Player Matchup

Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Incom
Neith
Level 129
God Stats
3W - 2L
1,626 SR
Queue Stats
498W - 485L
1,513 Elo+
Solo
Ymir
Ymir
KOTISHE
Ymir
Level 117
God Stats
4W - 3L
1,601 SR
Queue Stats
301W - 284L
1,496 Elo+
Solo
Anhur
Anhur
MajesticBandito
Anhur
Level 108
God Stats
1W - 2L
1,462 SR
Queue Stats
51W - 55L
1,489 Elo+
Party 1
Mercury
Mercury
Renarde
Mercury
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 125L
1,480 Elo+
Party 1
Team Averages
Level 104
1,538 SR
1,495 Elo+

VS

Team Averages
Level 92
1,434 SR
1,497 Elo+
Agni
Agni
DoktorHerisau
Agni
Level 124
God Stats
1W - 0L
1,289 SR
Queue Stats
33W - 30L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
Revolvania76
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,398 Elo+
Solo
Ares
Ares
Schmuedu
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,575 Elo+
Party 2
Merlin
Merlin
blackency971
Merlin
Level 116
God Stats
3W - 5L
1,442 SR
Queue Stats
281W - 299L
1,459 Elo+
Solo
Chang'e
Chang'e
maccox
Chang'e
Level 89
God Stats
3W - 4L
1,440 SR
Queue Stats
203W - 198L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 6 / 6
7,640
546
4,753
15,304
25,121
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Incom
Neith
18
4 / 3 / 5
9,942
710
17,102
10,949
6,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
KOTISHE
Ymir
15
1 / 7 / 7
8,782
627
7,792
20,489
31,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 6 / 2
8,324
595
5,296
11,241
6,144
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Renarde
Mercury
17
6 / 8 / 3
10,767
769
11,059
16,535
9,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 20
11,036
788
20,301
15,774
9,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Revolvania76
Kukulkan
18
5 / 2 / 22
11,194
800
10,592
7,644
4,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
7 / 3 / 21
10,948
782
13,034
21,492
23,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
15
3 / 4 / 20
9,791
699
8,927
12,004
6,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
maccox
Chang'e
18
8 / 2 / 16
10,583
756
10,144
11,115
7,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
129
12
Kills
30
30
Deaths
14
23
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
6
0.5
W
7
3
20
5.67
L
Neith
Incom
Neith
4
3
5
2.17
L
Ymir
KOTISHE
Ymir
1
7
7
0.64
L
1
6
2
0.33
L
Mercury
Renarde
Mercury
6
8
3
0.94
W
Kukulkan
Revolvania76
Kukulkan
5
2
22
8
W
Ares
7
3
21
5.83
W
Merlin
3
4
20
3.25
W
Chang'e
maccox
Chang'e
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,002
Damage
62,998
74,518
Taken
68,029
78,646
Mitigated
51,753
13,597
Healing
25,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,753
1,155
3,775
1,731
15,304
25,121
120
13,064
2,240
6,332
0
W
20,301
1,647
335
1,771
15,774
9,090
1,452
2,153
13,621
38,786
0
L
Neith
Incom
Neith
17,102
4,897
585
3,028
10,949
6,433
260
9,997
952
0
41,463
L
Ymir
KOTISHE
Ymir
7,792
664
50
711
20,489
31,695
0
14,903
5,586
19,368
0
L
5,296
1,800
380
834
11,241
6,144
0
10,427
814
0
13,208
L
Mercury
Renarde
Mercury
11,059
4,594
616
1,887
16,535
9,253
61
14,607
1,928
0
24,539
W
Kukulkan
Revolvania76
Kukulkan
10,592
687
380
1,419
7,644
4,860
848
2,852
4,792
40,801
0
W
Ares
13,034
1,075
542
2,355
21,492
23,873
555
2,334
19,158
16,751
0
W
Merlin
8,927
690
1,185
1,040
12,004
6,036
1,910
2,442
9,562
17,529
0
W
Chang'e
maccox
Chang'e
10,144
1,002
12,704
4,221
11,115
7,894
1,522
2,764
8,351
19,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
53,552
114
Minions Killed
143
0
Camps Cleared
0
1,124,040
Distance Traveled
1,317,004
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,640
546
1
0
0
233,933
0
W
Agni
11,036
788
30
2
0
257,370
0
L
Neith
9,942
710
44
3
0
248,377
1
L
Ymir
8,782
627
19
1
0
194,678
0
L
Anhur
8,324
595
26
2
0
193,468
5
L
Mercury
10,767
769
24
2
0
253,584
0
W
Kukulkan
11,194
800
69
5
0
257,585
0
W
Ares
10,948
782
10
1
0
277,518
1
W
Merlin
9,791
699
16
1
0
246,857
0
W
Chang'e
10,583
756
18
1
0
277,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role