulcan
Bronze III
BTLmatt
Vulcan
Bronze III
Level 159
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chaac
Chaac
Gold III
joeyypwnsj00
Chaac
Gold III
Level 157
God Stats
1W - 1L
1,631 SR
Queue Stats
8W - 4L
1,665 MMR
Party 2
Mulan
Mulan
Silver II
jumpn4killz
Mulan
Silver II
Level 143
God Stats
3W - 2L
1,637 SR
Queue Stats
19W - 19L
1,528 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,596 SR
1,564 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,404 SR
1,939 MMR
Athena
Athena
Diamond I
Fercucho
Athena
Diamond I
Level 144
God Stats
3W - 3L
1,245 SR
Queue Stats
182W - 139L
2,447 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
IDARTH ZADDY
Gilgamesh
Silver III
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
90W - 120L
1,251 MMR
Solo
Persephone
Persephone
Masters
SERVILFIRE
Persephone
Masters
Level 146
God Stats
21W - 11L
1,683 SR
Queue Stats
447W - 376L
2,121 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BTLmatt
Vulcan
20
6 / 3 / 7
19,594
632
55,175
20,684
10,718
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 5 / 5
18,610
600
26,047
53,026
80,759
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 4 / 9
19,285
622
42,428
39,474
78,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AtlasFenrirAh Muzen CabBastetBaron Samedi

VS

Bans
OdinSkadiScyllaMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Fercucho
Athena
20
3 / 3 / 6
20,001
645
19,151
58,733
109,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
IDARTH ZADDY
Gilgamesh
20
2 / 5 / 7
18,063
583
22,424
45,809
60,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SERVILFIRE
Persephone
20
7 / 6 / 4
21,376
690
50,531
40,099
30,036
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
12
12
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BTLmatt
Vulcan
6
3
7
3.17
W
Athena
Fercucho
Athena
3
3
6
2
W
Gilgamesh
IDARTH ZADDY
Gilgamesh
2
5
7
1.1
W
Persephone
SERVILFIRE
Persephone
7
6
4
1.5
L
4
5
5
1.3
L
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,650
Damage
92,106
113,184
Taken
144,641
170,469
Mitigated
200,168
29,982
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BTLmatt
Vulcan
55,175
17,006
0
3,861
20,684
10,718
1,118
15,370
5,314
148,039
0
W
Athena
Fercucho
Athena
19,151
4,213
0
11,383
58,733
109,267
881
25,273
33,460
61,147
0
W
Gilgamesh
IDARTH ZADDY
Gilgamesh
22,424
3,861
0
3,064
45,809
60,865
1,151
18,153
27,656
0
64,590
W
Persephone
SERVILFIRE
Persephone
50,531
2,823
322
8,123
40,099
30,036
853
12,097
27,996
168,875
0
L
26,047
6,030
0
19,046
53,026
80,759
1,091
29,276
23,750
0
80,624
L
42,428
4,614
0
7,075
39,474
78,992
880
26,460
13,014
0
97,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
59,440
328
Minions Killed
360
14
Camps Cleared
12
1,756,358
Distance Traveled
1,703,256
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
19,594
632
158
5
8
618,906
3
W
Athena
20,001
645
85
3
1
613,820
4
W
Gilgamesh
18,063
583
78
3
3
536,726
9
W
Persephone
21,376
690
197
6
8
552,710
4
L
Chaac
18,610
600
70
2
1
569,080
6
L
Mulan
19,285
622
100
3
5
568,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role