Player Matchup

Athena
Athena
Dymend_Nova
Athena
Level 148
God Stats
66W - 59L
1,525 SR
Queue Stats
179W - 197L
1,444 Elo+
Party 1
Sol
Sol
Khoramshahr19
Sol
Level 85
God Stats
13W - 4L
1,536 SR
Queue Stats
96W - 108L
1,419 Elo+
Party 1
Artemis
Artemis
Rez Says Squirt
Artemis
Level 143
God Stats
3W - 1L
1,642 SR
Queue Stats
32W - 37L
1,498 Elo+
Solo
Team Averages
Level 125
1,568 SR
1,453 Elo+

VS

Team Averages
Level 65
1,403 SR
1,307 Elo+
Artio
Artio
Health Punk
Artio
Level 29
God Stats
10W - 11L
1,442 SR
Queue Stats
45W - 66L
1,331 Elo+
Party 2
Mercury
Mercury
Los-Santo_1
Mercury
Level 67
God Stats
52W - 84L
1,316 SR
Queue Stats
451W - 657L
1,298 Elo+
Solo
Nu Wa
Nu Wa
ThewyCrust
Nu Wa
Level 99
God Stats
0W - 3L
1,451 SR
Queue Stats
13W - 24L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
5 / 0 / 4
8,652
787
13,191
12,213
7,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 1 / 5
7,879
716
9,231
6,309
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 6
8,752
796
8,818
5,876
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
7,278
662
3,401
17,469
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Los-Santo_1
Mercury
12
1 / 3 / 1
7,485
680
3,320
11,129
5,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
1 / 5 / 1
6,998
636
9,448
9,350
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
5
0
4
7
L
0
2
2
0.5
W
2
1
5
4.5
L
Mercury
Los-Santo_1
Mercury
1
3
1
0.5
W
3
1
6
6
L
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
16,169
24,398
Taken
37,948
12,799
Mitigated
24,411
7,692
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
13,191
3,806
0
4,451
12,213
7,309
80
6,336
5,877
33,489
4,300
L
3,401
412
778
4,541
17,469
15,535
0
10,004
7,019
8,797
0
W
9,231
2,831
0
1,866
6,309
2,417
810
3,499
2,810
26,416
0
L
Mercury
Los-Santo_1
Mercury
3,320
1,109
0
0
11,129
5,081
0
5,545
5,468
0
26,390
W
8,818
3,333
0
1,375
5,876
3,073
450
4,197
1,679
0
29,055
L
Nu Wa
9,448
2,449
0
175
9,350
3,795
20
5,193
3,935
20,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
21,761
146
Minions Killed
102
8
Camps Cleared
2
574,714
Distance Traveled
589,659
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,652
787
56
5
3
193,177
3
L
Artio
7,278
662
14
1
0
212,736
0
W
Sol
7,879
716
50
5
3
205,533
1
L
Mercury
7,485
680
63
6
1
208,039
0
W
Artemis
8,752
796
40
4
2
176,004
0
L
Nu Wa
6,998
636
25
2
1
168,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role