Player Matchup

Chaac
Chaac
Dyojen
Chaac
Level 159
God Stats
4W - 3L
1,864 SR
Queue Stats
327W - 211L
1,695 Elo+
Party 1
Janus
Janus
Envione
Janus
Level 122
God Stats
6W - 13L
1,540 SR
Queue Stats
236W - 252L
1,492 Elo+
Solo
Ne Zha
Ne Zha
KonTLorcK
Ne Zha
Level 127
God Stats
21W - 14L
1,614 SR
Queue Stats
648W - 509L
1,633 Elo+
Party 1
Team Averages
Level 136
1,673 SR
1,607 Elo+

VS

Team Averages
Level 57
1,597 SR
1,691 Elo+
Lancelot
Lancelot
Bôulox
Lancelot
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 105L
1,696 Elo+
Party 2
Chang'e
Chang'e
Envouttt
Chang'e
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
YαmeteOniiChan
Heimdallr
Level 34
God Stats
1W - 0L
1,792 SR
Queue Stats
7W - 0L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dyojen
Chaac
11
0 / 0 / 3
7,797
557
5,232
7,066
5,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Envione
Janus
13
2 / 1 / 1
8,749
625
12,315
10,078
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
KonTLorcK
Ne Zha
13
1 / 2 / 2
9,418
673
10,100
17,698
20,274
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bôulox
Lancelot
13
0 / 1 / 2
9,381
670
6,169
14,273
13,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Envouttt
Chang'e
15
3 / 2 / 0
9,504
679
12,788
10,623
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
YαmeteOniiChan
Heimdallr
14
0 / 0 / 3
8,899
636
11,971
9,068
4,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
3
Kills
3
3
Deaths
3
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Bôulox
Lancelot
0
1
2
1
L
Chaac
Dyojen
Chaac
0
0
3
1.5
L
Janus
Envione
Janus
2
1
1
2.5
W
Chang'e
Envouttt
Chang'e
3
2
0
1.5
L
Ne Zha
KonTLorcK
Ne Zha
1
2
2
1
W
Heimdallr
YαmeteOniiChan
Heimdallr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
30,928
34,842
Taken
33,964
29,925
Mitigated
21,887
8,402
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Bôulox
Lancelot
6,169
954
0
3,264
14,273
13,457
423
4,100
9,590
84
17,460
L
Chaac
Dyojen
Chaac
5,232
652
459
3,556
7,066
5,621
0
2,799
4,267
0
20,169
L
Janus
Envione
Janus
12,315
210
0
1,702
10,078
4,030
0
5,419
4,659
41,487
0
W
Chang'e
Envouttt
Chang'e
12,788
616
4,809
5,338
10,623
4,159
877
3,772
6,593
48,834
0
L
Ne Zha
KonTLorcK
Ne Zha
10,100
2,065
0
2,685
17,698
20,274
0
4,956
12,742
0
26,261
W
Heimdallr
YαmeteOniiChan
Heimdallr
11,971
4,815
0
1,982
9,068
4,271
1,751
3,631
5,218
28
38,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
27,784
151
Minions Killed
162
5
Camps Cleared
6
824,711
Distance Traveled
852,473
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,381
670
22
2
0
297,210
2
L
Chaac
7,797
557
43
3
1
186,303
3
L
Janus
8,749
625
76
5
0
263,955
6
W
Chang'e
9,504
679
84
6
3
283,642
4
L
Ne Zha
9,418
673
32
2
4
374,453
3
W
Heimdallr
8,899
636
56
4
3
271,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role