Player Matchup

Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
Chaparro_twich
Morgan Le Fay
Diamond III
Level 158
God Stats
42W - 43L
1,633 SR
Queue Stats
507W - 540L
2,072 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
empix
Cu Chulainn
Masters
Level 102
God Stats
16W - 16L
1,629 SR
Queue Stats
243W - 172L
2,172 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,587 SR
1,915 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 96
1,691 SR
2,070 MMR
Shiva
Shiva
Diamond II
Bigbrunojhctghnj
Shiva
Diamond II
Level 148
God Stats
13W - 10L
1,687 SR
Queue Stats
879W - 1,065L
2,343 MMR
Solo
Cerberus
Cerberus
Gold II
GeckoArnell
Cerberus
Gold II
Level 101
God Stats
1W - 0L
1,305 SR
Queue Stats
11W - 4L
1,827 MMR
Party 1
Jing Wei
Jing Wei
Platinum IV
VeintiochoOnce
Jing Wei
Platinum IV
Level 38
God Stats
6W - 1L
2,082 SR
Queue Stats
93W - 15L
2,041 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 6 / 1
7,246
557
10,501
15,854
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Chaparro_twich
Morgan Le Fay
12
0 / 5 / 0
7,568
582
11,877
9,882
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
empix
Cu Chulainn
11
1 / 4 / 0
7,864
605
11,326
15,547
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Baba YagaAtlasAchillesFenrirAh Muzen Cab

VS

Bans
Baron SamediPersephoneOdinAphroditeCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
10,015
770
11,385
12,847
9,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
GeckoArnell
Cerberus
14
5 / 0 / 10
10,321
794
12,291
19,777
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
15
8 / 0 / 6
10,476
806
14,124
15,979
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
15
15
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
1
0.08
W
2
1
13
8.5
L
Morgan Le Fay
Chaparro_twich
Morgan Le Fay
0
5
0
0
W
Cerberus
GeckoArnell
Cerberus
5
0
10
10
W
Jing Wei
8
0
6
11
L
Cu Chulainn
empix
Cu Chulainn
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,704
Damage
37,800
41,283
Taken
48,603
25,088
Mitigated
39,326
7,969
Healing
24,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,501
1,710
0
3,946
15,854
6,631
0
5,862
9,992
0
16,614
W
11,385
1,848
3,810
6,268
12,847
9,315
670
4,083
8,638
0
27,271
L
Morgan Le Fay
Chaparro_twich
Morgan Le Fay
11,877
1,860
0
668
9,882
3,812
0
2,966
6,916
37,912
0
W
Cerberus
GeckoArnell
Cerberus
12,291
1,740
0
7,263
19,777
23,159
345
4,391
15,005
25,684
0
W
Jing Wei
14,124
8,613
0
7,442
15,979
6,852
1,679
3,741
12,011
0
63,701
L
Cu Chulainn
empix
Cu Chulainn
11,326
1,582
0
3,355
15,547
14,645
0
3,601
11,946
0
27,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,678
Gold Earned
30,812
112
Minions Killed
187
3
Camps Cleared
7
704,612
Distance Traveled
760,567
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,246
557
15
1
0
248,801
2
W
Shiva
10,015
770
37
3
1
267,183
0
L
Morgan Le Fay
7,568
582
58
4
2
222,574
1
W
Cerberus
10,321
794
53
4
2
241,344
3
W
Jing Wei
10,476
806
97
7
4
252,040
5
L
Cu Chulainn
7,864
605
39
3
1
233,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role