Player Matchup

Eset
Eset
Feathersteppin
Eset
Level 158
God Stats
51W - 6L
2,070 SR
Queue Stats
643W - 64L
2,033 Elo+
Party 1
King Arthur
King Arthur
FerretMilk
King Arthur
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 11L
2,074 Elo+
Party 1
Nemesis
Nemesis
Razorwhippin
Nemesis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
TRN avyn
Nu Wa
Level 62
God Stats
43W - 40L
1,513 SR
Queue Stats
240W - 314L
1,412 Elo+
Solo
Ishtar
Ishtar
TheLeftHand777
Ishtar
Level 123
God Stats
9W - 6L
1,618 SR
Queue Stats
59W - 43L
1,549 Elo+
Solo
Team Averages
Level 99
1,640 SR
1,740 Elo+

VS

Team Averages
Level 65
1,436 SR
1,464 Elo+
Chernobog
Chernobog
Nuzelk
Chernobog
Level 84
God Stats
2W - 4L
1,451 SR
Queue Stats
149W - 136L
1,457 Elo+
Solo
Ares
Ares
Sansnhat
Ares
Level 124
God Stats
5W - 7L
1,394 SR
Queue Stats
318W - 320L
1,494 Elo+
Solo
Set
Set
TheReal_Ains
Set
Level 41
God Stats
0W - 2L
1,343 SR
Queue Stats
58W - 81L
1,485 Elo+
Solo
Thoth
Thoth
Txqee
Thoth
Level 41
God Stats
0W - 5L
1,299 SR
Queue Stats
118W - 145L
1,391 Elo+
Solo
Guan Yu
Guan Yu
itzcoppeltjmx
Guan Yu
Level 34
God Stats
1W - 2L
1,690 SR
Queue Stats
30W - 34L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,273
483
3,147
10,193
6,204
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
FerretMilk
King Arthur
14
3 / 1 / 1
8,321
640
10,883
12,421
10,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Razorwhippin
Nemesis
12
3 / 2 / 1
6,912
532
7,298
11,464
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
TRN avyn
Nu Wa
10
1 / 2 / 5
6,031
464
5,792
5,935
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 0 / 3
6,877
529
3,134
6,750
2,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nuzelk
Chernobog
12
1 / 0 / 0
6,870
528
5,401
6,340
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
10
0 / 1 / 2
6,156
474
4,448
11,052
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 1 / 0
5,091
392
3,021
5,697
2,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
Txqee
Thoth
10
2 / 3 / 0
6,216
478
5,307
6,353
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
12
2 / 2 / 2
6,715
517
6,984
13,021
12,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
7
Kills
6
6
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
King Arthur
FerretMilk
King Arthur
3
1
1
3.5
L
Chernobog
Nuzelk
Chernobog
1
0
0
1
W
Nemesis
Razorwhippin
Nemesis
3
2
1
1.75
L
Ares
0
1
2
1
W
Nu Wa
TRN avyn
Nu Wa
1
2
5
1.75
W
0
0
3
1.5
L
1
1
0
1
L
Thoth
Txqee
Thoth
2
3
0
0.67
L
Guan Yu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,254
Damage
25,161
46,763
Taken
42,463
25,137
Mitigated
30,910
14,072
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,147
582
602
3,722
10,193
6,204
0
3,202
6,991
21,612
0
W
King Arthur
FerretMilk
King Arthur
10,883
1,984
0
2,800
12,421
10,899
6
1,055
11,094
105
77,676
L
Chernobog
Nuzelk
Chernobog
5,401
3,043
0
2,930
6,340
2,827
0
1,219
5,121
0
60,252
W
Nemesis
Razorwhippin
Nemesis
7,298
3,709
0
1,588
11,464
3,887
0
2,323
9,141
45
48,132
L
Ares
4,448
380
0
2,295
11,052
9,936
0
2,943
8,109
22,519
0
W
Nu Wa
TRN avyn
Nu Wa
5,792
984
0
1,760
5,935
1,842
0
2,523
3,412
44,517
0
W
3,134
2,107
0
3,600
6,750
2,305
123
652
6,098
0
55,969
L
3,021
1,377
0
2,450
5,697
2,544
0
228
5,469
0
19,077
L
Thoth
Txqee
Thoth
5,307
420
0
500
6,353
2,675
0
2,391
3,962
50,642
0
L
Guan Yu
6,984
850
1,618
3,500
13,021
12,928
0
2,308
10,713
0
49,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
31,048
444
Minions Killed
328
0
Camps Cleared
0
1,257,724
Distance Traveled
1,104,533
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,273
483
30
2
0
253,124
4
W
King Arthur
8,321
640
161
12
0
259,753
1
L
Chernobog
6,870
528
109
8
0
223,312
2
W
Nemesis
6,912
532
72
6
0
279,773
2
L
Ares
6,156
474
23
2
0
253,427
3
W
Nu Wa
6,031
464
59
5
0
230,398
4
W
Ishtar
6,877
529
122
9
0
234,676
3
L
Set
5,091
392
34
3
0
129,195
2
L
Thoth
6,216
478
87
7
0
226,988
0
L
Guan Yu
6,715
517
75
6
0
271,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role