Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CheezyGrits
Bacchus
Level 68
God Stats
3W - 2L
1,208 SR
Queue Stats
138W - 110L
1,626 Elo+
Party 3
Loki
Loki
F3ARL3SS N00B
Loki
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,268 Elo+
Party 1
Shiva
Shiva
Wintie75
Shiva
Level 125
God Stats
19W - 6L
1,800 SR
Queue Stats
190W - 191L
1,545 Elo+
Party 3
Team Averages
Level 113
1,502 SR
1,488 Elo+

VS

Team Averages
Level 121
1,500 SR
1,521 Elo+
Hou Yi
Hou Yi
ColdPaws
Hou Yi
Level 125
God Stats
2W - 1L
1,373 SR
Queue Stats
50W - 43L
1,506 Elo+
Party 2
Athena
Athena
Ncrosses
Athena
Level 89
God Stats
7W - 9L
1,454 SR
Queue Stats
263W - 256L
1,546 Elo+
Solo
Cupid
Cupid
Rick709
Cupid
Level 160
God Stats
0W - 2L
1,687 SR
Queue Stats
150W - 166L
1,548 Elo+
Solo
Sol
Sol
SirHubcap
Sol
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,447 Elo+
Party 2
Cliodhna
Cliodhna
TorvusMetentis
Cliodhna
Level 148
God Stats
7W - 8L
1,486 SR
Queue Stats
174W - 186L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 0 / 4
8,863
806
12,048
6,947
3,664
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
 
Ao Kuang
15
4 / 0 / 8
8,292
754
10,008
12,095
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
CheezyGrits
Bacchus
15
3 / 1 / 9
8,016
729
5,664
8,443
10,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 3 / 6
7,344
668
3,332
7,802
3,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Wintie75
Shiva
15
2 / 1 / 10
8,040
731
13,378
11,600
12,652
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ColdPaws
Hou Yi
14
0 / 3 / 2
7,289
663
7,411
8,561
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Ncrosses
Athena
13
0 / 3 / 1
7,360
669
4,661
16,419
16,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Rick709
Cupid
14
1 / 4 / 2
7,832
712
4,804
9,221
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 1
7,148
650
6,566
9,832
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
13
4 / 2 / 0
7,455
678
10,869
11,748
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
16
Kills
5
5
Deaths
16
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
4
8
W
Ao Kuang
 
Ao Kuang
4
0
8
8
W
Bacchus
CheezyGrits
Bacchus
3
1
9
7.5
L
Hou Yi
ColdPaws
Hou Yi
0
3
2
0.33
W
1
3
6
1.33
L
Athena
Ncrosses
Athena
0
3
1
0.17
L
Cupid
Rick709
Cupid
1
4
2
0.5
L
0
4
1
0.13
L
Cliodhna
4
2
0
2
W
Shiva
Wintie75
Shiva
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
34,311
46,887
Taken
55,781
37,229
Mitigated
34,199
12,208
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,048
6,907
0
1,479
6,947
3,664
0
2,354
4,593
0
45,579
W
Ao Kuang
 
Ao Kuang
10,008
2,682
0
7,041
12,095
7,556
195
2,342
9,753
31,175
2,567
W
Bacchus
CheezyGrits
Bacchus
5,664
674
0
1,958
8,443
10,022
0
2,242
6,201
16,297
0
L
Hou Yi
ColdPaws
Hou Yi
7,411
2,588
0
1,514
8,561
3,955
0
2,463
5,896
0
25,512
W
3,332
819
0
0
7,802
3,335
0
801
7,001
0
17,538
L
Athena
Ncrosses
Athena
4,661
1,515
0
1,248
16,419
16,467
0
4,115
11,967
14,515
0
L
Cupid
Rick709
Cupid
4,804
3,318
631
2,347
9,221
4,206
728
2,386
6,705
0
32,470
L
6,566
1,067
0
1,609
9,832
3,835
0
1,445
8,355
22,487
0
L
Cliodhna
10,869
802
0
250
11,748
5,736
0
3,630
7,998
0
22,730
W
Shiva
Wintie75
Shiva
13,378
1,473
258
1,472
11,600
12,652
0
3,488
8,112
0
28,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,555
Gold Earned
37,084
227
Minions Killed
203
0
Camps Cleared
0
1,171,138
Distance Traveled
1,057,291
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,863
806
87
8
0
211,148
0
W
Ao Kuang
8,292
754
42
4
0
224,453
4
W
Bacchus
8,016
729
32
3
0
242,931
1
L
Hou Yi
7,289
663
58
5
0
191,752
2
W
Loki
7,344
668
34
3
0
229,202
0
L
Athena
7,360
669
19
2
0
231,038
4
L
Cupid
7,832
712
63
6
0
189,848
1
L
Sol
7,148
650
33
3
0
200,139
1
L
Cliodhna
7,455
678
30
3
0
244,514
3
W
Shiva
8,040
731
32
3
0
263,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role