Player Matchup

Ymir
Ymir
LegendaryG5287
Ymir
Level 6
God Stats
8W - 5L
1,622 SR
Queue Stats
8W - 6L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
MZZAT
Zhong Kui
Level 159
God Stats
5W - 4L
1,599 SR
Queue Stats
75W - 49L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
TheSheerGerth
Gilgamesh
Level 149
God Stats
15W - 6L
1,723 SR
Queue Stats
273W - 176L
1,665 Elo+
Party 1
Team Averages
Level 105
1,648 SR
1,598 Elo+

VS

Team Averages
Level 67
1,770 SR
1,468 Elo+
Neith
Neith
QueenCash98
Neith
Level 23
God Stats
9W - 0L
2,003 SR
Queue Stats
91W - 43L
1,608 Elo+
Party 2
Loki
Loki
Yoshi_So_Hood
Loki
Level 144
God Stats
35W - 23L
1,637 SR
Queue Stats
474W - 466L
1,585 Elo+
Party 2
Hades
Hades
fresh1221
Hades
Level 35
God Stats
3W - 2L
1,670 SR
Queue Stats
16W - 33L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,263
605
2,393
18,775
16,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
MZZAT
Zhong Kui
12
1 / 5 / 1
7,673
639
10,789
16,413
10,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
TheSheerGerth
Gilgamesh
11
1 / 5 / 1
7,193
599
7,987
13,930
9,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 9
9,821
818
22,159
7,718
3,522
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 0 / 9
10,575
881
13,297
10,198
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
fresh1221
Hades
12
2 / 2 / 7
8,047
671
6,932
11,524
8,282
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Zhong Kui
MZZAT
Zhong Kui
1
5
1
0.3
W
7
0
9
11.5
L
Gilgamesh
TheSheerGerth
Gilgamesh
1
5
1
0.3
W
7
0
9
11.5
W
Hades
fresh1221
Hades
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
42,388
49,118
Taken
29,440
36,551
Mitigated
17,340
4,387
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,393
400
0
578
18,775
16,127
0
2,802
15,973
8,925
0
L
Zhong Kui
MZZAT
Zhong Kui
10,789
2,619
0
3,074
16,413
10,661
0
1,955
14,458
30,954
3,654
W
22,159
8,449
654
3,439
7,718
3,522
1,464
4,139
3,579
0
46,186
L
Gilgamesh
TheSheerGerth
Gilgamesh
7,987
2,152
0
735
13,930
9,763
0
2,522
11,408
0
23,691
W
13,297
3,999
354
5,049
10,198
5,536
532
4,272
5,926
0
36,867
W
Hades
fresh1221
Hades
6,932
424
444
2,270
11,524
8,282
340
4,116
7,408
23,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,129
Gold Earned
28,443
106
Minions Killed
158
3
Camps Cleared
9
602,331
Distance Traveled
652,155
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,263
605
12
1
0
183,620
1
L
Zhong Kui
7,673
639
65
5
3
205,630
4
W
Neith
9,821
818
77
6
1
219,842
3
L
Gilgamesh
7,193
599
29
2
0
213,081
2
W
Loki
10,575
881
37
3
5
229,096
3
W
Hades
8,047
671
44
4
3
203,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role