Player Matchup

Hercules
Hercules
Bôulox
Hercules
Level 102
God Stats
1W - 0L
1,929 SR
Queue Stats
20W - 8L
1,706 Elo+
Party 2
Zeus
Zeus
Clarkwarz
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 36L
1,771 Elo+
Party 1
Sun Wukong
Sun Wukong
DrCrispyyy
Sun Wukong
Level 26
God Stats
5W - 3L
1,610 SR
Queue Stats
164W - 156L
1,569 Elo+
Party 1
Mercury
Mercury
Envouttt
Mercury
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,578 Elo+
Party 2
Heimdallr
Heimdallr
YαmeteOniiChan
Heimdallr
Level 34
God Stats
6W - 0L
1,901 SR
Queue Stats
24W - 6L
1,715 Elo+
Party 2
Team Averages
Level 65
1,688 SR
1,668 Elo+

VS

Team Averages
Level 73
1,465 SR
1,425 Elo+
Mulan
Mulan
Biggie10001000
Mulan
Level 28
God Stats
0W - 1L
1,070 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 4
Heimdallr
Heimdallr
DomWeston
Heimdallr
Level 43
God Stats
2W - 2L
1,492 SR
Queue Stats
57W - 49L
1,447 Elo+
Party 3
Mercury
Mercury
Haz425
Mercury
Level 64
God Stats
18W - 13L
1,701 SR
Queue Stats
77W - 85L
1,440 Elo+
Party 3
Kukulkan
Kukulkan
Malumi544
Kukulkan
Level 114
God Stats
0W - 1L
1,611 SR
Queue Stats
19W - 20L
1,405 Elo+
Party 4
Ares
Ares
SuperiorFood
Ares
Level 115
God Stats
18W - 10L
1,452 SR
Queue Stats
134W - 117L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bôulox
Hercules
12
1 / 1 / 9
8,004
616
4,671
10,874
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
15
5 / 0 / 2
8,788
676
4,992
5,083
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DrCrispyyy
Sun Wukong
15
4 / 1 / 4
9,468
728
9,089
13,258
9,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Envouttt
Mercury
13
6 / 2 / 4
8,367
644
11,157
10,877
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
YαmeteOniiChan
Heimdallr
14
6 / 2 / 3
8,473
652
7,499
7,826
3,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,463
497
5,476
13,230
6,013
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
DomWeston
Heimdallr
9
2 / 6 / 1
5,837
449
4,401
9,225
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Haz425
Mercury
9
0 / 4 / 4
5,964
459
3,847
9,719
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Malumi544
Kukulkan
12
0 / 5 / 1
6,609
508
1,673
7,462
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 2 / 1
6,986
537
5,419
13,677
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
22
Kills
5
6
Deaths
22
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Hercules
Bôulox
Hercules
1
1
9
5.5
W
Zeus
5
0
2
6
L
Heimdallr
DomWeston
Heimdallr
2
6
1
0.42
W
Sun Wukong
DrCrispyyy
Sun Wukong
4
1
4
6
W
Mercury
Envouttt
Mercury
6
2
4
4
L
Mercury
Haz425
Mercury
0
4
4
0.5
L
Kukulkan
Malumi544
Kukulkan
0
5
1
0.1
L
2
2
1
1.25
W
Heimdallr
YαmeteOniiChan
Heimdallr
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,408
Damage
20,816
47,918
Taken
53,313
29,405
Mitigated
29,205
17,931
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,476
1,642
0
1,342
13,230
6,013
0
0
13,230
0
41,040
W
Hercules
Bôulox
Hercules
4,671
1,855
0
5,586
10,874
10,190
309
3,773
7,101
0
21,937
W
Zeus
4,992
1,260
0
1,519
5,083
1,788
213
505
4,578
71,545
0
L
Heimdallr
DomWeston
Heimdallr
4,401
2,250
0
233
9,225
4,866
0
725
8,497
0
22,303
W
Sun Wukong
DrCrispyyy
Sun Wukong
9,089
3,088
0
7,730
13,258
9,521
324
169
13,089
0
67,327
W
Mercury
Envouttt
Mercury
11,157
7,098
0
500
10,877
4,250
765
1,683
9,194
0
74,656
L
Mercury
Haz425
Mercury
3,847
2,037
0
3,470
9,719
3,280
0
678
9,041
0
28,792
L
Kukulkan
Malumi544
Kukulkan
1,673
175
0
760
7,462
3,267
86
1,884
5,578
52,690
0
L
5,419
167
128
3,425
13,677
11,779
0
1,705
11,972
29,482
0
W
Heimdallr
YαmeteOniiChan
Heimdallr
7,499
3,548
0
2,596
7,826
3,656
37
1,106
6,720
0
72,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
31,859
498
Minions Killed
303
0
Camps Cleared
0
1,359,216
Distance Traveled
1,343,183
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,463
497
78
6
0
257,531
3
W
Hercules
8,004
616
27
2
0
269,170
3
W
Zeus
8,788
676
139
11
0
256,403
3
L
Heimdallr
5,837
449
50
4
0
307,939
0
W
Sun Wukong
9,468
728
118
9
0
257,833
3
W
Mercury
8,367
644
110
8
0
317,337
3
L
Mercury
5,964
459
62
5
0
264,435
1
L
Kukulkan
6,609
508
92
7
0
249,596
5
L
Ares
6,986
537
21
2
0
263,682
5
W
Heimdallr
8,473
652
104
8
0
258,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role