Player Matchup

Ishtar
Ishtar
Duhbhaddest
Ishtar
Level 115
God Stats
0W - 4L
1,252 SR
Queue Stats
39W - 49L
1,439 Elo+
Party 1
Lancelot
Lancelot
LuminosityBLK
Lancelot
Level 95
God Stats
0W - 1L
1,749 SR
Queue Stats
58W - 59L
1,505 Elo+
Party 1
Janus
Janus
Towny34
Janus
Level 89
God Stats
1W - 4L
1,205 SR
Queue Stats
13W - 24L
1,294 Elo+
Solo
Team Averages
Level 100
1,402 SR
1,412 Elo+

VS

Team Averages
Level 121
1,469 SR
1,429 Elo+
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DragonRedakai
Skadi
Level 129
God Stats
13W - 17L
1,406 SR
Queue Stats
16W - 23L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 6 / 3
9,089
606
8,444
15,832
5,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
LuminosityBLK
Lancelot
14
3 / 5 / 2
9,557
637
14,705
18,485
16,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Towny34
Janus
13
1 / 8 / 1
9,124
608
9,407
12,991
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
8 / 3 / 10
11,496
766
14,377
17,501
17,395
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
15
4 / 1 / 10
10,701
713
14,287
11,155
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 6
11,660
777
12,475
13,026
5,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
19
19
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
3
10
4.33
W
Nu Wa
 
Nu Wa
4
1
10
9
W
7
2
6
5
L
Ishtar
2
6
3
0.58
L
Lancelot
LuminosityBLK
Lancelot
3
5
2
0.8
L
Janus
Towny34
Janus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,556
Damage
41,139
47,308
Taken
41,682
26,721
Mitigated
27,314
5,112
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
14,377
4,907
489
2,574
17,501
17,395
206
2,564
14,937
0
31,758
W
Nu Wa
 
Nu Wa
14,287
7,015
397
3,935
11,155
4,538
789
4,212
6,943
42,318
0
W
12,475
6,258
0
5,022
13,026
5,381
1,933
3,303
9,723
0
46,533
L
Ishtar
8,444
4,749
0
1,736
15,832
5,513
23
6,192
9,640
0
33,345
L
Lancelot
LuminosityBLK
Lancelot
14,705
3,456
254
640
18,485
16,139
0
5,200
13,285
0
35,943
L
Janus
Towny34
Janus
9,407
1,619
0
2,482
12,991
5,069
0
3,155
9,836
49,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
33,857
161
Minions Killed
165
3
Camps Cleared
10
657,810
Distance Traveled
782,091
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,496
766
33
2
4
269,866
2
W
Nu Wa
10,701
713
59
4
3
269,652
5
W
Skadi
11,660
777
73
5
3
242,573
6
L
Ishtar
9,089
606
45
3
0
194,195
3
L
Lancelot
9,557
637
33
2
2
276,335
0
L
Janus
9,124
608
83
6
1
187,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role