Player Matchup

Ullr
Ullr
JEEPGLADIATOR
Ullr
Level 59
God Stats
35W - 28L
1,600 SR
Queue Stats
190W - 189L
1,596 Elo+
Solo
Artio
Artio
Megilllz
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,541 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ºSeraph
Kumbhakarna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 169L
1,630 Elo+
Party 2
Team Averages
Level 88
1,533 SR
1,589 Elo+

VS

Team Averages
Level 126
1,488 SR
1,489 Elo+
Aphrodite
Aphrodite
AReaaallyCoolHat
Aphrodite
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
33W - 40L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
MachoNachoMan
Baron Samedi
Level 121
God Stats
5W - 4L
1,441 SR
Queue Stats
26W - 31L
1,494 Elo+
Party 1
Achilles
Achilles
Orangepip
Achilles
Level 148
God Stats
7W - 4L
1,523 SR
Queue Stats
30W - 36L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
12,840
713
32,894
21,323
11,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Megilllz
Artio
15
1 / 6 / 5
11,174
621
12,145
32,466
33,953
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
ºSeraph
Kumbhakarna
15
0 / 8 / 4
10,262
570
8,169
29,312
29,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
3 / 1 / 11
11,956
664
20,543
21,264
12,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
MachoNachoMan
Baron Samedi
18
5 / 4 / 12
13,149
731
22,620
26,399
22,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Orangepip
Achilles
19
9 / 2 / 8
13,700
761
26,568
37,068
49,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
17
17
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
3
1
11
8.5
L
6
3
1
2.17
W
Baron Samedi
MachoNachoMan
Baron Samedi
5
4
12
2.75
L
Artio
Megilllz
Artio
1
6
5
0.58
W
Achilles
Orangepip
Achilles
9
2
8
6.5
L
Kumbhakarna
ºSeraph
Kumbhakarna
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
69,731
83,101
Taken
84,731
74,751
Mitigated
84,434
13,188
Healing
49,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
20,543
4,557
11,581
13,293
21,264
12,541
980
6,882
14,382
51,559
0
L
32,894
15,644
0
1,407
21,323
11,675
1,285
7,809
13,514
0
91,559
W
Baron Samedi
MachoNachoMan
Baron Samedi
22,620
3,569
7,088
9,743
26,399
22,247
989
6,809
19,590
62,698
0
L
Artio
Megilllz
Artio
12,145
1,290
2,662
6,594
32,466
33,953
0
21,912
10,554
26,379
0
W
Achilles
Orangepip
Achilles
26,568
6,254
0
8,142
37,068
49,646
615
6,974
30,094
0
55,808
L
Kumbhakarna
ºSeraph
Kumbhakarna
8,169
684
1,011
1,514
29,312
29,123
0
14,053
15,259
23,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
38,805
163
Minions Killed
204
6
Camps Cleared
8
928,631
Distance Traveled
957,920
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,956
664
68
4
3
303,920
2
L
Ullr
12,840
713
127
7
6
330,769
1
W
Baron Samedi
13,149
731
81
5
1
282,351
0
L
Artio
11,174
621
16
1
0
305,734
0
W
Achilles
13,700
761
55
3
4
371,649
4
L
Kumbhakarna
10,262
570
20
1
0
292,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role