Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LegendaryG5287
Ymir
Level 5
God Stats
8W - 5L
1,511 SR
Queue Stats
8W - 6L
1,454 Elo+
Party 1
Cupid
Cupid
MZZAT
Cupid
Level 159
God Stats
0W - 2L
1,558 SR
Queue Stats
75W - 49L
1,531 Elo+
Party 1
Team Averages
Level 108
1,523 SR
1,495 Elo+

VS

Team Averages
Level 104
1,545 SR
1,555 Elo+
Ares
Ares
ShyShot221
Ares
Level 68
God Stats
3W - 3L
1,662 SR
Queue Stats
48W - 45L
1,574 Elo+
Party 2
Ishtar
Ishtar
Sj2101
Ishtar
Level 124
God Stats
1W - 3L
1,379 SR
Queue Stats
30W - 27L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
limit1ess Ski11
Baron Samedi
Level 121
God Stats
6W - 2L
1,595 SR
Queue Stats
74W - 59L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 5 / 1
7,622
586
9,376
11,632
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 8 / 0
7,921
609
1,313
19,944
17,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
MZZAT
Cupid
13
1 / 5 / 0
8,171
629
10,480
12,705
6,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 16
10,021
771
10,903
15,703
14,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ishtar
Sj2101
Ishtar
16
14 / 0 / 4
11,245
865
18,967
11,625
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
limit1ess Ski11
Baron Samedi
14
3 / 1 / 10
9,409
724
10,099
6,121
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
2
Kills
18
18
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
1
0.1
L
1
8
0
0.13
L
Cupid
MZZAT
Cupid
1
5
0
0.2
W
1
1
16
9
W
Ishtar
Sj2101
Ishtar
14
0
4
16
W
Baron Samedi
limit1ess Ski11
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
39,969
44,281
Taken
33,449
28,948
Mitigated
24,034
5,574
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,376
802
0
500
11,632
5,357
0
5,634
5,998
27,140
0
L
1,313
229
1,056
940
19,944
17,493
0
10,307
9,637
6,783
0
L
Cupid
MZZAT
Cupid
10,480
5,737
367
2,711
12,705
6,098
0
5,436
7,269
0
39,154
W
10,903
317
0
4,466
15,703
14,424
788
6,012
9,315
20,762
0
W
Ishtar
Sj2101
Ishtar
18,967
15,313
0
6,841
11,625
5,756
1,049
3,596
7,779
0
58,860
W
Baron Samedi
limit1ess Ski11
Baron Samedi
10,099
649
1,404
1,627
6,121
3,854
712
1,672
4,370
34,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,714
Gold Earned
30,675
135
Minions Killed
145
5
Camps Cleared
7
625,328
Distance Traveled
679,925
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,622
586
51
4
4
221,964
6
L
Ymir
7,921
609
13
1
0
178,448
0
L
Cupid
8,171
629
71
5
1
224,916
2
W
Ares
10,021
771
19
1
1
225,465
1
W
Ishtar
11,245
865
67
5
4
232,959
3
W
Baron Samedi
9,409
724
59
5
2
221,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role