Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FluffZteR
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,215 Elo+
Party 1
Sol
Sol
GHULKL
Sol
Level 46
God Stats
1W - 4L
1,385 SR
Queue Stats
75W - 86L
1,560 Elo+
Solo
Kali
Kali
Gaastol
Kali
Level 22
God Stats
1W - 1L
1,732 SR
Queue Stats
7W - 7L
1,437 Elo+
Party 1
Bellona
Bellona
Gorrelingo
Bellona
Level 4
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 3L
1,437 Elo+
Party 1
Sobek
Sobek
Munchalot
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,437 Elo+
Party 1
Team Averages
Level 29
1,570 SR
1,417 Elo+

VS

Team Averages
Level 44
1,540 SR
1,433 Elo+
Serqet
Serqet
Fleaa95
Serqet
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,505 Elo+
Party 2
Vulcan
Vulcan
Héoline
Vulcan
Level 86
God Stats
13W - 10L
1,698 SR
Queue Stats
74W - 71L
1,493 Elo+
Solo
Nemesis
Nemesis
Jahenn
Nemesis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,429 Elo+
Party 2
Chernobog
Chernobog
LiittleZapa
Chernobog
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 2
Artio
Artio
NoctaMoon
Artio
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FluffZteR
Ah Muzen Cab
14
1 / 6 / 0
8,873
467
6,488
12,563
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
GHULKL
Sol
16
1 / 1 / 3
10,035
528
10,506
15,103
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
Gaastol
Kali
14
1 / 7 / 2
9,167
482
8,269
17,910
7,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Gorrelingo
Bellona
15
3 / 6 / 1
9,628
507
11,578
22,439
22,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Munchalot
Sobek
11
0 / 5 / 1
7,458
393
5,812
20,522
21,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fleaa95
Serqet
16
9 / 3 / 7
11,012
580
13,193
18,441
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Héoline
Vulcan
17
3 / 0 / 5
10,551
555
17,875
9,489
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Jahenn
Nemesis
17
6 / 2 / 2
11,132
586
15,835
20,409
17,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
LiittleZapa
Chernobog
16
6 / 1 / 10
10,225
538
15,415
15,525
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
NoctaMoon
Artio
14
1 / 0 / 12
9,845
518
2,906
15,439
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
25
25
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Serqet
Fleaa95
Serqet
9
3
7
4.17
L
Ah Muzen Cab
FluffZteR
Ah Muzen Cab
1
6
0
0.17
L
Sol
GHULKL
Sol
1
1
3
2.5
L
Kali
Gaastol
Kali
1
7
2
0.29
L
Bellona
Gorrelingo
Bellona
3
6
1
0.58
W
Vulcan
Héoline
Vulcan
3
0
5
5.5
W
Nemesis
Jahenn
Nemesis
6
2
2
3.5
W
Chernobog
LiittleZapa
Chernobog
6
1
10
11
L
Sobek
Munchalot
Sobek
0
5
1
0.1
W
Artio
NoctaMoon
Artio
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
65,224
88,537
Taken
79,303
63,572
Mitigated
59,265
19,579
Healing
27,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Fleaa95
Serqet
13,193
4,574
0
5,422
18,441
8,393
0
2,745
15,696
0
92,213
L
Ah Muzen Cab
FluffZteR
Ah Muzen Cab
6,488
3,341
0
1,078
12,563
4,794
651
1,719
10,844
0
76,322
L
Sol
GHULKL
Sol
10,506
3,113
0
8,533
15,103
7,254
1,356
6,124
8,554
82,082
8,825
L
Kali
Gaastol
Kali
8,269
3,550
0
2,039
17,910
7,093
480
3,299
14,287
0
58,490
L
Bellona
Gorrelingo
Bellona
11,578
4,141
0
4,576
22,439
22,987
316
4,413
17,870
0
64,538
W
Vulcan
Héoline
Vulcan
17,875
4,245
239
2,093
9,489
5,792
492
3,188
6,301
99,210
0
W
Nemesis
Jahenn
Nemesis
15,835
8,912
0
7,902
20,409
17,723
1,106
1,708
18,701
0
80,823
W
Chernobog
LiittleZapa
Chernobog
15,415
9,824
0
9,297
15,525
7,652
2,248
3,951
11,574
0
94,247
L
Sobek
Munchalot
Sobek
5,812
407
0
3,353
20,522
21,444
111
5,946
14,426
20,445
0
W
Artio
NoctaMoon
Artio
2,906
806
244
2,085
15,439
19,705
411
5,061
10,378
9,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
52,765
514
Minions Killed
577
0
Camps Cleared
0
1,838,132
Distance Traveled
1,872,557
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,012
580
122
6
0
422,623
4
L
Ah Muzen Cab
8,873
467
135
7
0
347,004
1
L
Sol
10,035
528
181
10
0
352,290
4
L
Kali
9,167
482
81
4
0
383,457
2
L
Bellona
9,628
507
93
5
0
374,167
1
W
Vulcan
10,551
555
149
8
0
375,182
4
W
Nemesis
11,132
586
133
7
0
370,418
0
W
Chernobog
10,225
538
159
8
0
310,904
2
L
Sobek
7,458
393
24
1
0
381,214
7
W
Artio
9,845
518
14
1
0
393,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role