Player Matchup

Bellona
Bellona
IshYaBoySkinnyP
Bellona
Level 117
God Stats
2W - 3L
1,753 SR
Queue Stats
150W - 152L
1,515 Elo+
Party 1
Eset
Eset
Kern The Great
Eset
Level 118
God Stats
5W - 7L
1,503 SR
Queue Stats
126W - 129L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
alssis
Jing Wei
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,465 Elo+
Solo
Ymir
Ymir
dannydevitssoul
Ymir
Level 60
God Stats
4W - 7L
1,170 SR
Queue Stats
45W - 43L
1,365 Elo+
Solo
Mercury
Mercury
kevinfca
Mercury
Level 103
God Stats
6W - 4L
1,489 SR
Queue Stats
110W - 120L
1,407 Elo+
Solo
Team Averages
Level 92
1,483 SR
1,455 Elo+

VS

Team Averages
Level 104
1,607 SR
1,481 Elo+
Ishtar
Ishtar
DethAwaits696
Ishtar
Level 106
God Stats
0W - 3L
1,187 SR
Queue Stats
91W - 92L
1,307 Elo+
Solo
Eset
Eset
Dhan1el3
Eset
Level 129
God Stats
1W - 1L
1,828 SR
Queue Stats
107W - 93L
1,590 Elo+
Solo
Agni
Agni
Krans10
Agni
Level 98
God Stats
8W - 5L
1,721 SR
Queue Stats
121W - 113L
1,560 Elo+
Solo
Athena
Athena
MagicSky398
Athena
Level 63
God Stats
3W - 1L
1,822 SR
Queue Stats
118W - 113L
1,412 Elo+
Solo
Lancelot
Lancelot
YaozhongCH
Lancelot
Level 125
God Stats
21W - 22L
1,478 SR
Queue Stats
140W - 125L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,210
655
4,726
8,353
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
6,354
578
1,173
6,782
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
alssis
Jing Wei
8
1 / 1 / 0
4,906
446
3,822
5,527
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 1
4,854
441
1,402
5,147
2,249
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
kevinfca
Mercury
9
0 / 1 / 0
5,480
498
692
8,301
2,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,330
394
1,981
5,986
1,869
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
6
0 / 4 / 1
4,647
422
1,454
4,104
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
Krans10
Agni
10
1 / 0 / 1
5,739
522
6,018
4,077
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
8
0 / 0 / 1
5,113
465
2,059
8,471
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
YaozhongCH
Lancelot
11
3 / 0 / 0
6,327
575
3,499
5,021
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
4
5
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Eset
0
4
1
0.13
W
4
1
0
4
W
0
2
0
0
L
Agni
Krans10
Agni
1
0
1
1.5
L
Athena
0
0
1
0.5
L
Lancelot
YaozhongCH
Lancelot
3
0
0
3
W
Jing Wei
alssis
Jing Wei
1
1
0
1
W
0
0
1
0.5
W
Mercury
kevinfca
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,815
Damage
15,011
34,110
Taken
27,659
15,044
Mitigated
11,573
11,018
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,981
944
0
1,260
5,986
1,869
0
473
5,513
0
22,093
L
Eset
1,454
416
0
312
4,104
1,073
0
0
4,104
17,180
0
W
4,726
2,467
0
4,614
8,353
5,724
276
2,636
5,717
0
40,857
W
1,173
262
0
2,739
6,782
2,763
0
3,674
3,108
45,617
0
L
Agni
Krans10
Agni
6,018
600
0
1,240
4,077
1,335
0
925
3,152
44,939
0
L
Athena
2,059
904
0
1,976
8,471
5,164
0
1,034
7,437
18,158
0
L
Lancelot
YaozhongCH
Lancelot
3,499
346
0
919
5,021
2,132
0
143
4,878
0
40,982
W
Jing Wei
alssis
Jing Wei
3,822
2,786
0
2,256
5,527
1,687
539
841
4,686
0
27,757
W
1,402
690
0
0
5,147
2,249
241
1,087
4,060
13,505
0
W
Mercury
kevinfca
Mercury
692
261
0
1,409
8,301
2,621
0
1,293
7,008
0
39,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,804
Gold Earned
26,156
310
Minions Killed
256
0
Camps Cleared
0
1,036,243
Distance Traveled
931,630
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,330
394
21
2
0
154,412
0
L
Eset
4,647
422
32
3
0
101,517
1
W
Bellona
7,210
655
86
8
0
203,818
3
W
Eset
6,354
578
97
9
0
195,683
4
L
Agni
5,739
522
78
7
0
221,157
4
L
Athena
5,113
465
41
4
0
214,924
2
L
Lancelot
6,327
575
84
8
0
239,620
2
W
Jing Wei
4,906
446
42
4
0
198,465
1
W
Ymir
4,854
441
21
2
0
210,915
0
W
Mercury
5,480
498
64
6
0
227,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role