Player Matchup

Chaac
Chaac
FloopThePig
Chaac
Level 68
God Stats
3W - 1L
1,722 SR
Queue Stats
53W - 55L
1,593 Elo+
Party 1
Hades
Hades
Pompey967057
Hades
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 89L
1,405 Elo+
Party 2
Kukulkan
Kukulkan
Tootoorooo
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Party 1
Erlang Shen
Erlang Shen
choche_killer
Erlang Shen
Level 62
God Stats
16W - 10L
1,313 SR
Queue Stats
61W - 56L
1,376 Elo+
Party 2
Thor
Thor
madrid_504
Thor
Level 17
God Stats
2W - 1L
1,333 SR
Queue Stats
21W - 25L
1,377 Elo+
Party 2
Team Averages
Level 39
1,474 SR
1,405 Elo+

VS

Team Averages
Level 86
1,405 SR
1,438 Elo+
Mercury
Mercury
Conqwee-ftador
Mercury
Level 87
God Stats
0W - 1L
1,238 SR
Queue Stats
139W - 143L
1,467 Elo+
Solo
Sol
Sol
Drathdon
Sol
Level 67
God Stats
22W - 14L
1,547 SR
Queue Stats
110W - 129L
1,491 Elo+
Solo
Serqet
Serqet
F14Tomcatmx
Serqet
Level 80
God Stats
26W - 36L
1,360 SR
Queue Stats
631W - 737L
1,361 Elo+
Solo
Chang'e
Chang'e
PeriPeriPoep
Chang'e
Level 160
God Stats
3W - 10L
1,380 SR
Queue Stats
207W - 228L
1,420 Elo+
Solo
Yemoja
Yemoja
elasticbaby007
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
10,743
1,074
9,373
8,972
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 5
10,224
1,022
10,575
4,289
2,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Tootoorooo
Kukulkan
15
1 / 1 / 6
9,783
978
11,620
4,194
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
choche_killer
Erlang Shen
16
3 / 0 / 5
10,172
1,017
8,287
12,047
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 0 / 5
9,254
925
4,461
4,828
2,387
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

299

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,144
914
5,700
14,229
7,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 0 / 0
9,295
930
8,652
8,475
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
15
0 / 1 / 1
9,311
931
3,036
4,607
3,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
PeriPeriPoep
Chang'e
14
0 / 1 / 1
9,006
901
8,952
6,123
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 1
10,153
1,015
3,900
16,720
19,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
9
Kills
1
1
Deaths
9
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
0
0
0
L
Serqet
0
1
1
0.5
W
1
0
6
4
L
Chang'e
PeriPeriPoep
Chang'e
0
1
1
0.5
W
4
0
5
6.5
W
Kukulkan
Tootoorooo
Kukulkan
1
1
6
4
W
Erlang Shen
choche_killer
Erlang Shen
3
0
5
5.5
L
0
1
1
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,316
Damage
30,240
34,330
Taken
50,154
26,094
Mitigated
40,084
12,776
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,700
2,577
0
190
14,229
7,991
0
7,370
6,859
0
16,743
L
8,652
3,893
0
2,796
8,475
6,971
0
2,950
5,525
31,097
0
L
Serqet
3,036
296
0
486
4,607
3,278
0
1,875
2,732
0
12,279
W
9,373
3,133
0
3,598
8,972
10,481
0
6,265
2,586
312
29,803
L
Chang'e
PeriPeriPoep
Chang'e
8,952
72
1,724
2,024
6,123
2,726
0
3,020
3,103
29,317
0
W
10,575
1,198
1,576
2,259
4,289
2,845
0
2,424
1,865
22,158
0
W
Kukulkan
Tootoorooo
Kukulkan
11,620
875
0
389
4,194
2,036
0
1,780
2,084
31,628
0
W
Erlang Shen
choche_killer
Erlang Shen
8,287
4,122
0
4,954
12,047
8,345
0
7,176
4,354
0
17,214
L
3,900
1,504
2,075
3,931
16,720
19,118
0
7,281
9,439
9,722
0
W
4,461
373
0
0
4,828
2,387
0
3,859
833
0
15,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,176
Gold Earned
46,909
188
Minions Killed
175
7
Camps Cleared
8
997,325
Distance Traveled
932,296
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,144
914
25
3
3
214,158
0
L
Sol
9,295
930
67
7
1
182,495
0
L
Serqet
9,311
931
19
2
2
219,221
1
W
Chaac
10,743
1,074
39
4
2
199,201
0
L
Chang'e
9,006
901
55
6
2
145,545
3
W
Hades
10,224
1,022
36
4
2
199,783
0
W
Kukulkan
9,783
978
60
6
3
196,394
1
W
Erlang Shen
10,172
1,017
9
1
0
221,447
1
L
Yemoja
10,153
1,015
9
1
0
170,877
0
W
Thor
9,254
925
44
4
0
180,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role