Player Matchup

Hercules
Hercules
Frokii
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,330 Elo+
Party 2
Thoth
Thoth
RUSSEL1END
Thoth
Level 29
God Stats
0W - 1L
1,225 SR
Queue Stats
13W - 26L
1,282 Elo+
Party 2
Terra
Terra
kamitheone
Terra
Level 54
God Stats
0W - 2L
1,425 SR
Queue Stats
46W - 65L
1,403 Elo+
Solo
Team Averages
Level 42
1,383 SR
1,338 Elo+

VS

Team Averages
Level 66
1,602 SR
1,485 Elo+
Neith
Neith
Chipsy51
Neith
Level 67
God Stats
9W - 18L
1,427 SR
Queue Stats
12W - 20L
1,384 Elo+
Party 1
Cabrakan
Cabrakan
RooflessKarel
Cabrakan
Level 100
God Stats
7W - 9L
1,653 SR
Queue Stats
28W - 39L
1,433 Elo+
Party 1
Hera
Hera
deemonmatu123
Hera
Level 31
God Stats
16W - 9L
1,726 SR
Queue Stats
26W - 29L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frokii
Hercules
13
1 / 5 / 2
10,780
599
10,316
23,935
18,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
17
2 / 4 / 2
12,409
689
13,266
12,065
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
14
1 / 9 / 2
10,799
600
4,213
30,282
41,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chipsy51
Neith
18
7 / 1 / 8
13,392
744
19,856
15,002
6,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
RooflessKarel
Cabrakan
17
9 / 1 / 8
12,924
718
16,485
13,333
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 8
11,715
651
17,103
13,426
5,964
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
18
18
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Chipsy51
Neith
7
1
8
11
L
Hercules
Frokii
Hercules
1
5
2
0.4
L
Thoth
2
4
2
0.75
W
Cabrakan
RooflessKarel
Cabrakan
9
1
8
13
W
2
2
8
3
L
Terra
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
53,444
66,282
Taken
41,761
64,621
Mitigated
21,684
12,918
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chipsy51
Neith
19,856
9,400
90
5,540
15,002
6,940
1,052
6,590
8,412
0
81,302
L
Hercules
Frokii
Hercules
10,316
3,081
426
4,540
23,935
18,244
0
13,168
10,767
0
26,318
L
Thoth
13,266
621
0
1,683
12,065
5,133
0
5,431
6,634
65,963
0
W
Cabrakan
RooflessKarel
Cabrakan
16,485
1,419
0
988
13,333
8,780
487
6,847
6,486
30,258
0
W
17,103
4,129
0
3,206
13,426
5,964
745
4,736
8,690
57,444
0
L
Terra
4,213
1,144
1,080
5,189
30,282
41,244
0
15,605
14,677
27,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
38,031
151
Minions Killed
191
3
Camps Cleared
9
935,796
Distance Traveled
1,087,343
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,392
744
93
5
3
365,922
0
L
Hercules
10,780
599
29
2
1
340,836
1
L
Thoth
12,409
689
86
5
1
306,467
1
W
Cabrakan
12,924
718
33
2
5
355,328
4
W
Hera
11,715
651
65
4
1
366,093
2
L
Terra
10,799
600
36
2
1
288,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role