Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Cl0udrip
Fafnir
Level 86
God Stats
5W - 6L
1,470 SR
Queue Stats
106W - 102L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
Partze
Zhong Kui
Level 59
God Stats
3W - 2L
1,830 SR
Queue Stats
97W - 100L
1,480 Elo+
Party 2
Yu Huang
Yu Huang
TheNamesPre
Yu Huang
Level 43
God Stats
5W - 2L
1,482 SR
Queue Stats
35W - 52L
1,405 Elo+
Solo
Team Averages
Level 69
1,556 SR
1,481 Elo+

VS

Team Averages
Level 85
1,458 SR
1,431 Elo+
Ishtar
Ishtar
 
Ishtar
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DuskSentry
Gilgamesh
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 4L
1,501 Elo+
Party 1
He Bo
He Bo
InsertJokeName
He Bo
Level 44
God Stats
1W - 5L
1,218 SR
Queue Stats
77W - 92L
1,335 Elo+
Party 1
Fenrir
Fenrir
Niforse
Fenrir
Level 157
God Stats
2W - 7L
1,290 SR
Queue Stats
416W - 412L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
Tordom
Baron Samedi
Level 67
God Stats
28W - 11L
1,784 SR
Queue Stats
279W - 321L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
11 / 3 / 6
10,054
670
11,797
13,768
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
 
Apollo
15
4 / 3 / 1
9,297
620
7,738
9,155
3,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Cl0udrip
Fafnir
11
1 / 1 / 15
8,496
566
4,188
12,365
11,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Partze
Zhong Kui
13
4 / 4 / 13
8,856
590
13,743
12,581
8,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
TheNamesPre
Yu Huang
15
7 / 0 / 1
9,700
647
10,610
4,603
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
6 / 5 / 1
8,033
536
8,238
13,925
5,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DuskSentry
Gilgamesh
11
0 / 3 / 0
6,626
442
1,924
11,094
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 10 / 5
6,620
441
7,809
14,598
5,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Niforse
Fenrir
11
2 / 5 / 3
7,258
484
7,382
14,883
6,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Tordom
Baron Samedi
9
0 / 5 / 6
6,798
453
4,425
14,412
14,666
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
27
Kills
11
11
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
3
6
4.67
W
Apollo
 
Apollo
4
3
1
1.5
L
Ishtar
 
Ishtar
6
5
1
1.3
W
Fafnir
Cl0udrip
Fafnir
1
1
15
8.5
L
Gilgamesh
DuskSentry
Gilgamesh
0
3
0
0
L
3
10
5
0.55
L
Fenrir
Niforse
Fenrir
2
5
3
0.7
W
Zhong Kui
Partze
Zhong Kui
4
4
13
2.63
W
Yu Huang
TheNamesPre
Yu Huang
7
0
1
7.5
L
Baron Samedi
Tordom
Baron Samedi
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,076
Damage
29,778
52,472
Taken
68,912
33,620
Mitigated
39,023
15,252
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,797
4,349
0
4,246
13,768
6,390
2,118
1,199
12,569
0
69,834
W
Apollo
 
Apollo
7,738
4,930
0
2,041
9,155
3,691
480
1,704
7,451
0
71,648
L
Ishtar
 
Ishtar
8,238
5,443
0
2,509
13,925
5,457
0
2,483
11,396
0
57,013
W
Fafnir
Cl0udrip
Fafnir
4,188
1,025
2,143
3,072
12,365
11,314
680
3,816
8,549
20,018
0
L
Gilgamesh
DuskSentry
Gilgamesh
1,924
662
0
1,514
11,094
6,074
105
5,514
5,150
0
33,562
L
7,809
1,057
0
973
14,598
5,942
152
6,900
7,655
34,364
0
L
Fenrir
Niforse
Fenrir
7,382
2,302
0
6,014
14,883
6,884
0
5,347
9,476
0
49,967
W
Zhong Kui
Partze
Zhong Kui
13,743
1,144
0
3,000
12,581
8,798
1,690
5,017
7,564
54,606
0
W
Yu Huang
TheNamesPre
Yu Huang
10,610
1,327
0
750
4,603
3,427
408
792
3,811
59,763
0
L
Baron Samedi
Tordom
Baron Samedi
4,425
540
1,149
3,967
14,412
14,666
0
7,619
6,694
21,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,403
Gold Earned
35,335
444
Minions Killed
319
0
Camps Cleared
0
1,434,010
Distance Traveled
1,296,641
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,054
670
100
7
0
319,715
0
W
Apollo
9,297
620
126
8
0
287,300
4
L
Ishtar
8,033
536
104
7
0
237,873
4
W
Fafnir
8,496
566
26
2
0
295,550
0
L
Gilgamesh
6,626
442
66
4
0
277,611
4
L
He Bo
6,620
441
52
3
0
234,127
2
L
Fenrir
7,258
484
78
5
0
297,538
0
W
Zhong Kui
8,856
590
85
6
0
277,270
2
W
Yu Huang
9,700
647
107
7
0
254,175
1
L
Baron Samedi
6,798
453
19
1
0
249,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role