Player Matchup

Fenrir
Fenrir
Silver III
Hokimu-
Fenrir
Silver III
Level 122
God Stats
16W - 16L
1,477 SR
Queue Stats
40W - 55L
798 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Knuggy 54
Baron Samedi
Silver IV
Level 155
God Stats
16W - 23L
1,587 SR
Queue Stats
61W - 82L
831 MMR
Solo
Cthulhu
Cthulhu
Silver IV
M3X1C4N1S1M0
Cthulhu
Silver IV
Level 98
God Stats
22W - 23L
1,526 SR
Queue Stats
512W - 527L
728 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Majin_Tim20
Sun Wukong
Silver V
Level 131
God Stats
5W - 4L
1,447 SR
Queue Stats
22W - 43L
829 MMR
Solo
Apollo
Apollo
Silver V
PauloC25
Apollo
Silver V
Level 118
God Stats
6W - 12L
1,488 SR
Queue Stats
27W - 47L
798 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,505 SR
797 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,494 SR
796 MMR
Athena
Athena
Silver V
ASEWaller
Athena
Silver V
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 34L
820 MMR
Solo
Anubis
Anubis
Silver IV
TTGuiCrazy
Anubis
Silver IV
Level 158
God Stats
8W - 2L
1,835 SR
Queue Stats
163W - 183L
762 MMR
Solo
Nemesis
Nemesis
Silver IV
TitianCartoon93
Nemesis
Silver IV
Level 159
God Stats
7W - 5L
1,495 SR
Queue Stats
49W - 74L
832 MMR
Solo
Chaac
Chaac
Silver III
Willis1491
Chaac
Silver III
Level 122
God Stats
4W - 7L
1,440 SR
Queue Stats
142W - 151L
847 MMR
Solo
Chiron
Chiron
Silver III
mix_123_2
Chiron
Silver III
Level 127
God Stats
3W - 3L
1,198 SR
Queue Stats
292W - 302L
722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hokimu-
Fenrir
20
5 / 6 / 9
17,647
464
26,112
57,587
53,416
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Knuggy 54
Baron Samedi
20
7 / 6 / 6
17,619
464
31,387
35,684
22,729
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
M3X1C4N1S1M0
Cthulhu
20
2 / 13 / 6
16,843
443
25,062
46,377
75,822
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Majin_Tim20
Sun Wukong
20
8 / 5 / 9
19,033
501
41,086
49,468
55,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
PauloC25
Apollo
20
2 / 13 / 8
16,812
442
33,924
48,762
23,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CabrakanAh Muzen CabDanzaburouAtlas

VS

Bans
LancelotKuzenboLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ASEWaller
Athena
20
3 / 2 / 22
17,997
474
21,318
46,981
78,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
TTGuiCrazy
Anubis
20
12 / 8 / 11
20,695
545
46,448
43,579
51,239
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 5 / 8
21,574
568
26,607
41,819
26,808
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
2 / 4 / 21
19,109
503
42,901
56,037
96,659
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
mix_123_2
Chiron
20
9 / 5 / 14
21,175
557
45,760
44,201
26,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
119
24
Kills
43
43
Deaths
24
38
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Athena
ASEWaller
Athena
3
2
22
7
L
Fenrir
Hokimu-
Fenrir
5
6
9
1.58
L
Baron Samedi
Knuggy 54
Baron Samedi
7
6
6
1.67
L
Cthulhu
M3X1C4N1S1M0
Cthulhu
2
13
6
0.38
L
Sun Wukong
Majin_Tim20
Sun Wukong
8
5
9
2.5
L
Apollo
PauloC25
Apollo
2
13
8
0.46
W
Anubis
TTGuiCrazy
Anubis
12
8
11
2.19
W
17
5
8
4.2
W
Chaac
2
4
21
3.13
W
Chiron
mix_123_2
Chiron
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,571
Damage
183,034
237,878
Taken
232,617
230,788
Mitigated
280,334
64,952
Healing
90,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ASEWaller
Athena
21,318
5,050
0
12,443
46,981
78,848
1,425
13,455
33,356
64,119
0
L
Fenrir
Hokimu-
Fenrir
26,112
6,159
0
14,261
57,587
53,416
3,040
22,393
35,194
0
160,802
L
Baron Samedi
Knuggy 54
Baron Samedi
31,387
2,719
3,274
8,332
35,684
22,729
3,349
14,508
21,176
150,933
0
L
Cthulhu
M3X1C4N1S1M0
Cthulhu
25,062
2,013
5,868
3,726
46,377
75,822
48
15,558
30,819
96,550
0
L
Sun Wukong
Majin_Tim20
Sun Wukong
41,086
11,458
0
17,615
49,468
55,366
3,206
10,872
38,596
0
146,512
L
Apollo
PauloC25
Apollo
33,924
21,738
0
11,876
48,762
23,455
1,364
12,011
36,751
0
141,309
W
Anubis
TTGuiCrazy
Anubis
46,448
1,404
0
23,345
43,579
51,239
3,282
14,826
28,753
178,470
0
W
26,607
12,163
0
8,310
41,819
26,808
702
8,560
33,259
0
172,750
W
Chaac
42,901
7,557
705
30,108
56,037
96,659
2,673
13,118
42,043
0
167,713
W
Chiron
mix_123_2
Chiron
45,760
17,282
1,698
14,350
44,201
26,780
12,582
9,960
34,014
0
241,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,954
Gold Earned
100,550
867
Minions Killed
854
0
Camps Cleared
0
3,183,996
Distance Traveled
3,603,193
29
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
17,997
474
54
1
0
799,905
8
L
Fenrir
17,647
464
206
5
0
726,330
5
L
Baron Samedi
17,619
464
202
5
0
564,856
1
L
Cthulhu
16,843
443
100
3
0
658,216
18
L
Sun Wukong
19,033
501
201
5
0
707,141
3
L
Apollo
16,812
442
158
4
0
527,453
2
W
Anubis
20,695
545
210
6
0
581,291
10
W
Nemesis
21,574
568
162
4
0
842,395
13
W
Chaac
19,109
503
186
5
0
714,728
7
W
Chiron
21,175
557
242
6
0
664,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role