Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Brisan x6
Sobek
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 25L
1,338 Elo+
Party 1
Hercules
Hercules
DHawesome77
Hercules
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,351 Elo+
Party 1
Chernobog
Chernobog
Hunter3295
Chernobog
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,689 Elo+
Party 1
Achilles
Achilles
LukeForceWalker
Achilles
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,372 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,450 Elo+

VS

Team Averages
Level 83
1,534 SR
1,386 Elo+
Tsukuyomi
Tsukuyomi
ChaosRedDraco
Tsukuyomi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,424 Elo+
Solo
Khepri
Khepri
I RAGIN CAJUN I
Khepri
Level 123
God Stats
3W - 4L
1,531 SR
Queue Stats
330W - 370L
1,423 Elo+
Solo
Jing Wei
Jing Wei
KarmaPouchkA
Jing Wei
Level 68
God Stats
4W - 5L
1,641 SR
Queue Stats
284W - 304L
1,402 Elo+
Solo
Pele
Pele
PillsandGRAMS
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,387 Elo+
Solo
Cupid
Cupid
randollqc
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
6 / 1 / 15
12,314
724
23,978
16,422
8,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Brisan x6
Sobek
18
4 / 3 / 14
12,201
718
15,402
34,217
32,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DHawesome77
Hercules
18
4 / 4 / 12
11,498
676
12,326
19,007
22,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Hunter3295
Chernobog
20
6 / 1 / 16
12,420
731
37,775
19,875
10,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
18
3 / 4 / 14
11,000
647
10,722
21,357
32,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChaosRedDraco
Tsukuyomi
18
4 / 7 / 6
10,675
628
31,517
24,986
18,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 6
11,595
682
12,820
25,968
47,225
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
KarmaPouchkA
Jing Wei
17
2 / 3 / 6
10,181
599
18,138
18,234
11,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 6
10,034
590
13,836
27,508
20,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
randollqc
Cupid
18
2 / 2 / 6
10,518
619
14,819
16,968
11,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
23
Kills
13
13
Deaths
23
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
1
15
13.5
W
Sobek
Brisan x6
Sobek
4
3
14
3.67
L
Tsukuyomi
ChaosRedDraco
Tsukuyomi
4
7
6
1
W
Hercules
DHawesome77
Hercules
4
4
12
2.5
W
Chernobog
Hunter3295
Chernobog
6
1
16
14
L
3
5
6
1.2
L
Jing Wei
KarmaPouchkA
Jing Wei
2
3
6
1.67
W
Achilles
3
4
14
2.5
L
2
6
6
0.83
L
Cupid
randollqc
Cupid
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,203
Damage
91,130
110,878
Taken
113,664
106,060
Mitigated
109,530
63,609
Healing
41,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
23,978
10,035
8,788
9,168
16,422
8,222
2,450
1,946
14,476
0
51,493
W
Sobek
Brisan x6
Sobek
15,402
755
3,079
15,473
34,217
32,575
441
3,755
30,462
23,007
0
L
Tsukuyomi
ChaosRedDraco
Tsukuyomi
31,517
5,622
1,371
7,725
24,986
18,616
721
4,501
20,485
0
43,823
W
Hercules
DHawesome77
Hercules
12,326
3,036
2,426
5,215
19,007
22,512
1,638
2,340
16,667
0
19,878
W
Chernobog
Hunter3295
Chernobog
37,775
16,495
3,560
9,618
19,875
10,656
3,103
1,239
18,636
0
76,775
L
12,820
954
904
2,479
25,968
47,225
388
4,177
21,791
32,827
0
L
Jing Wei
KarmaPouchkA
Jing Wei
18,138
8,010
4,333
5,187
18,234
11,668
808
3,021
15,213
0
32,729
W
Achilles
10,722
2,968
2,273
4,009
21,357
32,095
336
3,540
17,817
3,268
15,786
L
13,836
3,549
2,816
10,432
27,508
20,928
0
2,952
24,556
0
25,146
L
Cupid
randollqc
Cupid
14,819
9,099
1,909
4,192
16,968
11,093
33
2,259
14,709
0
33,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,433
Gold Earned
53,003
173
Minions Killed
149
0
Camps Cleared
0
1,526,947
Distance Traveled
1,531,717
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,314
724
62
4
0
273,875
0
W
Sobek
12,201
718
11
1
0
307,542
0
L
Tsukuyomi
10,675
628
14
1
0
332,743
0
W
Hercules
11,498
676
20
1
0
319,432
0
W
Chernobog
12,420
731
67
4
0
308,620
3
L
Khepri
11,595
682
37
2
0
260,194
0
L
Jing Wei
10,181
599
33
2
0
290,039
0
W
Achilles
11,000
647
13
1
0
317,478
5
L
Pele
10,034
590
21
1
0
337,305
0
L
Cupid
10,518
619
44
3
0
311,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role