Player Matchup

Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
BigSheet12
Rama
Level 7
God Stats
2W - 1L
1,304 SR
Queue Stats
3W - 2L
1,367 Elo+
Party 1
Cerberus
Cerberus
JulesYSL
Cerberus
Level 28
God Stats
4W - 2L
1,703 SR
Queue Stats
15W - 12L
1,571 Elo+
Party 3
Achilles
Achilles
LocoCopia
Achilles
Level 68
God Stats
11W - 9L
1,529 SR
Queue Stats
206W - 180L
1,609 Elo+
Party 1
Discordia
Discordia
TheCasualDon
Discordia
Level 141
God Stats
1W - 0L
1,960 SR
Queue Stats
194W - 179L
1,583 Elo+
Party 1
Team Averages
Level 71
1,599 SR
1,526 Elo+

VS

Team Averages
Level 54
1,541 SR
1,551 Elo+
Awilix
Awilix
Darrthbane
Awilix
Level 42
God Stats
71W - 41L
1,599 SR
Queue Stats
294W - 175L
1,640 Elo+
Solo
Osiris
Osiris
FantasticFetusOk
Osiris
Level 25
God Stats
1W - 1L
1,739 SR
Queue Stats
33W - 32L
1,576 Elo+
Party 2
Medusa
Medusa
ManBaerPiggz
Medusa
Level 47
God Stats
3W - 6L
1,370 SR
Queue Stats
168W - 196L
1,495 Elo+
Solo
Khepri
Khepri
MisumaI
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Chronos
Chronos
xIsles_
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 72L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 0 / 0
3,307
661
346
1,586
364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 1
3,443
689
2,593
2,060
616
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
JulesYSL
Cerberus
5
1 / 0 / 1
3,671
734
1,432
3,147
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
LocoCopia
Achilles
6
0 / 1 / 0
3,496
699
2,238
4,212
1,461
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
TheCasualDon
Discordia
6
0 / 0 / 0
3,463
693
766
1,111
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Darrthbane
Awilix
5
0 / 1 / 0
3,246
649
1,404
3,871
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
3,555
711
2,068
3,633
2,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
1
0 / 0 / 0
2,469
494
0
0
0
Khepri
MisumaI
Khepri
4
0 / 1 / 0
2,973
595
1,014
3,813
1,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
xIsles_
Chronos
6
0 / 0 / 0
3,591
718
419
1,633
465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
0
0
W
1
0
1
1.5
L
Awilix
Darrthbane
Awilix
0
1
0
0
L
1
0
0
1
W
Cerberus
JulesYSL
Cerberus
1
0
1
1.5
W
Achilles
LocoCopia
Achilles
0
1
0
0
L
Medusa
0
0
0
0
L
Khepri
MisumaI
Khepri
0
1
0
0
W
Discordia
TheCasualDon
Discordia
0
0
0
0
L
Chronos
xIsles_
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,375
Damage
4,905
12,116
Taken
12,950
4,103
Mitigated
5,785
5,855
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
346
50
0
1,266
1,586
364
0
0
1,586
13,863
0
W
2,593
2,356
0
1,075
2,060
616
0
480
1,580
0
17,604
L
Awilix
Darrthbane
Awilix
1,404
272
0
1,460
3,871
1,167
0
811
3,060
0
15,387
L
2,068
501
0
1,625
3,633
2,944
0
249
3,384
0
16,524
W
Cerberus
JulesYSL
Cerberus
1,432
144
0
1,588
3,147
1,332
0
534
2,613
7,565
0
W
Achilles
LocoCopia
Achilles
2,238
493
0
1,426
4,212
1,461
0
0
4,212
0
16,479
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
MisumaI
Khepri
1,014
114
253
1,144
3,813
1,209
0
621
3,192
6,348
0
W
Discordia
TheCasualDon
Discordia
766
140
0
500
1,111
330
0
419
692
15,582
0
L
Chronos
xIsles_
Chronos
419
0
0
250
1,633
465
0
645
770
19,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,380
Gold Earned
15,834
156
Minions Killed
103
0
Camps Cleared
0
504,810
Distance Traveled
396,963
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,307
661
37
7
0
120,489
2
W
Rama
3,443
689
33
7
0
76,809
1
L
Awilix
3,246
649
35
7
0
108,017
0
L
Osiris
3,555
711
20
4
0
103,279
2
W
Cerberus
3,671
734
15
3
0
101,537
2
W
Achilles
3,496
699
34
7
0
100,017
2
L
Medusa
2,469
494
0
0
0
0
0
L
Khepri
2,973
595
7
1
0
79,664
0
W
Discordia
3,463
693
37
7
0
105,958
1
L
Chronos
3,591
718
41
8
0
106,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role