Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ForensicwinnerTV
Bellona
Level 128
God Stats
5W - 2L
1,703 SR
Queue Stats
191W - 193L
1,561 Elo+
Party 2
Freya
Freya
SteelLotus
Freya
Level 148
God Stats
6W - 3L
1,387 SR
Queue Stats
79W - 77L
1,644 Elo+
Solo
Sylvanus
Sylvanus
WNDRLNDRABBIT
Sylvanus
Level 128
God Stats
8W - 4L
1,873 SR
Queue Stats
71W - 67L
1,590 Elo+
Party 2
Team Averages
Level 138
1,593 SR
1,559 Elo+

VS

Team Averages
Level 131
1,524 SR
1,519 Elo+
Ra
Ra
Deedjee93
Ra
Level 129
God Stats
56W - 47L
1,597 SR
Queue Stats
661W - 597L
1,544 Elo+
Solo
Ishtar
Ishtar
HandsomeNaj
Ishtar
Level 158
God Stats
36W - 18L
1,729 SR
Queue Stats
401W - 329L
1,568 Elo+
Party 1
Atlas
Atlas
Redbuffinvade
Atlas
Level 99
God Stats
9W - 10L
1,324 SR
Queue Stats
509W - 477L
1,612 Elo+
Solo
Janus
Janus
TheKillerMoose
Janus
Level 108
God Stats
3W - 2L
1,468 SR
Queue Stats
115W - 116L
1,537 Elo+
Solo
Tyr
Tyr
sucessNfailure
Tyr
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 30L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 3 / 2
6,659
416
9,072
13,356
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
 
Baba Yaga
12
0 / 2 / 0
6,629
414
5,253
8,676
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 0
7,579
474
5,877
11,783
13,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
12
2 / 4 / 1
7,126
445
4,050
12,322
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
WNDRLNDRABBIT
Sylvanus
12
1 / 1 / 2
6,494
406
6,545
9,826
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
8,268
517
3,155
8,883
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
14
2 / 2 / 3
8,647
540
10,598
13,203
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 1 / 5
7,377
461
9,683
9,919
8,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 0 / 2
8,797
550
4,887
9,230
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 4
8,983
561
11,281
15,837
14,944
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
2
0.67
L
Baba Yaga
 
Baba Yaga
0
2
0
0
W
2
1
0
2
L
1
3
0
0.33
W
Ishtar
2
2
3
1.75
W
3
1
5
5.5
L
Freya
2
4
1
0.63
W
2
0
2
3
L
Sylvanus
WNDRLNDRABBIT
Sylvanus
1
1
2
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,797
Damage
39,604
55,963
Taken
57,072
33,479
Mitigated
36,093
18,002
Healing
27,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,072
2,368
0
6,183
13,356
5,470
0
2,769
10,587
0
43,425
L
Baba Yaga
 
Baba Yaga
5,253
739
0
2,302
8,676
4,148
0
5,794
2,882
59,904
0
W
3,155
226
1,408
4,627
8,883
3,782
0
2,622
6,261
77,750
0
L
5,877
2,272
0
3,191
11,783
13,047
0
1,141
10,642
0
50,699
W
Ishtar
10,598
6,523
0
5,505
13,203
5,014
679
4,198
8,661
0
72,769
W
9,683
4,153
764
2,475
9,919
8,826
185
4,451
5,270
25,357
0
L
Freya
4,050
1,011
0
2,863
12,322
4,333
0
2,511
9,811
36,041
0
W
4,887
373
0
5,791
9,230
3,527
625
2,111
7,079
77,021
0
L
Sylvanus
WNDRLNDRABBIT
Sylvanus
6,545
2,123
906
2,557
9,826
6,481
0
5,510
4,316
28,073
10,360
W
11,281
2,196
0
6,479
15,837
14,944
419
1,106
14,731
0
61,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
42,072
379
Minions Killed
538
0
Camps Cleared
0
1,443,152
Distance Traveled
1,559,350
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,659
416
70
4
0
308,025
0
L
Baba Yaga
6,629
414
92
6
0
248,499
0
W
Ra
8,268
517
137
9
0
334,544
4
L
Bellona
7,579
474
109
7
0
278,701
3
W
Ishtar
8,647
540
121
8
0
263,874
3
W
Atlas
7,377
461
36
2
0
316,567
2
L
Freya
7,126
445
69
4
0
293,415
4
W
Janus
8,797
550
147
9
0
341,038
1
L
Sylvanus
6,494
406
39
2
0
314,512
7
W
Tyr
8,983
561
97
6
0
303,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role