Player Matchup

Pele
Pele
 
Pele
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bloody-Loki
Izanami
Level 124
God Stats
44W - 42L
1,499 SR
Queue Stats
502W - 524L
1,408 Elo+
Solo
Chaac
Chaac
juanpidani2004
Chaac
Level 53
God Stats
2W - 1L
1,664 SR
Queue Stats
85W - 88L
1,336 Elo+
Solo
Cthulhu
Cthulhu
typhloshinobi
Cthulhu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 63L
1,299 Elo+
Party 1
Kukulkan
Kukulkan
xL1MBU
Kukulkan
Level 80
God Stats
13W - 12L
1,459 SR
Queue Stats
46W - 57L
1,304 Elo+
Party 1
Team Averages
Level 86
1,524 SR
1,370 Elo+

VS

Team Averages
Level 76
1,519 SR
1,377 Elo+
Fenrir
Fenrir
EU GriMm3703
Fenrir
Level 54
God Stats
4W - 5L
1,500 SR
Queue Stats
40W - 56L
1,282 Elo+
Solo
Anubis
Anubis
LG4SHx
Anubis
Level 81
God Stats
29W - 23L
1,484 SR
Queue Stats
192W - 209L
1,321 Elo+
Solo
Vulcan
Vulcan
R-A-P-H-I-36
Vulcan
Level 143
God Stats
13W - 14L
1,545 SR
Queue Stats
100W - 100L
1,407 Elo+
Party 2
Bacchus
Bacchus
Reverend_A-
Bacchus
Level 39
God Stats
26W - 24L
1,489 SR
Queue Stats
34W - 36L
1,403 Elo+
Party 2
Medusa
Medusa
djodjomi
Medusa
Level 61
God Stats
20W - 17L
1,574 SR
Queue Stats
56W - 61L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 0
5,172
470
3,401
10,236
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Bloody-Loki
Izanami
6
0 / 4 / 0
4,611
419
2,092
6,140
1,664
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
6,334
576
4,553
7,634
2,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
7
0 / 2 / 0
4,972
452
1,769
9,150
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
xL1MBU
Kukulkan
9
0 / 0 / 0
5,476
498
2,530
5,444
2,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 2 / 0
5,165
470
2,352
6,909
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
LG4SHx
Anubis
10
0 / 1 / 1
5,804
528
5,830
7,032
3,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
9
0 / 0 / 2
5,745
522
6,661
4,211
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Reverend_A-
Bacchus
9
1 / 0 / 6
6,184
562
4,630
5,645
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
djodjomi
Medusa
11
6 / 0 / 1
6,284
571
8,770
4,842
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
8
8
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
L
Izanami
Bloody-Loki
Izanami
0
4
0
0
W
Fenrir
1
2
0
0.5
W
Anubis
LG4SHx
Anubis
0
1
1
0.5
W
Vulcan
0
0
2
1
W
Bacchus
Reverend_A-
Bacchus
1
0
6
4
W
Medusa
djodjomi
Medusa
6
0
1
6.5
L
2
1
0
2
L
Cthulhu
0
2
0
0
L
Kukulkan
xL1MBU
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,345
Damage
28,243
38,604
Taken
28,639
14,938
Mitigated
14,544
10,866
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,401
949
0
4,300
10,236
3,326
0
3,753
6,483
0
31,969
L
Izanami
Bloody-Loki
Izanami
2,092
1,235
13
537
6,140
1,664
0
2,065
4,075
0
21,101
W
Fenrir
2,352
732
0
2,040
6,909
2,473
0
762
6,147
0
19,782
W
Anubis
LG4SHx
Anubis
5,830
245
0
3,940
7,032
3,397
624
0
7,032
39,188
0
W
Vulcan
6,661
1,905
0
1,410
4,211
1,690
0
1,312
2,899
41,860
0
W
Bacchus
Reverend_A-
Bacchus
4,630
758
146
2,519
5,645
5,083
348
1,447
4,198
14,513
0
W
Medusa
djodjomi
Medusa
8,770
5,144
0
2,558
4,842
1,901
1,999
778
4,064
0
50,706
L
4,553
110
0
2,293
7,634
2,461
894
4,702
2,932
0
33,521
L
Cthulhu
1,769
58
158
1,758
9,150
5,281
0
2,649
6,501
12,933
0
L
Kukulkan
xL1MBU
Kukulkan
2,530
683
0
1,807
5,444
2,206
300
3,952
1,492
34,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,565
Gold Earned
29,182
242
Minions Killed
266
0
Camps Cleared
0
1,022,082
Distance Traveled
1,028,741
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,172
470
56
5
0
246,900
1
L
Izanami
4,611
419
37
3
0
173,318
0
W
Fenrir
5,165
470
35
3
0
212,056
3
W
Anubis
5,804
528
62
6
0
155,357
1
W
Vulcan
5,745
522
79
7
0
238,789
1
W
Bacchus
6,184
562
16
1
0
224,169
4
W
Medusa
6,284
571
74
7
0
198,370
1
L
Chaac
6,334
576
63
6
0
194,232
1
L
Cthulhu
4,972
452
21
2
0
196,083
0
L
Kukulkan
5,476
498
65
6
0
211,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role