Player Matchup

Shiva
Shiva
Diamond I
Bigbrunojhctghnj
Shiva
Diamond I
Level 148
God Stats
13W - 10L
1,706 SR
Queue Stats
879W - 1,065L
2,402 MMR
Solo
Artio
Artio
Gold II
GeckoArnell
Artio
Gold II
Level 101
God Stats
1W - 0L
1,798 SR
Queue Stats
11W - 4L
1,886 MMR
Party 1
Agni
Agni
Platinum IV
VeintiochoOnce
Agni
Platinum IV
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 15L
2,101 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 96
1,668 SR
2,130 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,528 SR
1,981 MMR
Scylla
Scylla
Bronze III
JKrampusJKrampus
Scylla
Bronze III
Level 78
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 4L
1,595 MMR
Party 2
Anhur
Anhur
Masters
SweatJr1
Anhur
Masters
Level 159
God Stats
2W - 1L
1,515 SR
Queue Stats
225W - 74L
2,832 MMR
Solo
Cerberus
Cerberus
Bronze III
Zapatos-Pablosky
Cerberus
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,515 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,082
808
5,359
5,731
3,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 5
7,459
746
2,713
11,028
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 0 / 3
7,677
768
9,596
6,324
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasFenrirAchillesAresAh Muzen Cab

VS

Bans
ThothCabrakanGuan YuSobekGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,694
569
4,032
6,763
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SweatJr1
Anhur
10
0 / 1 / 1
6,057
606
5,058
6,467
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
6,549
655
2,074
8,735
5,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
0
1
5
2.5
L
0
4
1
0.13
L
Anhur
SweatJr1
Anhur
0
1
1
0.5
W
3
0
3
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,668
Damage
11,164
23,083
Taken
21,965
16,736
Mitigated
10,849
8,940
Healing
7,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,359
697
1,689
1,421
5,731
3,970
750
2,107
3,624
0
19,212
W
2,713
275
484
3,641
11,028
10,256
75
2,885
8,143
10,968
0
L
4,032
207
171
1,498
6,763
2,467
0
3,916
2,847
12,829
0
L
Anhur
SweatJr1
Anhur
5,058
3,580
0
2,419
6,467
2,567
0
4,278
2,189
0
24,543
W
9,596
761
0
1,705
6,324
2,510
643
1,783
4,541
40,157
0
L
2,074
26
348
2,935
8,735
5,815
0
4,143
4,592
5,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
18,300
114
Minions Killed
84
9
Camps Cleared
0
583,788
Distance Traveled
474,293
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,082
808
39
4
0
210,692
1
W
Artio
7,459
746
7
1
1
192,440
2
L
Scylla
5,694
569
10
1
0
161,764
2
L
Anhur
6,057
606
63
6
0
158,637
3
W
Agni
7,677
768
68
7
8
180,656
5
L
Cerberus
6,549
655
11
1
0
153,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role