Player Matchup

Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum V
 
Nemesis
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum II
LEMASTICIQUE66
Xing Tian
Platinum II
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 215L
1,686 MMR
Solo
Heimdallr
Heimdallr
Diamond V
OverhandZebra10
Heimdallr
Diamond V
Level 72
God Stats
10W - 6L
1,720 SR
Queue Stats
98W - 91L
1,938 MMR
Party 2
Aphrodite
Aphrodite
Gold V
superlol586
Aphrodite
Gold V
Level 108
God Stats
10W - 9L
1,557 SR
Queue Stats
15W - 20L
1,727 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,555 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,598 SR
1,733 MMR
Xbalanque
Xbalanque
Gold V
A S H L E Y6054
Xbalanque
Gold V
Level 122
God Stats
59W - 35L
1,669 SR
Queue Stats
82W - 77L
1,669 MMR
Party 1
Guan Yu
Guan Yu
Gold II
GreasyLovePiston
Guan Yu
Gold II
Level 89
God Stats
1W - 1L
1,652 SR
Queue Stats
34W - 30L
1,862 MMR
Party 1
Discordia
Discordia
Platinum IV
Muni 74
Discordia
Platinum IV
Level 108
God Stats
34W - 19L
1,856 SR
Queue Stats
679W - 693L
1,806 MMR
Solo
Loki
Loki
Platinum V
WOAKELEY
Loki
Platinum V
Level 125
God Stats
14W - 10L
1,496 SR
Queue Stats
68W - 70L
1,783 MMR
Solo
Cthulhu
Cthulhu
Gold II
iMR2xx
Cthulhu
Gold II
Level 138
God Stats
2W - 3L
1,319 SR
Queue Stats
124W - 128L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
1 / 2 / 3
12,554
448
13,163
19,993
9,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
 
Nemesis
19
1 / 2 / 4
12,022
429
16,828
24,636
12,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
LEMASTICIQUE66
Xing Tian
19
3 / 7 / 2
12,918
461
19,696
32,091
29,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
OverhandZebra10
Heimdallr
20
4 / 7 / 1
13,534
483
18,955
28,415
15,828
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
superlol586
Aphrodite
16
1 / 5 / 3
11,371
406
9,532
27,178
20,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CabrakanLancelotTyrKali

VS

Bans
ThothYemojaCupidBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
A S H L E Y6054
Xbalanque
20
7 / 5 / 5
16,682
596
26,558
20,579
7,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 2 / 13
16,421
586
24,801
35,645
44,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Muni 74
Discordia
20
3 / 1 / 5
14,291
510
22,267
16,051
7,332
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Loki
20
7 / 1 / 3
16,074
574
16,347
24,495
12,135
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
iMR2xx
Cthulhu
20
2 / 2 / 5
14,678
524
15,399
25,638
35,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
23
23
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
3
1.25
L
Nemesis
 
Nemesis
1
2
4
1.5
W
Xbalanque
A S H L E Y6054
Xbalanque
7
5
5
1.9
W
4
2
13
5.25
L
Xing Tian
LEMASTICIQUE66
Xing Tian
3
7
2
0.57
W
Discordia
Muni 74
Discordia
3
1
5
5.5
L
Heimdallr
OverhandZebra10
Heimdallr
4
7
1
0.64
W
Loki
7
1
3
8.5
W
Cthulhu
iMR2xx
Cthulhu
2
2
5
2.25
L
Aphrodite
superlol586
Aphrodite
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,174
Damage
105,372
132,313
Taken
122,408
88,291
Mitigated
107,028
48,004
Healing
49,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,163
1,106
2,048
7,628
19,993
9,683
1,606
7,827
12,166
135,739
0
L
Nemesis
 
Nemesis
16,828
6,684
0
4,083
24,636
12,908
0
4,604
19,962
0
123,174
W
Xbalanque
A S H L E Y6054
Xbalanque
26,558
13,610
0
9,042
20,579
7,970
6,499
629
19,939
0
206,776
W
24,801
1,701
3,761
12,478
35,645
44,020
1,851
12,175
22,744
0
147,955
L
Xing Tian
LEMASTICIQUE66
Xing Tian
19,696
1,298
0
4,871
32,091
29,825
251
8,744
23,347
90,311
0
W
Discordia
Muni 74
Discordia
22,267
818
0
3,872
16,051
7,332
392
7,529
8,278
144,681
0
L
Heimdallr
OverhandZebra10
Heimdallr
18,955
10,899
0
7,007
28,415
15,828
1,012
5,351
23,064
0
131,819
W
Loki
16,347
3,470
0
11,971
24,495
12,135
4,112
11,187
12,930
0
163,506
W
Cthulhu
iMR2xx
Cthulhu
15,399
511
2,135
5,869
25,638
35,571
603
10,050
15,211
79,911
0
L
Aphrodite
superlol586
Aphrodite
9,532
757
8,626
13,741
27,178
20,047
0
11,140
16,038
35,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,399
Gold Earned
78,146
763
Minions Killed
971
0
Camps Cleared
0
2,649,833
Distance Traveled
2,895,741
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,554
448
212
8
0
535,659
4
L
Nemesis
12,022
429
150
5
0
660,634
14
W
Xbalanque
16,682
596
235
8
0
585,576
6
W
Guan Yu
16,421
586
230
8
0
612,922
3
L
Xing Tian
12,918
461
161
6
0
485,201
4
W
Discordia
14,291
510
187
7
0
526,232
6
L
Heimdallr
13,534
483
201
7
0
428,433
6
W
Loki
16,074
574
206
7
0
623,379
9
W
Cthulhu
14,678
524
113
4
0
547,632
3
L
Aphrodite
11,371
406
39
1
0
539,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role