Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Monkébabèbon
Ah Muzen Cab
Level 19
God Stats
4W - 0L
1,748 SR
Queue Stats
84W - 69L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Skizz78Bruu
Gilgamesh
Level 124
God Stats
8W - 13L
1,389 SR
Queue Stats
575W - 539L
1,523 Elo+
Party 2
Artemis
Artemis
shmosby-78
Artemis
Level 127
God Stats
4W - 2L
1,692 SR
Queue Stats
329W - 340L
1,531 Elo+
Party 2
Bakasura
Bakasura
zielonamarchew
Bakasura
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 55L
1,682 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,561 Elo+

VS

Team Averages
Level 37
1,500 SR
1,456 Elo+
Jormungandr
Jormungandr
IgraGoda
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
StrayWednesday
Fafnir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 95L
1,454 Elo+
Party 1
Khepri
Khepri
ZmeYka
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
timewaster1
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,376 Elo+
Solo
Jing Wei
Jing Wei
verddd
Jing Wei
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 67L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 3 / 19
12,350
882
19,462
13,176
6,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Monkébabèbon
Ah Muzen Cab
20
9 / 4 / 19
11,932
852
27,182
16,197
8,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Skizz78Bruu
Gilgamesh
18
6 / 4 / 19
12,392
885
15,844
17,634
20,389
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
shmosby-78
Artemis
18
10 / 4 / 12
11,528
823
19,392
13,004
6,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
16
1 / 4 / 21
10,029
716
5,856
12,804
7,876
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IgraGoda
Jormungandr
18
1 / 7 / 7
10,619
759
15,260
22,262
23,423
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 6 / 7
10,772
769
9,772
18,946
29,142
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
ZmeYka
Khepri
16
1 / 8 / 8
10,339
739
7,931
23,305
26,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 8 / 6
11,932
852
10,692
20,151
10,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
verddd
Jing Wei
18
5 / 4 / 4
10,556
754
14,923
15,187
9,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
50
33
Kills
18
19
Deaths
33
90
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
3
19
5.5
L
Jormungandr
IgraGoda
Jormungandr
1
7
7
0.64
W
Ah Muzen Cab
Monkébabèbon
Ah Muzen Cab
9
4
19
4.63
W
Gilgamesh
Skizz78Bruu
Gilgamesh
6
4
19
3.88
L
5
6
7
1.42
L
Khepri
ZmeYka
Khepri
1
8
8
0.63
W
Artemis
shmosby-78
Artemis
10
4
12
4
L
6
8
6
1.13
L
Jing Wei
verddd
Jing Wei
5
4
4
1.75
W
Bakasura
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,736
Damage
58,578
72,815
Taken
99,851
49,772
Mitigated
99,586
28,526
Healing
18,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,462
1,161
2,042
5,158
13,176
6,721
1,182
6,213
6,963
46,732
0
L
Jormungandr
IgraGoda
Jormungandr
15,260
2,031
747
755
22,262
23,423
94
2,900
19,292
35,766
0
W
Ah Muzen Cab
Monkébabèbon
Ah Muzen Cab
27,182
15,440
278
4,899
16,197
8,357
1,994
8,536
7,661
0
47,026
W
Gilgamesh
Skizz78Bruu
Gilgamesh
15,844
2,812
2,163
5,082
17,634
20,389
429
5,754
11,880
0
26,475
L
9,772
2,701
1,755
2,485
18,946
29,142
383
2,698
15,813
16,987
0
L
Khepri
ZmeYka
Khepri
7,931
604
1,138
1,280
23,305
26,851
165
3,693
19,554
15,106
0
W
Artemis
shmosby-78
Artemis
19,392
9,269
1,585
2,809
13,004
6,429
3,082
7,202
5,802
0
28,644
L
10,692
3,755
1,065
4,416
20,151
10,349
402
4,688
15,388
0
26,987
L
Jing Wei
verddd
Jing Wei
14,923
8,260
1,556
3,324
15,187
9,821
858
5,483
9,704
0
34,429
W
Bakasura
5,856
4,673
1,729
2,781
12,804
7,876
1,146
5,258
7,546
0
7,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,231
Gold Earned
54,218
149
Minions Killed
171
0
Camps Cleared
0
1,386,997
Distance Traveled
1,222,926
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,350
882
58
4
0
266,218
1
L
Jormungandr
10,619
759
47
3
0
240,338
1
W
Ah Muzen Cab
11,932
852
34
2
0
241,858
1
W
Gilgamesh
12,392
885
25
2
0
312,736
3
L
Fafnir
10,772
769
22
2
0
236,413
0
L
Khepri
10,339
739
19
1
0
253,037
3
W
Artemis
11,528
823
22
2
0
256,477
0
L
Anhur
11,932
852
39
3
0
215,257
0
L
Jing Wei
10,556
754
44
3
0
277,881
2
W
Bakasura
10,029
716
10
1
0
309,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role