Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
BatmanArkham
Baba Yaga
Level 107
God Stats
2W - 1L
1,496 SR
Queue Stats
338W - 286L
1,628 Elo+
Solo
Bellona
Bellona
Sully0
Bellona
Level 129
God Stats
9W - 12L
1,425 SR
Queue Stats
546W - 562L
1,585 Elo+
Party 1
Jormungandr
Jormungandr
ThankATank
Jormungandr
Level 160
God Stats
12W - 7L
1,613 SR
Queue Stats
678W - 656L
1,572 Elo+
Solo
Fenrir
Fenrir
YoungInsidious
Fenrir
Level 146
God Stats
13W - 13L
1,510 SR
Queue Stats
500W - 507L
1,627 Elo+
Party 1
Team Averages
Level 137
1,509 SR
1,582 Elo+

VS

Team Averages
Level 115
1,471 SR
1,647 Elo+
Thor
Thor
Chimes24
Thor
Level 160
God Stats
7W - 5L
1,676 SR
Queue Stats
525W - 439L
1,651 Elo+
Party 2
Ganesha
Ganesha
Javiously711
Ganesha
Level 44
God Stats
1W - 4L
1,510 SR
Queue Stats
164W - 53L
1,734 Elo+
Party 2
Awilix
Awilix
Lucky1Charms
Awilix
Level 160
God Stats
2W - 5L
1,589 SR
Queue Stats
563W - 537L
1,614 Elo+
Solo
Geb
Geb
jonniethechocobo
Geb
Level 117
God Stats
1W - 3L
1,379 SR
Queue Stats
241W - 257L
1,610 Elo+
Solo
Thanatos
Thanatos
ll FriedOreo
Thanatos
Level 92
God Stats
0W - 2L
1,200 SR
Queue Stats
72W - 57L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 5 / 18
11,485
766
24,046
13,547
7,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baba Yaga
BatmanArkham
Baba Yaga
20
9 / 3 / 21
12,113
808
22,521
9,724
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Sully0
Bellona
19
7 / 3 / 20
11,865
791
20,148
20,009
24,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
ThankATank
Jormungandr
20
4 / 1 / 23
11,842
789
13,705
15,421
18,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 3 / 15
10,857
724
5,713
13,390
11,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 7 / 6
10,722
715
7,615
23,588
21,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Javiously711
Ganesha
16
0 / 6 / 12
9,687
646
14,140
16,117
15,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
17
3 / 6 / 8
10,046
670
13,103
15,961
8,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 8
10,329
689
11,950
22,913
29,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
ll FriedOreo
Thanatos
16
4 / 8 / 3
9,911
661
8,092
16,508
8,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
52
33
Kills
15
15
Deaths
34
97
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
5
18
3.2
W
Baba Yaga
BatmanArkham
Baba Yaga
9
3
21
6.5
L
Thor
4
7
6
1
L
Ganesha
Javiously711
Ganesha
0
6
12
1
L
Awilix
3
6
8
1.17
W
Bellona
Sully0
Bellona
7
3
20
5.67
W
Jormungandr
ThankATank
Jormungandr
4
1
23
15.5
W
6
3
15
4.5
L
4
7
8
1.14
L
Thanatos
ll FriedOreo
Thanatos
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,133
Damage
54,900
72,091
Taken
95,087
67,780
Mitigated
83,879
21,502
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
24,046
3,300
1,597
1,662
13,547
7,913
1,579
3,713
9,834
0
42,233
W
Baba Yaga
BatmanArkham
Baba Yaga
22,521
2,710
2,084
3,059
9,724
5,209
1,179
4,026
5,698
41,612
0
L
Thor
7,615
1,601
848
4,680
23,588
21,195
0
8,660
14,928
0
28,961
L
Ganesha
Javiously711
Ganesha
14,140
252
780
2,120
16,117
15,820
0
8,206
7,911
33,122
0
L
Awilix
13,103
5,015
173
870
15,961
8,936
0
5,733
10,228
0
26,044
W
Bellona
Sully0
Bellona
20,148
3,725
1,984
2,296
20,009
24,512
1,975
8,728
11,281
0
29,574
W
Jormungandr
ThankATank
Jormungandr
13,705
2,846
1,499
2,473
15,421
18,364
775
4,168
11,253
40,604
0
W
5,713
1,457
2,103
2,745
13,390
11,782
2,310
5,455
7,935
0
8,696
L
11,950
1,240
489
3,071
22,913
29,206
0
8,277
14,636
18,001
0
L
Thanatos
ll FriedOreo
Thanatos
8,092
628
808
6,577
16,508
8,722
0
5,350
11,158
0
11,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
50,695
146
Minions Killed
126
0
Camps Cleared
0
1,384,135
Distance Traveled
1,287,413
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,485
766
36
2
0
279,094
0
W
Baba Yaga
12,113
808
42
3
0
280,463
0
L
Thor
10,722
715
48
3
0
252,590
2
L
Ganesha
9,687
646
1
0
0
279,100
4
L
Awilix
10,046
670
44
3
0
234,956
1
W
Bellona
11,865
791
24
2
0
275,117
0
W
Jormungandr
11,842
789
40
3
0
281,784
0
W
Fenrir
10,857
724
4
0
0
267,677
0
L
Geb
10,329
689
18
1
0
257,777
2
L
Thanatos
9,911
661
15
1
0
262,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role