Player Matchup

Heimdallr
Heimdallr
GBC Snail
Heimdallr
Level 84
God Stats
0W - 3L
1,476 SR
Queue Stats
45W - 49L
1,500 Elo+
Party 2
Athena
Athena
LavaMonster197
Athena
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 37L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
ShieldBoiMonty
Zhong Kui
Level 143
God Stats
3W - 5L
1,426 SR
Queue Stats
414W - 418L
1,475 Elo+
Solo
Thanatos
Thanatos
Zaney9621
Thanatos
Level 81
God Stats
2W - 7L
1,532 SR
Queue Stats
71W - 78L
1,489 Elo+
Party 2
Tyr
Tyr
oiBubbyy
Tyr
Level 103
God Stats
2W - 2L
1,586 SR
Queue Stats
149W - 145L
1,534 Elo+
Party 2
Team Averages
Level 105
1,504 SR
1,480 Elo+

VS

Team Averages
Level 123
1,598 SR
1,507 Elo+
Baron Samedi
Baron Samedi
Ghostrider56516
Baron Samedi
Level 109
God Stats
21W - 5L
1,787 SR
Queue Stats
337W - 332L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
Lost_DOllar
Zhong Kui
Level 118
God Stats
3W - 1L
1,490 SR
Queue Stats
73W - 79L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Martyrdom Prime
Jormungandr
Level 140
God Stats
12W - 6L
1,684 SR
Queue Stats
67W - 61L
1,538 Elo+
Party 1
Charybdis
Charybdis
NitrousBoar17
Charybdis
Level 127
God Stats
3W - 2L
1,528 SR
Queue Stats
73W - 64L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
untouchablue2
Hun Batz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 197L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GBC Snail
Heimdallr
9
0 / 3 / 0
5,512
459
4,602
7,342
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
5,154
430
2,533
12,337
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ShieldBoiMonty
Zhong Kui
11
1 / 2 / 1
6,464
539
6,505
11,346
8,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Zaney9621
Thanatos
11
1 / 3 / 1
6,182
515
3,278
11,348
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,520
543
1,321
11,667
6,560
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghostrider56516
Baron Samedi
10
3 / 0 / 3
6,831
569
6,878
6,278
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Lost_DOllar
Zhong Kui
12
2 / 2 / 4
6,906
576
9,133
8,054
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Martyrdom Prime
Jormungandr
13
2 / 0 / 0
7,774
648
9,862
4,709
3,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
NitrousBoar17
Charybdis
12
1 / 0 / 5
7,006
584
5,810
8,130
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
untouchablue2
Hun Batz
12
6 / 0 / 3
7,228
602
5,313
8,275
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
14
14
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GBC Snail
Heimdallr
0
3
0
0
W
Baron Samedi
Ghostrider56516
Baron Samedi
3
0
3
4.5
L
0
4
1
0.13
W
Zhong Kui
Lost_DOllar
Zhong Kui
2
2
4
2
W
Jormungandr
Martyrdom Prime
Jormungandr
2
0
0
2
W
Charybdis
NitrousBoar17
Charybdis
1
0
5
3.5
L
Zhong Kui
ShieldBoiMonty
Zhong Kui
1
2
1
0.75
L
Thanatos
Zaney9621
Thanatos
1
3
1
0.5
L
0
2
0
0
W
Hun Batz
untouchablue2
Hun Batz
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,239
Damage
36,996
54,040
Taken
35,446
30,185
Mitigated
18,080
22,497
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GBC Snail
Heimdallr
4,602
1,901
0
1,525
7,342
2,705
0
2,458
4,884
0
33,964
W
Baron Samedi
Ghostrider56516
Baron Samedi
6,878
901
2,102
3,733
6,278
2,554
0
1,617
4,661
25,638
0
L
2,533
427
0
1,255
12,337
7,596
0
5,587
6,750
12,763
0
W
Zhong Kui
Lost_DOllar
Zhong Kui
9,133
2,368
0
4,422
8,054
5,817
0
4,208
3,846
54,641
0
W
Jormungandr
Martyrdom Prime
Jormungandr
9,862
3,339
0
1,694
4,709
3,853
153
0
4,709
65,417
0
W
Charybdis
NitrousBoar17
Charybdis
5,810
3,858
0
5,232
8,130
2,784
271
1,161
6,969
0
55,054
L
Zhong Kui
ShieldBoiMonty
Zhong Kui
6,505
940
0
7,218
11,346
8,809
0
6,143
5,203
51,204
0
L
Thanatos
Zaney9621
Thanatos
3,278
1,326
0
8,518
11,348
4,515
0
2,995
8,353
0
37,105
L
1,321
396
0
3,981
11,667
6,560
0
8,690
2,977
0
45,075
W
Hun Batz
untouchablue2
Hun Batz
5,313
2,224
0
1,574
8,275
3,072
0
2,052
6,223
0
57,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
35,745
319
Minions Killed
453
0
Camps Cleared
0
1,247,785
Distance Traveled
1,135,339
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,512
459
60
5
0
213,665
2
W
Baron Samedi
6,831
569
33
3
0
191,567
1
L
Athena
5,154
430
14
1
0
269,799
3
W
Zhong Kui
6,906
576
98
8
0
225,078
3
W
Jormungandr
7,774
648
134
11
0
227,741
4
W
Charybdis
7,006
584
91
8
0
208,713
0
L
Zhong Kui
6,464
539
83
7
0
222,608
2
L
Thanatos
6,182
515
69
6
0
264,420
2
L
Tyr
6,520
543
93
8
0
277,293
0
W
Hun Batz
7,228
602
97
8
0
282,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role