Player Matchup

He Bo
He Bo
Conner8905
He Bo
Level 158
God Stats
4W - 5L
1,536 SR
Queue Stats
696W - 620L
1,645 Elo+
Party 1
Heimdallr
Heimdallr
IAwFawkI
Heimdallr
Level 145
God Stats
4W - 0L
1,691 SR
Queue Stats
82W - 75L
1,556 Elo+
Party 1
Horus
Horus
Oxtailbow00
Horus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 153L
1,554 Elo+
Party 1
Thanatos
Thanatos
reverendmaple3
Thanatos
Level 160
God Stats
1W - 2L
1,666 SR
Queue Stats
290W - 206L
1,635 Elo+
Party 1
Ymir
Ymir
weskerkt
Ymir
Level 157
God Stats
6W - 4L
1,685 SR
Queue Stats
435W - 437L
1,603 Elo+
Party 1
Team Averages
Level 130
1,616 SR
1,598 Elo+

VS

Team Averages
Level 80
1,490 SR
1,501 Elo+
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Carbonish89
Persephone
Level 49
God Stats
2W - 2L
1,416 SR
Queue Stats
169W - 187L
1,418 Elo+
Party 3
Chaac
Chaac
Hades Styx6250
Chaac
Level 138
God Stats
2W - 2L
1,660 SR
Queue Stats
230W - 254L
1,405 Elo+
Party 3
Ganesha
Ganesha
K5pistol
Ganesha
Level 148
God Stats
1W - 3L
1,376 SR
Queue Stats
217W - 151L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
5 / 3 / 12
14,119
543
23,393
18,602
8,432
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
IAwFawkI
Heimdallr
20
7 / 2 / 7
15,355
591
22,079
22,261
13,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 3 / 11
14,062
541
16,140
19,639
22,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
20
11 / 2 / 5
15,392
592
24,088
20,831
12,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
19
2 / 2 / 18
13,681
526
11,455
27,365
38,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
2 / 6 / 4
12,882
495
29,531
24,952
10,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
 
Horus
16
4 / 3 / 1
11,422
439
8,204
16,927
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Carbonish89
Persephone
16
1 / 7 / 0
10,886
419
4,124
18,111
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 6 / 1
13,513
520
18,707
30,959
32,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ganesha
K5pistol
Ganesha
15
0 / 7 / 5
11,097
427
8,846
33,662
37,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
29
Kills
11
12
Deaths
29
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
4
0.67
L
Horus
 
Horus
4
3
1
1.5
L
Persephone
Carbonish89
Persephone
1
7
0
0.14
W
He Bo
5
3
12
3.67
L
4
6
1
0.75
W
Heimdallr
IAwFawkI
Heimdallr
7
2
7
5.25
L
Ganesha
K5pistol
Ganesha
0
7
5
0.36
W
4
3
11
3.17
W
Thanatos
11
2
5
6.75
W
Ymir
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,155
Damage
69,412
108,698
Taken
124,611
95,011
Mitigated
95,120
56,634
Healing
33,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
29,531
12,203
0
3,063
24,952
10,081
646
8,470
16,482
31
143,514
L
Horus
 
Horus
8,204
4,720
360
6,084
16,927
8,386
1,700
3,592
13,335
53
84,029
L
Persephone
Carbonish89
Persephone
4,124
214
0
2,788
18,111
6,943
1,326
8,349
9,755
59,488
0
W
He Bo
23,393
720
0
5,887
18,602
8,432
1,458
3,215
15,387
123,106
0
L
18,707
1,556
0
8,728
30,959
32,703
1,360
4,664
26,295
451
116,160
W
Heimdallr
IAwFawkI
Heimdallr
22,079
12,292
0
9,253
22,261
13,133
7,091
2,058
20,203
57
152,799
L
Ganesha
K5pistol
Ganesha
8,846
1,263
4,135
8,307
33,662
37,007
0
10,240
23,422
43,318
0
W
16,140
5,986
6,709
6,008
19,639
22,634
2,265
1,428
18,211
413
91,866
W
Thanatos
24,088
7,910
0
25,252
20,831
12,786
5,610
2,697
18,134
0
143,851
W
Ymir
11,455
3,261
0
3,525
27,365
38,026
522
4,996
22,369
39,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,609
Gold Earned
59,800
734
Minions Killed
655
0
Camps Cleared
0
2,546,004
Distance Traveled
2,123,742
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,882
495
206
8
0
434,732
9
L
Horus
11,422
439
131
5
0
428,999
4
L
Persephone
10,886
419
107
4
0
372,083
2
W
He Bo
14,119
543
176
7
0
480,299
1
L
Chaac
13,513
520
188
7
0
458,535
3
W
Heimdallr
15,355
591
198
8
0
470,700
11
L
Ganesha
11,097
427
23
1
0
429,393
8
W
Horus
14,062
541
141
5
0
499,618
0
W
Thanatos
15,392
592
175
7
0
602,366
3
W
Ymir
13,681
526
44
2
0
493,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role