Player Matchup

Hachiman
Hachiman
AdeptBasterd
Hachiman
Level 106
God Stats
20W - 13L
1,515 SR
Queue Stats
337W - 405L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
PoolBoy19
Kuzenbo
Level 22
God Stats
48W - 42L
1,496 SR
Queue Stats
87W - 99L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
gingerboss55
Baron Samedi
Level 50
God Stats
44W - 51L
1,401 SR
Queue Stats
252W - 301L
1,318 Elo+
Party 1
Team Averages
Level 59
1,471 SR
1,343 Elo+

VS

Team Averages
Level 90
1,570 SR
1,305 Elo+
Hades
Hades
ArmyOfCorgis
Hades
Level 133
God Stats
23W - 12L
1,559 SR
Queue Stats
88W - 111L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
Chris be Flexin
Kuzenbo
Level 108
God Stats
15W - 19L
1,434 SR
Queue Stats
94W - 119L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
xCAP7AIN JACKx
Danzaburou
Level 29
God Stats
4W - 3L
1,719 SR
Queue Stats
13W - 16L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdeptBasterd
Hachiman
16
6 / 3 / 1
10,499
700
16,744
19,044
7,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
PoolBoy19
Kuzenbo
14
0 / 6 / 6
9,199
613
4,316
19,669
24,719
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
gingerboss55
Baron Samedi
14
1 / 6 / 3
9,333
622
5,265
12,713
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 7
12,205
814
17,679
15,869
8,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 3 / 11
11,228
749
13,538
15,475
15,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xCAP7AIN JACKx
Danzaburou
15
3 / 4 / 10
10,791
719
12,158
12,133
5,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
15
15
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AdeptBasterd
Hachiman
6
3
1
2.17
W
8
1
7
11.5
W
4
3
11
3.17
L
Kuzenbo
PoolBoy19
Kuzenbo
0
6
6
0.5
L
Baron Samedi
gingerboss55
Baron Samedi
1
6
3
0.42
W
Danzaburou
xCAP7AIN JACKx
Danzaburou
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,325
Damage
43,375
51,426
Taken
43,477
37,797
Mitigated
29,456
8,611
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AdeptBasterd
Hachiman
16,744
7,855
0
4,089
19,044
7,677
0
12,857
6,187
0
59,375
W
17,679
1,035
532
5,513
15,869
8,277
1,227
3,723
12,146
51,521
0
W
13,538
4,952
0
0
15,475
15,554
121
3,584
11,891
33,017
0
L
Kuzenbo
PoolBoy19
Kuzenbo
4,316
979
618
1,246
19,669
24,719
14
9,716
9,953
14,416
0
L
Baron Samedi
gingerboss55
Baron Samedi
5,265
168
758
1,900
12,713
5,401
80
9,135
3,578
32,330
0
W
Danzaburou
xCAP7AIN JACKx
Danzaburou
12,158
4,378
0
2,383
12,133
5,625
1,779
2,838
9,295
0
40,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
34,224
186
Minions Killed
164
5
Camps Cleared
8
728,389
Distance Traveled
770,369
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,499
700
113
8
3
253,615
1
W
Hades
12,205
814
74
5
6
260,662
2
W
Kuzenbo
11,228
749
31
2
0
272,662
0
L
Kuzenbo
9,199
613
17
1
0
245,399
0
L
Baron Samedi
9,333
622
56
4
2
229,375
1
W
Danzaburou
10,791
719
59
4
2
237,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role