Player Matchup

Nox
Nox
Makky92
Nox
Level 65
God Stats
11W - 26L
1,252 SR
Queue Stats
31W - 47L
1,342 Elo+
Party 2
Arachne
Arachne
Shad0w2992
Arachne
Level 66
God Stats
10W - 9L
1,549 SR
Queue Stats
16W - 21L
1,424 Elo+
Party 2
Hercules
Hercules
Warfare2511
Hercules
Level 16
God Stats
2W - 9L
1,244 SR
Queue Stats
7W - 17L
1,223 Elo+
Party 2
Team Averages
Level 49
1,348 SR
1,330 Elo+

VS

Team Averages
Level 73
1,461 SR
1,443 Elo+
Anhur
Anhur
FlyingMole
Anhur
Level 147
God Stats
1W - 0L
1,737 SR
Queue Stats
124W - 87L
1,735 Elo+
Solo
Ah Puch
Ah Puch
Frokii
Ah Puch
Level 43
God Stats
1W - 1L
1,259 SR
Queue Stats
22W - 37L
1,322 Elo+
Party 1
Bacchus
Bacchus
RUSSEL1END
Bacchus
Level 29
God Stats
3W - 1L
1,388 SR
Queue Stats
13W - 26L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
3 / 2 / 0
7,633
694
6,136
6,535
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Shad0w2992
Arachne
9
0 / 4 / 2
6,557
596
3,732
11,655
5,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Warfare2511
Hercules
9
0 / 5 / 2
6,669
606
3,455
11,637
6,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
7 / 0 / 4
9,616
874
9,996
9,830
4,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Frokii
Ah Puch
13
3 / 1 / 8
8,431
766
10,087
5,422
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RUSSEL1END
Bacchus
12
1 / 2 / 9
8,774
798
5,200
11,154
14,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anhur
7
0
4
9
W
Ah Puch
Frokii
Ah Puch
3
1
8
7
L
Nox
3
2
0
1.5
W
Bacchus
RUSSEL1END
Bacchus
1
2
9
2.75
L
Arachne
Shad0w2992
Arachne
0
4
2
0.25
L
Hercules
Warfare2511
Hercules
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,323
Damage
25,283
29,827
Taken
26,406
14,875
Mitigated
21,011
1,970
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,996
5,098
0
4,318
9,830
4,403
1,711
3,338
6,492
0
60,301
W
Ah Puch
Frokii
Ah Puch
10,087
211
0
1,298
5,422
2,327
558
2,092
3,330
31,980
0
L
Nox
6,136
409
0
0
6,535
2,878
0
3,410
3,125
27,717
0
W
Bacchus
RUSSEL1END
Bacchus
5,200
369
0
3,639
11,154
14,281
276
1,308
9,846
12,505
0
L
Arachne
Shad0w2992
Arachne
3,732
3,388
0
738
11,655
5,222
0
5,098
6,557
0
9,606
L
Hercules
Warfare2511
Hercules
3,455
857
0
1,232
11,637
6,775
0
6,868
4,769
0
8,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,859
Gold Earned
26,821
92
Minions Killed
189
2
Camps Cleared
7
649,514
Distance Traveled
659,649
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,616
874
114
10
5
204,783
3
W
Ah Puch
8,431
766
61
6
1
225,989
0
L
Nox
7,633
694
56
5
0
205,804
0
W
Bacchus
8,774
798
14
1
1
228,877
1
L
Arachne
6,557
596
20
2
1
232,677
1
L
Hercules
6,669
606
16
1
1
211,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role