Player Matchup

Ishtar
Ishtar
Chewythehuman
Ishtar
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 20L
1,708 Elo+
Party 1
Gilgamesh
Gilgamesh
FrankTheTank075
Gilgamesh
Level 138
God Stats
3W - 0L
1,782 SR
Queue Stats
145W - 112L
1,640 Elo+
Party 1
Tiamat
Tiamat
Mica325
Tiamat
Level 153
God Stats
1W - 1L
1,399 SR
Queue Stats
87W - 61L
1,676 Elo+
Party 1
Team Averages
Level 143
1,560 SR
1,675 Elo+

VS

Team Averages
Level 111
1,560 SR
1,533 Elo+
Shiva
Shiva
LilElfMan
Shiva
Level 102
God Stats
5W - 1L
1,880 SR
Queue Stats
17W - 19L
1,604 Elo+
Party 2
Ishtar
Ishtar
Rageman54
Ishtar
Level 132
God Stats
0W - 2L
1,561 SR
Queue Stats
39W - 34L
1,604 Elo+
Party 2
Hel
Hel
xXFLAMESGODXx
Hel
Level 100
God Stats
3W - 8L
1,239 SR
Queue Stats
75W - 114L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 13
15,601
709
26,372
16,076
11,471
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
FrankTheTank075
Gilgamesh
20
8 / 2 / 10
15,000
682
33,049
34,792
54,531
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Mica325
Tiamat
20
5 / 4 / 10
14,646
666
28,130
19,204
18,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LilElfMan
Shiva
17
2 / 6 / 4
13,067
594
22,397
45,466
43,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Rageman54
Ishtar
18
4 / 9 / 3
13,887
631
20,270
28,665
12,914
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 4 / 5
13,147
598
14,657
22,211
11,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
19
Kills
7
7
Deaths
19
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Gilgamesh
FrankTheTank075
Gilgamesh
8
2
10
6.5
L
Shiva
LilElfMan
Shiva
2
6
4
0.67
W
Tiamat
Mica325
Tiamat
5
4
10
2.5
L
Ishtar
Rageman54
Ishtar
4
9
3
0.61
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,551
Damage
57,324
70,072
Taken
96,342
84,471
Mitigated
67,987
8,984
Healing
37,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,372
14,440
0
3,619
16,076
11,471
2,349
3,233
12,843
0
85,317
W
Gilgamesh
FrankTheTank075
Gilgamesh
33,049
10,381
0
2,010
34,792
54,531
705
9,193
25,377
0
67,864
L
Shiva
LilElfMan
Shiva
22,397
3,809
1,801
13,330
45,466
43,224
152
12,700
32,058
210
54,241
W
Tiamat
Mica325
Tiamat
28,130
2,198
0
3,355
19,204
18,469
0
3,231
15,973
78,078
0
L
Ishtar
Rageman54
Ishtar
20,270
11,056
0
3,100
28,665
12,914
0
8,423
19,924
0
66,519
L
14,657
1,007
11,407
8,101
22,211
11,849
225
5,671
16,203
50,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,247
Gold Earned
40,101
289
Minions Killed
251
17
Camps Cleared
2
1,220,354
Distance Traveled
1,158,449
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,601
709
117
5
6
396,399
1
W
Gilgamesh
15,000
682
57
3
2
420,351
3
L
Shiva
13,067
594
65
3
1
417,768
4
W
Tiamat
14,646
666
115
5
9
403,604
4
L
Ishtar
13,887
631
101
5
0
325,482
2
L
Hel
13,147
598
85
4
1
415,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role