Player Matchup

Medusa
Medusa
Aj1luv
Medusa
Level 53
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
BlackOut8107
Ravana
Level 157
God Stats
0W - 1L
1,405 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Set
Set
DGKSCYTHEDEMXN
Set
Level 146
God Stats
1W - 2L
1,624 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hel
Hel
bug_ant
Hel
Level 137
God Stats
2W - 1L
1,782 SR
Queue Stats
34W - 35L
1,540 Elo+
Party 4
Sylvanus
Sylvanus
thebestsniper47
Sylvanus
Level 155
God Stats
3W - 2L
1,636 SR
Queue Stats
186W - 183L
1,612 Elo+
Party 4
Team Averages
Level 130
1,619 SR
1,530 Elo+

VS

Team Averages
Level 115
1,670 SR
1,562 Elo+
Ah Puch
Ah Puch
ClockWorkX64
Ah Puch
Level 147
God Stats
24W - 13L
1,581 SR
Queue Stats
275W - 285L
1,518 Elo+
Solo
Danzaburou
Danzaburou
DelaVega000
Danzaburou
Level 129
God Stats
21W - 10L
1,872 SR
Queue Stats
234W - 210L
1,511 Elo+
Party 3
Atlas
Atlas
ManOfTheYearr
Atlas
Level 160
God Stats
7W - 9L
1,620 SR
Queue Stats
130W - 115L
1,571 Elo+
Party 3
Odin
Odin
Shadowninja321r
Odin
Level 85
God Stats
1W - 0L
1,688 SR
Queue Stats
54W - 36L
1,595 Elo+
Party 2
Osiris
Osiris
trevor mcstains
Osiris
Level 53
God Stats
13W - 9L
1,590 SR
Queue Stats
125W - 92L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aj1luv
Medusa
13
0 / 3 / 1
8,212
411
4,778
8,127
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
17
2 / 2 / 1
11,429
571
14,598
10,624
9,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

16
7 / 6 / 1
10,025
501
17,102
23,988
12,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
15
1 / 4 / 5
9,242
462
7,210
11,954
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
14
1 / 1 / 6
8,974
449
4,867
16,512
15,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ClockWorkX64
Ah Puch
16
2 / 4 / 2
10,256
513
13,079
13,734
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
DelaVega000
Danzaburou
18
2 / 3 / 3
11,252
563
9,881
13,009
5,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 4
10,225
511
11,157
20,166
19,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
3 / 2 / 4
12,374
619
6,216
18,241
17,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 1 / 5
12,024
601
13,480
16,526
12,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
16
16
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aj1luv
Medusa
0
3
1
0.17
L
Ravana
2
2
1
1.25
W
Ah Puch
ClockWorkX64
Ah Puch
2
4
2
0.75
L
7
6
1
1.25
W
Danzaburou
DelaVega000
Danzaburou
2
3
3
1.17
W
3
1
4
5
W
3
2
4
2.5
L
Hel
1
4
5
0.88
L
Sylvanus
1
1
6
4
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,555
Damage
53,813
71,205
Taken
81,676
45,835
Mitigated
60,229
27,134
Healing
33,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aj1luv
Medusa
4,778
2,386
0
718
8,127
2,831
0
1,749
6,378
0
48,182
L
Ravana
14,598
4,055
0
3,422
10,624
9,574
0
2,320
8,158
643
95,162
W
Ah Puch
ClockWorkX64
Ah Puch
13,079
650
0
5,261
13,734
5,260
1,167
3,915
9,507
77,565
0
L
17,102
8,486
0
10,771
23,988
12,564
0
6,278
17,710
0
79,738
W
Danzaburou
DelaVega000
Danzaburou
9,881
4,080
0
5,330
13,009
5,485
5,379
1,540
11,451
0
93,911
W
11,157
3,176
534
8,110
20,166
19,420
551
3,761
16,287
49,905
0
W
6,216
1,455
0
6,966
18,241
17,679
756
525
17,700
0
95,647
L
Hel
7,210
215
1,960
3,251
11,954
5,744
0
7,163
4,791
58,265
0
L
Sylvanus
4,867
1,239
2,154
4,858
16,512
15,122
0
6,580
9,932
32,265
0
W
13,480
5,983
0
7,289
16,526
12,385
354
2,417
14,011
0
144,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
56,131
558
Minions Killed
756
0
Camps Cleared
0
1,836,777
Distance Traveled
1,938,404
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,212
411
92
5
0
318,324
4
L
Ravana
11,429
571
169
8
0
363,506
4
W
Ah Puch
10,256
513
148
7
0
338,288
5
L
Set
10,025
501
117
6
0
386,305
2
W
Danzaburou
11,252
563
161
8
0
353,858
4
W
Atlas
10,225
511
52
3
0
377,768
6
W
Odin
12,374
619
197
10
0
417,319
4
L
Hel
9,242
462
124
6
0
400,481
12
L
Sylvanus
8,974
449
56
3
0
368,161
7
W
Osiris
12,024
601
198
10
0
451,171
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role