Player Matchup

Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CaloJerome_N-47
Janus
Level 157
God Stats
12W - 4L
1,678 SR
Queue Stats
150W - 127L
1,485 Elo+
Party 3
Hera
Hera
DreckigerDan698
Hera
Level 36
God Stats
1W - 1L
1,231 SR
Queue Stats
45W - 43L
1,474 Elo+
Party 3
Ganesha
Ganesha
ThatsChildish_
Ganesha
Level 160
God Stats
1W - 0L
1,622 SR
Queue Stats
32W - 18L
1,577 Elo+
Party 2
Chernobog
Chernobog
stevepan
Chernobog
Level 158
God Stats
8W - 8L
1,593 SR
Queue Stats
552W - 583L
1,527 Elo+
Solo
Team Averages
Level 132
1,525 SR
1,513 Elo+

VS

Team Averages
Level 144
1,659 SR
1,563 Elo+
Kumbhakarna
Kumbhakarna
BlockaCheese
Kumbhakarna
Level 147
God Stats
8W - 5L
1,598 SR
Queue Stats
148W - 145L
1,579 Elo+
Party 1
Ullr
Ullr
RadiantPup80969
Ullr
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 163L
1,518 Elo+
Solo
Vamana
Vamana
rone27
Vamana
Level 156
God Stats
7W - 3L
1,797 SR
Queue Stats
350W - 357L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
sharkbait092
Cthulhu
Level 148
God Stats
6W - 1L
1,903 SR
Queue Stats
567W - 570L
1,581 Elo+
Solo
Tyr
Tyr
xITZxGEINx
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 445L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
18 / 2 / 9
13,232
827
32,043
18,695
14,504
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 3 / 12
12,307
769
21,082
12,664
6,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 4 / 19
11,527
720
22,141
11,239
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 2 / 27
10,642
665
5,571
18,008
25,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
stevepan
Chernobog
18
7 / 4 / 16
11,222
701
30,436
13,963
7,828
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlockaCheese
Kumbhakarna
17
2 / 6 / 6
10,475
655
7,911
26,449
36,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 6 / 4
10,267
642
12,001
17,869
9,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
rone27
Vamana
18
3 / 5 / 7
10,904
682
13,956
36,051
40,042
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
sharkbait092
Cthulhu
17
4 / 9 / 8
10,990
687
17,221
23,784
29,193
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 7 / 10
9,797
612
9,757
25,638
38,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
49
33
Kills
14
15
Deaths
33
83
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
18
2
9
11.25
L
Kumbhakarna
BlockaCheese
Kumbhakarna
2
6
6
0.83
W
4
3
12
3.33
W
4
4
19
3.38
L
3
6
4
0.83
W
0
2
27
6.75
L
Vamana
rone27
Vamana
3
5
7
1.3
L
Cthulhu
sharkbait092
Cthulhu
4
9
8
0.89
W
Chernobog
stevepan
Chernobog
7
4
16
3.75
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,273
Damage
60,846
74,569
Taken
129,791
60,352
Mitigated
153,688
31,932
Healing
41,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
32,043
5,404
2,185
10,481
18,695
14,504
1,711
5,673
13,022
42,304
0
L
Kumbhakarna
BlockaCheese
Kumbhakarna
7,911
897
2,593
4,496
26,449
36,538
49
16,639
9,413
24,342
0
W
21,082
1,158
3,458
5,043
12,664
6,710
1,532
4,550
8,114
45,567
0
W
22,141
6,920
0
1,208
11,239
6,029
1,692
4,320
6,919
42,712
0
L
12,001
4,681
0
3,661
17,869
9,837
462
13,004
4,625
0
36,481
W
5,571
650
2,137
3,883
18,008
25,281
535
4,482
13,526
15,882
0
L
Vamana
rone27
Vamana
13,956
7,379
5,231
14,267
36,051
40,042
348
19,881
15,786
0
29,139
L
Cthulhu
sharkbait092
Cthulhu
17,221
648
4,360
799
23,784
29,193
0
13,346
10,091
27,628
0
W
Chernobog
stevepan
Chernobog
30,436
16,079
1,864
1,673
13,963
7,828
1,693
6,107
7,856
0
38,003
L
9,757
1,394
2,641
3,757
25,638
38,078
0
16,189
9,039
0
16,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,930
Gold Earned
52,433
174
Minions Killed
145
0
Camps Cleared
0
1,488,832
Distance Traveled
1,357,286
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,232
827
29
2
0
294,652
5
L
Kumbhakarna
10,475
655
25
2
0
260,177
0
W
Janus
12,307
769
77
5
0
320,624
1
W
Hera
11,527
720
49
3
0
257,803
0
L
Ullr
10,267
642
51
3
0
279,666
2
W
Ganesha
10,642
665
0
0
0
346,979
1
L
Vamana
10,904
682
31
2
0
274,140
0
L
Cthulhu
10,990
687
27
2
0
245,729
0
W
Chernobog
11,222
701
19
1
0
268,774
0
L
Tyr
9,797
612
11
1
0
297,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role