Player Matchup

Apollo
Apollo
 
Apollo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Arsurber
Horus
Level 49
God Stats
7W - 7L
1,533 SR
Queue Stats
134W - 157L
1,465 Elo+
Solo
Merlin
Merlin
Chiefity
Merlin
Level 46
God Stats
1W - 8L
1,491 SR
Queue Stats
31W - 41L
1,467 Elo+
Solo
Thanatos
Thanatos
RengokuHashira
Thanatos
Level 83
God Stats
0W - 1L
1,272 SR
Queue Stats
13W - 18L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
SilentKillls
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 2
Team Averages
Level 51
1,459 SR
1,393 Elo+

VS

Team Averages
Level 79
1,620 SR
1,731 Elo+
Nike
Nike
Aa L3X 7xX
Nike
Level 46
God Stats
14W - 10L
1,500 SR
Queue Stats
146W - 166L
1,706 Elo+
Solo
Sylvanus
Sylvanus
Feathersteppin
Sylvanus
Level 158
God Stats
19W - 2L
1,955 SR
Queue Stats
643W - 64L
2,025 Elo+
Party 1
Heimdallr
Heimdallr
FerretMilk
Heimdallr
Level 17
God Stats
9W - 0L
1,839 SR
Queue Stats
257W - 11L
2,066 Elo+
Party 1
Discordia
Discordia
Razorwhippin
Discordia
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,566 Elo+
Party 1
Ratatoskr
Ratatoskr
omegawolfgx
Ratatoskr
Level 36
God Stats
1W - 3L
1,307 SR
Queue Stats
42W - 50L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 6 / 0
7,094
417
1,679
13,130
3,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Arsurber
Horus
14
10 / 4 / 2
9,445
556
15,638
14,832
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Chiefity
Merlin
15
1 / 2 / 2
8,835
520
6,726
8,866
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
2 / 6 / 1
8,454
497
4,882
18,021
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SilentKillls
Cthulhu
9
0 / 5 / 1
6,586
387
3,623
16,454
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,839
520
3,665
11,729
6,966
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
13
2 / 0 / 15
10,106
594
6,203
15,031
17,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
FerretMilk
Heimdallr
19
19 / 0 / 2
12,572
740
28,663
13,050
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Razorwhippin
Discordia
15
0 / 2 / 4
9,166
539
2,467
7,553
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
omegawolfgx
Ratatoskr
13
1 / 4 / 5
8,499
500
5,603
12,499
3,940
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
13
Kills
23
23
Deaths
13
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
6
0
0
W
1
7
3
0.36
L
Horus
Arsurber
Horus
10
4
2
2.75
L
Merlin
Chiefity
Merlin
1
2
2
1
W
Sylvanus
2
0
15
9.5
W
Heimdallr
FerretMilk
Heimdallr
19
0
2
20
W
Discordia
Razorwhippin
Discordia
0
2
4
1
L
Thanatos
2
6
1
0.42
L
Cthulhu
SilentKillls
Cthulhu
0
5
1
0.1
W
Ratatoskr
omegawolfgx
Ratatoskr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,548
Damage
46,601
71,303
Taken
59,862
35,143
Mitigated
36,875
22,849
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
1,679
752
0
1,391
13,130
3,238
0
934
12,196
0
41,075
W
3,665
272
0
903
11,729
6,966
1,017
733
10,615
0
35,469
L
Horus
Arsurber
Horus
15,638
6,484
448
4,231
14,832
10,172
0
3,177
11,655
0
61,327
L
Merlin
Chiefity
Merlin
6,726
618
0
2,199
8,866
3,444
408
2,096
6,770
79,201
0
W
Sylvanus
6,203
1,304
1,873
5,052
15,031
17,094
0
5,721
9,228
24,318
0
W
Heimdallr
FerretMilk
Heimdallr
28,663
18,789
0
8,330
13,050
6,396
3,176
2,417
10,592
94
145,562
W
Discordia
Razorwhippin
Discordia
2,467
393
0
918
7,553
2,479
957
2,142
5,299
73,396
0
L
Thanatos
4,882
1,973
378
13,165
18,021
7,164
0
565
17,452
0
65,815
L
Cthulhu
SilentKillls
Cthulhu
3,623
603
0
1,037
16,454
11,125
462
1,992
14,462
19,913
0
W
Ratatoskr
omegawolfgx
Ratatoskr
5,603
1,694
0
3,114
12,499
3,940
500
1,431
10,833
0
44,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
49,182
460
Minions Killed
452
0
Camps Cleared
0
1,709,916
Distance Traveled
1,623,984
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,094
417
78
5
0
353,695
1
W
Nike
8,839
520
50
3
0
295,381
0
L
Horus
9,445
556
96
6
0
302,506
4
L
Merlin
8,835
520
142
8
0
314,250
2
W
Sylvanus
10,106
594
29
2
0
307,326
5
W
Heimdallr
12,572
740
167
10
0
329,716
7
W
Discordia
9,166
539
135
8
0
313,436
3
L
Thanatos
8,454
497
115
7
0
364,804
0
L
Cthulhu
6,586
387
29
2
0
374,661
1
W
Ratatoskr
8,499
500
71
4
0
378,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role