Player Matchup

Sun Wukong
Sun Wukong
Heartless_Plague
Sun Wukong
Level 106
God Stats
3W - 4L
1,272 SR
Queue Stats
52W - 115L
1,265 Elo+
Party 1
Atlas
Atlas
Nimm0904
Atlas
Level 97
God Stats
5W - 6L
1,594 SR
Queue Stats
42W - 79L
1,317 Elo+
Party 1
Bakasura
Bakasura
ToxicHell18
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 104L
1,270 Elo+
Party 1
Team Averages
Level 76
1,455 SR
1,284 Elo+

VS

Team Averages
Level 40
1,252 SR
1,156 Elo+
Neith
Neith
llllllllll_sh
Neith
Level 49
God Stats
25W - 48L
1,310 SR
Queue Stats
27W - 57L
1,232 Elo+
Solo
Chang'e
Chang'e
shuffleplaya-91
Chang'e
Level 7
God Stats
5W - 37L
947 SR
Queue Stats
7W - 52L
987 Elo+
Party 2
Ares
Ares
tjumi95
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 85L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Heartless_Plague
Sun Wukong
20
9 / 3 / 6
17,030
681
35,113
29,864
20,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atlas
Nimm0904
Atlas
20
3 / 0 / 9
17,350
694
24,895
26,298
36,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
ToxicHell18
Bakasura
20
4 / 4 / 9
15,773
631
17,287
27,103
19,626
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 3
15,362
614
26,394
15,641
9,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 9 / 4
12,938
518
10,470
28,306
13,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
tjumi95
Ares
19
3 / 6 / 4
15,625
625
13,970
42,706
66,217
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
7
7
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Heartless_Plague
Sun Wukong
9
3
6
4
W
Atlas
Nimm0904
Atlas
3
0
9
7.5
W
Bakasura
ToxicHell18
Bakasura
4
4
9
2.13
L
4
1
3
5.5
L
0
9
4
0.22
L
Ares
tjumi95
Ares
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,295
Damage
50,834
83,265
Taken
86,653
76,065
Mitigated
89,103
33,272
Healing
14,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Heartless_Plague
Sun Wukong
35,113
7,076
1,301
11,073
29,864
20,395
786
9,490
20,374
0
106,777
W
Atlas
Nimm0904
Atlas
24,895
7,366
4,526
9,108
26,298
36,044
655
6,337
19,961
82,655
0
W
Bakasura
ToxicHell18
Bakasura
17,287
9,674
0
7,264
27,103
19,626
1,028
10,061
17,042
0
46,490
L
26,394
13,819
632
6,574
15,641
9,011
0
6,426
9,109
0
91,484
L
10,470
2,307
1,684
2,574
28,306
13,875
0
8,725
19,403
42,190
0
L
Ares
tjumi95
Ares
13,970
1,229
365
2,817
42,706
66,217
0
10,310
30,854
48,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,153
Gold Earned
43,925
298
Minions Killed
243
17
Camps Cleared
2
1,296,528
Distance Traveled
1,182,320
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,030
681
135
5
4
449,160
2
W
Atlas
17,350
694
78
3
8
443,981
0
W
Bakasura
15,773
631
85
3
5
403,387
2
L
Neith
15,362
614
124
5
2
414,146
1
L
Chang'e
12,938
518
65
3
0
351,569
0
L
Ares
15,625
625
54
2
0
416,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role