Player Matchup

Athena
Athena
Atlas_GvnG
Athena
Level 90
God Stats
3W - 2L
1,548 SR
Queue Stats
245W - 276L
1,390 Elo+
Party 1
Olorun
Olorun
Elitedingalbery
Olorun
Level 129
God Stats
1W - 1L
1,325 SR
Queue Stats
54W - 46L
1,552 Elo+
Party 2
King Arthur
King Arthur
Etho0808
King Arthur
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,746 Elo+
Party 2
Medusa
Medusa
canard_drupace
Medusa
Level 82
God Stats
22W - 17L
1,579 SR
Queue Stats
236W - 282L
1,379 Elo+
Party 1
Serqet
Serqet
iZephus
Serqet
Level 121
God Stats
2W - 2L
1,811 SR
Queue Stats
50W - 43L
1,567 Elo+
Party 2
Team Averages
Level 109
1,553 SR
1,527 Elo+

VS

Team Averages
Level 125
1,461 SR
1,466 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Cordovil_36
Heimdallr
Level 109
God Stats
5W - 7L
1,345 SR
Queue Stats
388W - 330L
1,468 Elo+
Party 3
Hera
Hera
Esp1naca
Hera
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 243L
1,449 Elo+
Solo
Vamana
Vamana
NaveSilva
Vamana
Level 128
God Stats
2W - 6L
1,412 SR
Queue Stats
614W - 546L
1,477 Elo+
Party 3
Pele
Pele
art_steppa
Pele
Level 114
God Stats
17W - 18L
1,549 SR
Queue Stats
528W - 551L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Atlas_GvnG
Athena
10
1 / 0 / 6
6,857
457
3,782
15,787
13,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 1 / 6
8,848
590
6,813
13,215
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Etho0808
King Arthur
14
1 / 0 / 1
7,970
531
13,628
14,464
15,848
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 6 / 2
6,730
449
8,465
11,133
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
iZephus
Serqet
16
12 / 2 / 5
9,506
634
13,802
10,353
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 6 / 1
7,306
487
5,477
15,195
5,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Cordovil_36
Heimdallr
11
3 / 5 / 2
7,563
504
10,419
11,701
4,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
2 / 5 / 2
7,530
502
8,641
8,343
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
NaveSilva
Vamana
14
0 / 2 / 0
8,370
558
8,881
16,613
12,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 8 / 2
6,813
454
6,995
15,027
5,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
26
Kills
9
9
Deaths
26
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
1
0.75
W
Athena
Atlas_GvnG
Athena
1
0
6
4
L
Heimdallr
Cordovil_36
Heimdallr
3
5
2
0.8
W
9
1
6
12
L
Hera
2
5
2
0.6
W
King Arthur
Etho0808
King Arthur
1
0
1
1.5
L
Vamana
NaveSilva
Vamana
0
2
0
0
L
0
8
2
0.13
W
3
6
2
0.67
W
Serqet
iZephus
Serqet
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
40,413
64,952
Taken
66,879
43,963
Mitigated
30,814
18,374
Healing
15,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,477
707
196
3,738
15,195
5,506
687
3,184
11,524
0
38,234
W
Athena
Atlas_GvnG
Athena
3,782
1,320
481
4,013
15,787
13,546
54
3,509
12,278
22,188
0
L
Heimdallr
Cordovil_36
Heimdallr
10,419
5,921
0
2,960
11,701
4,971
0
2,531
9,002
0
49,303
W
6,813
3,196
549
6,833
13,215
5,911
1,346
3,382
9,833
54,410
0
L
Hera
8,641
2,540
0
360
8,343
2,874
40
1,972
6,371
42,720
0
W
King Arthur
Etho0808
King Arthur
13,628
1,699
0
3,230
14,464
15,848
0
0
14,464
0
74,022
L
Vamana
NaveSilva
Vamana
8,881
3,264
0
6,320
16,613
12,246
0
0
16,613
0
79,245
L
6,995
2,051
0
1,472
15,027
5,217
0
2,908
12,011
0
51,949
W
8,465
4,113
0
0
11,133
3,264
688
585
10,548
0
41,754
W
Serqet
iZephus
Serqet
13,802
3,522
0
3,268
10,353
5,394
0
1,165
9,188
0
71,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
37,582
425
Minions Killed
423
0
Camps Cleared
0
1,544,896
Distance Traveled
1,374,082
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,306
487
70
5
0
270,368
5
W
Athena
6,857
457
41
3
0
381,533
4
L
Heimdallr
7,563
504
76
5
0
259,993
2
W
Olorun
8,848
590
82
5
0
278,202
2
L
Hera
7,530
502
63
4
0
276,047
7
W
King Arthur
7,970
531
126
8
0
278,356
1
L
Vamana
8,370
558
146
10
0
279,836
7
L
Pele
6,813
454
68
5
0
287,838
4
W
Medusa
6,730
449
47
3
0
299,848
1
W
Serqet
9,506
634
129
9
0
306,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role