Player Matchup

Cthulhu
Cthulhu
Blarghus
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,630 Elo+
Party 1
Jing Wei
Jing Wei
StefanieD
Jing Wei
Level 109
God Stats
24W - 23L
1,451 SR
Queue Stats
159W - 220L
1,321 Elo+
Solo
The Morrigan
The Morrigan
zangaranga
The Morrigan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,630 Elo+
Party 1
Team Averages
Level 71
1,484 SR
1,527 Elo+

VS

Team Averages
Level 88
1,508 SR
1,464 Elo+
Chang'e
Chang'e
DarthJommu
Chang'e
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 180L
1,412 Elo+
Party 2
Ymir
Ymir
DeviousMicky
Ymir
Level 89
God Stats
6W - 1L
1,732 SR
Queue Stats
154W - 199L
1,427 Elo+
Party 2
Mulan
Mulan
Jewoul
Mulan
Level 87
God Stats
2W - 0L
1,291 SR
Queue Stats
16W - 19L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blarghus
Cthulhu
14
0 / 3 / 2
9,521
680
10,821
17,699
22,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
StefanieD
Jing Wei
14
1 / 4 / 1
8,710
622
7,874
12,370
6,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
zangaranga
The Morrigan
12
1 / 6 / 1
8,471
605
9,471
12,881
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarthJommu
Chang'e
15
4 / 0 / 8
10,108
722
10,757
7,724
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 12
10,518
751
9,923
16,614
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Jewoul
Mulan
16
8 / 2 / 5
10,773
770
18,391
19,089
24,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blarghus
Cthulhu
0
3
2
0.33
W
Chang'e
DarthJommu
Chang'e
4
0
8
8
W
1
0
12
7
W
Mulan
Jewoul
Mulan
8
2
5
5.25
L
Jing Wei
StefanieD
Jing Wei
1
4
1
0.38
L
The Morrigan
zangaranga
The Morrigan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
39,071
42,950
Taken
43,427
35,695
Mitigated
48,053
9,407
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blarghus
Cthulhu
10,821
762
109
4,628
17,699
22,334
0
9,304
7,788
28,347
0
W
Chang'e
DarthJommu
Chang'e
10,757
1,798
7,343
5,076
7,724
3,754
343
4,342
3,382
41,246
0
W
9,923
1,828
0
2,374
16,614
20,199
224
8,351
8,263
20,084
0
W
Mulan
Jewoul
Mulan
18,391
1,746
0
6,368
19,089
24,100
497
7,680
11,371
0
43,458
L
Jing Wei
StefanieD
Jing Wei
7,874
6,420
392
2,465
12,370
6,729
210
6,007
6,246
0
36,396
L
The Morrigan
zangaranga
The Morrigan
9,471
1,516
398
1,415
12,881
6,632
72
5,855
6,687
29,317
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,702
Gold Earned
31,399
142
Minions Killed
155
6
Camps Cleared
7
722,788
Distance Traveled
793,292
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,521
680
25
2
1
257,807
3
W
Chang'e
10,108
722
65
5
3
275,053
3
W
Ymir
10,518
751
27
2
0
252,653
4
W
Mulan
10,773
770
63
5
4
265,586
2
L
Jing Wei
8,710
622
73
5
2
240,409
2
L
The Morrigan
8,471
605
44
3
3
224,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role