Player Matchup

Anhur
Anhur
Hong_Meii
Anhur
Level 79
God Stats
1W - 2L
1,334 SR
Queue Stats
80W - 78L
1,427 Elo+
Solo
Tyr
Tyr
Mutwar
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 86L
1,391 Elo+
Solo
Awilix
Awilix
Nilveri
Awilix
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Rampagezigo
Mercury
Level 127
God Stats
3W - 11L
1,317 SR
Queue Stats
434W - 479L
1,433 Elo+
Solo
Hercules
Hercules
Yggdrahörnchen
Hercules
Level 62
God Stats
2W - 1L
1,694 SR
Queue Stats
155W - 133L
1,504 Elo+
Solo
Team Averages
Level 87
1,469 SR
1,451 Elo+

VS

Team Averages
Level 85
1,521 SR
1,427 Elo+
Charybdis
Charybdis
 
Charybdis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DerBiberWieder
Geb
Level 96
God Stats
1W - 0L
1,567 SR
Queue Stats
7W - 4L
1,371 Elo+
Solo
Chaac
Chaac
HashibaToyotomi
Chaac
Level 160
God Stats
16W - 8L
1,642 SR
Queue Stats
1,319W - 1,357L
1,469 Elo+
Solo
Chiron
Chiron
Qspac3
Chiron
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 61L
1,359 Elo+
Solo
Medusa
Medusa
masterlznf
Medusa
Level 64
God Stats
2W - 2L
1,398 SR
Queue Stats
143W - 138L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hong_Meii
Anhur
18
2 / 5 / 6
9,741
696
14,188
18,730
10,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Mutwar
Tyr
16
3 / 9 / 7
10,094
721
12,976
28,219
34,718
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Nilveri
Awilix
14
1 / 9 / 3
8,606
615
5,525
17,642
8,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Rampagezigo
Mercury
17
5 / 7 / 3
10,245
732
10,829
16,728
8,775
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
17
1 / 5 / 9
9,493
678
9,324
20,958
27,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
8 / 2 / 17
11,481
820
14,147
7,311
4,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 3 / 29
11,128
795
12,202
19,611
32,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 2 / 27
10,873
777
13,287
23,564
31,998
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Qspac3
Chiron
19
8 / 2 / 18
11,569
826
23,693
11,444
6,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Medusa
masterlznf
Medusa
20
14 / 3 / 16
12,501
893
29,589
15,541
9,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
142
12
Kills
35
35
Deaths
12
28
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
2
17
8.25
W
1
3
29
5.17
W
4
2
27
8.75
L
Anhur
Hong_Meii
Anhur
2
5
6
1
L
Tyr
Mutwar
Tyr
3
9
7
0.72
L
Awilix
Nilveri
Awilix
1
9
3
0.28
W
Chiron
Qspac3
Chiron
8
2
18
8.5
L
Mercury
Rampagezigo
Mercury
5
7
3
0.93
L
Hercules
1
5
9
1.1
W
Medusa
masterlznf
Medusa
14
3
16
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,842
Damage
92,918
102,277
Taken
77,471
89,811
Mitigated
84,676
20,836
Healing
25,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,147
12,096
1,674
950
7,311
4,195
2,279
0
7,311
0
32,214
W
12,202
965
1,061
2,404
19,611
32,239
443
0
19,611
18,244
0
W
13,287
2,126
1,240
8,110
23,564
31,998
777
41
23,523
1,067
27,661
L
Anhur
Hong_Meii
Anhur
14,188
6,333
633
3,842
18,730
10,068
550
2,304
16,426
0
36,363
L
Tyr
Mutwar
Tyr
12,976
882
1,414
3,859
28,219
34,718
63
3,239
24,980
586
25,042
L
Awilix
Nilveri
Awilix
5,525
1,946
0
1,110
17,642
8,854
466
2,433
15,209
0
8,900
W
Chiron
Qspac3
Chiron
23,693
10,109
3,714
4,395
11,444
6,425
1,782
325
11,119
0
41,445
L
Mercury
Rampagezigo
Mercury
10,829
4,002
1,827
2,142
16,728
8,775
342
1,308
15,420
0
18,121
L
Hercules
9,324
2,452
1,674
4,335
20,958
27,396
271
3,517
17,441
0
17,563
W
Medusa
masterlznf
Medusa
29,589
13,852
588
1,636
15,541
9,819
3,073
94
15,447
0
50,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,179
Gold Earned
57,552
122
Minions Killed
158
0
Camps Cleared
0
1,123,537
Distance Traveled
1,291,139
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,481
820
47
3
0
223,456
1
W
Geb
11,128
795
6
0
0
261,143
0
W
Chaac
10,873
777
19
1
0
273,362
2
L
Anhur
9,741
696
40
3
0
206,256
1
L
Tyr
10,094
721
26
2
0
242,532
1
L
Awilix
8,606
615
10
1
0
174,465
0
W
Chiron
11,569
826
37
3
0
264,091
1
L
Mercury
10,245
732
22
2
0
262,480
0
L
Hercules
9,493
678
24
2
0
237,804
4
W
Medusa
12,501
893
49
4
0
269,087
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role