Player Matchup

Anubis
Anubis
Arthur1111
Anubis
Level 68
God Stats
233W - 174L
1,555 SR
Queue Stats
287W - 266L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
DuskSentry
Gilgamesh
Level 16
God Stats
4W - 1L
1,300 SR
Queue Stats
8W - 4L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
InsertJokeName
Sylvanus
Level 44
God Stats
4W - 4L
1,414 SR
Queue Stats
77W - 92L
1,328 Elo+
Party 1
Bakasura
Bakasura
Niforse
Bakasura
Level 157
God Stats
3W - 10L
1,352 SR
Queue Stats
416W - 412L
1,422 Elo+
Party 1
Charybdis
Charybdis
Tordom
Charybdis
Level 67
God Stats
10W - 16L
1,394 SR
Queue Stats
279W - 321L
1,381 Elo+
Party 1
Team Averages
Level 70
1,403 SR
1,424 Elo+

VS

Team Averages
Level 39
1,500 SR
1,423 Elo+
Loki
Loki
BigSquid666
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
JuzO97
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 150L
1,345 Elo+
Party 3
Yemoja
Yemoja
Raze-Sphinx8
Yemoja
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 230L
1,351 Elo+
Party 3
Poseidon
Poseidon
Spottcraft
Poseidon
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2
Susano
Susano
TheTrueAsisi
Susano
Level 31
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 21L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arthur1111
Anubis
12
3 / 0 / 1
6,641
604
4,911
3,264
1,597
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DuskSentry
Gilgamesh
10
2 / 2 / 3
6,213
565
3,712
8,872
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
9
0 / 1 / 2
5,222
475
2,659
6,250
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
Niforse
Bakasura
12
7 / 1 / 1
7,085
644
6,677
8,247
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Tordom
Charybdis
10
0 / 0 / 1
5,924
539
1,719
5,420
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,828
439
779
5,142
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
JuzO97
Chiron
8
0 / 2 / 0
4,978
453
2,202
6,281
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
8
0 / 0 / 0
5,303
482
2,050
3,495
1,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
Spottcraft
Poseidon
10
0 / 4 / 0
5,366
488
2,045
6,584
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
9
3 / 4 / 1
6,069
552
5,124
8,884
3,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arthur1111
Anubis
3
0
1
3.5
L
0
2
2
0.5
W
Gilgamesh
DuskSentry
Gilgamesh
2
2
3
1.75
W
Sylvanus
0
1
2
1
L
Chiron
JuzO97
Chiron
0
2
0
0
W
Bakasura
Niforse
Bakasura
7
1
1
7.5
L
Yemoja
0
0
0
0
L
Poseidon
Spottcraft
Poseidon
0
4
0
0
L
Susano
3
4
1
0.88
W
Charybdis
Tordom
Charybdis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,678
Damage
12,200
32,053
Taken
30,386
16,463
Mitigated
9,430
9,496
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arthur1111
Anubis
4,911
0
0
1,521
3,264
1,597
168
1,268
1,870
48,797
0
L
779
261
0
1,858
5,142
1,374
0
922
3,846
0
13,116
W
Gilgamesh
DuskSentry
Gilgamesh
3,712
1,478
0
1,825
8,872
6,074
1,075
0
8,872
0
27,720
W
Sylvanus
2,659
929
878
1,518
6,250
3,647
244
1,077
5,167
19,802
5,860
L
Chiron
JuzO97
Chiron
2,202
695
396
968
6,281
1,771
0
197
5,579
0
33,633
W
Bakasura
Niforse
Bakasura
6,677
4,633
0
1,933
8,247
3,310
386
439
7,776
0
42,699
L
Yemoja
2,050
261
1,465
812
3,495
1,850
48
331
3,164
22,176
0
L
Poseidon
Spottcraft
Poseidon
2,045
373
0
755
6,584
1,414
0
4,519
1,725
34,893
0
L
Susano
5,124
1,212
0
1,480
8,884
3,021
0
1,244
7,250
0
23,515
W
Charybdis
Tordom
Charybdis
1,719
555
0
1,821
5,420
1,835
0
1,147
4,273
0
40,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
26,544
315
Minions Killed
226
0
Camps Cleared
0
1,093,972
Distance Traveled
1,043,435
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,641
604
57
5
0
181,399
0
L
Loki
4,828
439
26
2
0
216,941
0
W
Gilgamesh
6,213
565
43
4
0
207,336
0
W
Sylvanus
5,222
475
46
4
0
204,697
3
L
Chiron
4,978
453
61
6
0
183,151
0
W
Bakasura
7,085
644
98
9
0
282,527
1
L
Yemoja
5,303
482
33
3
0
194,556
1
L
Poseidon
5,366
488
62
6
0
205,061
1
L
Susano
6,069
552
44
4
0
243,726
0
W
Charybdis
5,924
539
71
6
0
218,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role