Player Matchup

Pele
Pele
Linargo666
Pele
Level 15
God Stats
2W - 5L
1,386 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 2
Artemis
Artemis
Siriyis
Artemis
Level 16
God Stats
15W - 6L
1,633 SR
Queue Stats
23W - 25L
1,510 Elo+
Party 3
Thanatos
Thanatos
StxDii
Thanatos
Level 4
God Stats
2W - 1L
1,791 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 2
Chang'e
Chang'e
serotonincrumb
Chang'e
Level 55
God Stats
7W - 15L
1,366 SR
Queue Stats
189W - 258L
1,499 Elo+
Party 3
Gilgamesh
Gilgamesh
ΑΤΛΑΣ
Gilgamesh
Level 124
God Stats
10W - 6L
1,638 SR
Queue Stats
527W - 538L
1,527 Elo+
Party 2
Team Averages
Level 43
1,563 SR
1,554 Elo+

VS

Team Averages
Level 91
1,473 SR
1,485 Elo+
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Crisovet
Hades
Level 18
God Stats
163W - 194L
1,460 SR
Queue Stats
194W - 259L
1,423 Elo+
Solo
The Morrigan
The Morrigan
MorayOEel
The Morrigan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,471 Elo+
Party 1
Xbalanque
Xbalanque
St00gy
Xbalanque
Level 37
God Stats
5W - 4L
1,643 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 1
Fenrir
Fenrir
Teku
Fenrir
Level 137
God Stats
1W - 0L
1,262 SR
Queue Stats
51W - 52L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,536
654
1,852
7,504
2,948
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Siriyis
Artemis
11
0 / 5 / 3
6,371
637
8,056
10,978
4,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
StxDii
Thanatos
11
0 / 6 / 2
6,418
642
4,158
9,925
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 2 / 2
7,308
731
6,888
8,379
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ΑΤΛΑΣ
Gilgamesh
13
2 / 2 / 1
7,733
773
7,056
12,150
9,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 0 / 10
8,157
816
6,232
11,028
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Crisovet
Hades
14
4 / 1 / 8
8,457
846
4,829
6,173
3,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MorayOEel
The Morrigan
16
8 / 0 / 6
8,681
868
16,298
5,958
2,815
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
St00gy
Xbalanque
15
3 / 1 / 4
8,081
808
3,632
4,306
1,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Teku
Fenrir
15
3 / 1 / 8
8,263
826
8,175
10,541
7,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
3
Kills
19
19
Deaths
3
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
10
6
W
Hades
Crisovet
Hades
4
1
8
8
L
0
4
0
0
W
The Morrigan
MorayOEel
The Morrigan
8
0
6
11
L
Artemis
Siriyis
Artemis
0
5
3
0.3
W
Xbalanque
St00gy
Xbalanque
3
1
4
5
L
Thanatos
StxDii
Thanatos
0
6
2
0.17
W
Fenrir
Teku
Fenrir
3
1
8
7
L
1
2
2
1
L
Gilgamesh
ΑΤΛΑΣ
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,010
Damage
39,166
48,936
Taken
38,006
25,249
Mitigated
26,735
9,762
Healing
10,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,232
662
0
1,959
11,028
10,982
68
1,199
9,829
16,400
0
W
Hades
Crisovet
Hades
4,829
587
138
1,937
6,173
3,913
76
1,427
4,746
14,712
0
L
1,852
282
0
252
7,504
2,948
0
3,147
4,357
0
11,677
W
The Morrigan
MorayOEel
The Morrigan
16,298
5,088
0
1,610
5,958
2,815
58
955
5,003
35,787
2,520
L
Artemis
Siriyis
Artemis
8,056
3,230
0
1,058
10,978
4,408
0
4,943
6,035
0
15,517
W
Xbalanque
St00gy
Xbalanque
3,632
2,928
0
1,137
4,306
1,718
4,719
319
3,987
0
19,226
L
Thanatos
StxDii
Thanatos
4,158
592
0
2,115
9,925
4,611
0
6,383
3,542
0
10,694
W
Fenrir
Teku
Fenrir
8,175
2,517
504
2,721
10,541
7,307
1,225
2,988
7,553
0
22,147
L
6,888
768
996
2,486
8,379
3,576
102
2,650
5,729
33,561
0
L
Gilgamesh
ΑΤΛΑΣ
Gilgamesh
7,056
2,067
971
1,884
12,150
9,706
0
7,815
4,335
0
21,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
41,639
137
Minions Killed
171
0
Camps Cleared
0
939,349
Distance Traveled
1,100,942
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,157
816
18
2
0
219,100
0
W
Hades
8,457
846
25
3
0
221,778
2
L
Pele
6,536
654
20
2
0
195,966
0
W
The Morrigan
8,681
868
56
6
0
192,934
1
L
Artemis
6,371
637
8
1
0
155,611
0
W
Xbalanque
8,081
808
41
4
0
198,168
0
L
Thanatos
6,418
642
15
2
0
174,800
0
W
Fenrir
8,263
826
31
3
0
268,962
2
L
Chang'e
7,308
731
59
6
0
185,624
3
L
Gilgamesh
7,733
773
35
4
0
227,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role