Player Matchup

Tyr
Tyr
Bryocoles
Tyr
Level 40
God Stats
1W - 1L
1,826 SR
Queue Stats
11W - 11L
1,484 Elo+
Solo
Ishtar
Ishtar
Magikarp6969
Ishtar
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 60L
1,628 Elo+
Party 2
Horus
Horus
MiniScopes
Horus
Level 57
God Stats
2W - 2L
1,759 SR
Queue Stats
151W - 156L
1,653 Elo+
Party 2
Lancelot
Lancelot
Thanostrich
Lancelot
Level 62
God Stats
6W - 2L
1,816 SR
Queue Stats
118W - 107L
1,586 Elo+
Party 2
Vulcan
Vulcan
TheAnkz
Vulcan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 26L
1,594 Elo+
Party 2
Team Averages
Level 49
1,680 SR
1,589 Elo+

VS

Team Averages
Level 47
1,610 SR
1,577 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Chairacuda
Agni
Level 34
God Stats
4W - 1L
1,722 SR
Queue Stats
134W - 49L
1,729 Elo+
Party 1
Ishtar
Ishtar
MinorFinder
Ishtar
Level 37
God Stats
5W - 5L
1,565 SR
Queue Stats
47W - 61L
1,324 Elo+
Solo
Ravana
Ravana
RiseFromTheAshes
Ravana
Level 37
God Stats
9W - 2L
1,780 SR
Queue Stats
71W - 28L
1,715 Elo+
Party 1
Achilles
Achilles
awesomeluke22
Achilles
Level 99
God Stats
5W - 1L
1,482 SR
Queue Stats
194W - 119L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,815
521
7,731
13,797
15,567
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
10
1 / 6 / 0
6,495
433
5,513
10,973
3,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
10
1 / 3 / 0
6,434
429
4,061
14,319
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
Thanostrich
Lancelot
12
2 / 4 / 0
7,419
495
6,110
12,101
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
TheAnkz
Vulcan
10
0 / 7 / 0
5,851
390
1,393
9,998
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
6 / 0 / 7
8,521
568
6,573
9,365
8,149
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
6 / 1 / 7
8,797
586
9,866
6,906
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
12
3 / 3 / 5
7,445
496
6,112
7,750
2,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 0 / 7
8,907
594
9,593
6,361
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
awesomeluke22
Achilles
14
0 / 0 / 1
8,204
547
9,403
11,761
12,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
4
Kills
21
21
Deaths
4
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
7
9.5
L
0
1
0
0
W
6
1
7
9.5
L
Ishtar
1
6
0
0.17
L
Horus
1
3
0
0.33
W
Ishtar
3
3
5
1.83
W
6
0
7
9.5
L
Lancelot
Thanostrich
Lancelot
2
4
0
0.5
L
Vulcan
TheAnkz
Vulcan
0
7
0
0
W
Achilles
awesomeluke22
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,808
Damage
41,547
61,188
Taken
42,143
36,146
Mitigated
30,189
15,836
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,573
2,122
0
3,375
9,365
8,149
0
613
8,752
313
25,864
L
7,731
1,219
0
5,777
13,797
15,567
0
0
13,797
0
60,409
W
9,866
710
0
666
6,906
3,025
219
583
6,323
66,670
0
L
Ishtar
5,513
3,613
0
1,450
10,973
3,811
960
497
10,476
0
40,998
L
Horus
4,061
2,211
337
3,717
14,319
8,304
0
2,146
12,173
0
24,986
W
Ishtar
6,112
3,065
0
1,624
7,750
2,911
0
63
7,687
0
45,076
W
9,593
2,637
0
4,696
6,361
3,386
0
740
5,621
0
77,121
L
Lancelot
Thanostrich
Lancelot
6,110
1,453
0
3,539
12,101
4,677
0
3,400
8,701
0
46,378
L
Vulcan
TheAnkz
Vulcan
1,393
222
0
1,016
9,998
3,787
0
4,136
5,862
25,037
0
W
Achilles
awesomeluke22
Achilles
9,403
985
0
3,493
11,761
12,718
0
0
11,761
0
59,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
41,874
382
Minions Killed
421
0
Camps Cleared
0
1,419,817
Distance Traveled
1,625,507
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,521
568
14
1
0
382,073
5
L
Tyr
7,815
521
123
8
0
296,578
4
W
Agni
8,797
586
121
8
0
294,707
0
L
Ishtar
6,495
433
81
5
0
237,226
1
L
Horus
6,434
429
33
2
0
290,559
9
W
Ishtar
7,445
496
73
5
0
285,976
1
W
Ravana
8,907
594
121
8
0
354,242
3
L
Lancelot
7,419
495
97
6
0
347,559
3
L
Vulcan
5,851
390
48
3
0
247,895
0
W
Achilles
8,204
547
92
6
0
308,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role