Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ImmortalRanaTTV
Kuzenbo
Level 148
God Stats
26W - 20L
1,468 SR
Queue Stats
324W - 362L
1,414 Elo+
Party 2
Ishtar
Ishtar
ItsAvarice
Ishtar
Level 129
God Stats
18W - 18L
1,444 SR
Queue Stats
670W - 705L
1,410 Elo+
Party 2
Fenrir
Fenrir
ShinyMeteor8137
Fenrir
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,386 Elo+
Solo
Nemesis
Nemesis
marioa31
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,416 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,425 Elo+

VS

Team Averages
Level 52
1,568 SR
1,462 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
J-Zilla101
Arachne
Level 81
God Stats
110W - 97L
1,557 SR
Queue Stats
205W - 237L
1,400 Elo+
Solo
Hades
Hades
SRpatchKD
Hades
Level 2
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SlootSlyr
Cthulhu
Level 46
God Stats
6W - 8L
1,192 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 1
Charybdis
Charybdis
fou_bison619
Charybdis
Level 46
God Stats
2W - 2L
1,873 SR
Queue Stats
39W - 57L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
6 / 2 / 11
9,873
549
9,106
12,160
5,726
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 0 / 6
8,880
493
4,523
13,744
15,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
ItsAvarice
Ishtar
17
12 / 1 / 2
10,854
603
16,293
13,712
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 1 / 3
11,236
624
11,057
13,108
8,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
marioa31
Nemesis
15
3 / 1 / 5
9,745
541
6,499
10,965
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
3
0 / 0 / 0
4,973
276
0
804
164
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
J-Zilla101
Arachne
14
2 / 6 / 0
8,280
460
8,533
15,184
7,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
SRpatchKD
Hades
9
1 / 10 / 1
6,321
351
3,610
15,607
6,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
SlootSlyr
Cthulhu
10
0 / 6 / 1
6,742
375
7,603
14,721
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
fou_bison619
Charybdis
10
2 / 8 / 0
6,936
385
12,047
16,595
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
30
Kills
5
5
Deaths
30
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
6
2
11
5.75
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
1
0
6
4
W
Ishtar
ItsAvarice
Ishtar
12
1
2
13
L
Arachne
J-Zilla101
Arachne
2
6
0
0.33
L
Hades
SRpatchKD
Hades
1
10
1
0.15
W
8
1
3
9.5
L
Cthulhu
SlootSlyr
Cthulhu
0
6
1
0.08
L
Charybdis
fou_bison619
Charybdis
2
8
0
0.25
W
Nemesis
marioa31
Nemesis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,478
Damage
31,793
63,689
Taken
62,911
40,755
Mitigated
32,226
21,228
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,106
1,103
148
5,320
12,160
5,726
2,239
2,664
9,496
52,212
0
L
Kuzenbo
 
Kuzenbo
0
0
0
152
804
164
0
0
804
3,354
0
W
4,523
1,154
198
1,796
13,744
15,842
182
3,381
10,363
25,169
0
W
Ishtar
ItsAvarice
Ishtar
16,293
11,936
0
7,749
13,712
6,083
1,701
2,521
11,191
0
93,850
L
Arachne
J-Zilla101
Arachne
8,533
5,644
0
3,631
15,184
7,359
0
777
14,407
0
66,357
L
Hades
SRpatchKD
Hades
3,610
794
81
1,167
15,607
6,667
99
6,214
9,393
21,042
0
W
11,057
2,017
0
5,078
13,108
8,758
2,556
2,550
10,558
0
74,961
L
Cthulhu
SlootSlyr
Cthulhu
7,603
339
247
468
14,721
12,821
34
2,255
12,466
34,975
0
L
Charybdis
fou_bison619
Charybdis
12,047
7,416
0
2,764
16,595
5,215
1,069
4,383
12,212
0
49,469
W
Nemesis
marioa31
Nemesis
6,499
4,031
0
939
10,965
4,346
0
1,616
9,349
0
68,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
33,252
481
Minions Killed
254
0
Camps Cleared
0
1,520,307
Distance Traveled
1,161,223
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,873
549
72
4
0
276,257
0
L
Kuzenbo
4,973
276
5
0
0
19,744
0
W
Kuzenbo
8,880
493
23
1
0
327,124
7
W
Ishtar
10,854
603
133
7
0
298,749
2
L
Arachne
8,280
460
97
5
0
280,349
0
L
Hades
6,321
351
30
2
0
230,635
0
W
Fenrir
11,236
624
146
8
0
335,830
1
L
Cthulhu
6,742
375
48
3
0
340,767
1
L
Charybdis
6,936
385
74
4
0
289,728
0
W
Nemesis
9,745
541
107
6
0
282,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role