Player Matchup

Fenrir
Fenrir
CameronDt5L
Fenrir
Level 26
God Stats
9W - 2L
1,909 SR
Queue Stats
80W - 59L
1,572 Elo+
Party 1
Hades
Hades
Dt_Strangler
Hades
Level 120
God Stats
9W - 1L
1,909 SR
Queue Stats
68W - 40L
1,583 Elo+
Party 1
Achilles
Achilles
VZLCRY
Achilles
Level 32
God Stats
6W - 6L
1,631 SR
Queue Stats
107W - 68L
1,539 Elo+
Solo
Team Averages
Level 59
1,816 SR
1,565 Elo+

VS

Team Averages
Level 93
1,451 SR
1,658 Elo+
Fafnir
Fafnir
Ej Sempai
Fafnir
Level 104
God Stats
2W - 2L
1,545 SR
Queue Stats
35W - 26L
1,599 Elo+
Party 2
Ra
Ra
Lord of Winters
Ra
Level 153
God Stats
2W - 1L
1,309 SR
Queue Stats
16W - 8L
1,637 Elo+
Party 2
Guan Yu
Guan Yu
TPCTay
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 9 / 2
9,049
603
14,028
26,413
20,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 3
9,089
606
11,143
15,540
7,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
VZLCRY
Achilles
13
1 / 5 / 3
9,071
605
14,062
27,265
24,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ej Sempai
Fafnir
16
6 / 1 / 11
11,590
773
20,175
23,621
33,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
6 / 2 / 8
11,029
735
20,544
11,816
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
TPCTay
Guan Yu
16
5 / 1 / 12
10,841
723
18,427
21,561
26,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
4
Kills
17
17
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
9
2
0.33
L
1
3
3
0.83
W
Fafnir
Ej Sempai
Fafnir
6
1
11
11.5
W
6
2
8
5
W
Guan Yu
TPCTay
Guan Yu
5
1
12
11
L
Achilles
VZLCRY
Achilles
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,233
Damage
59,146
69,218
Taken
56,998
52,111
Mitigated
66,478
11,783
Healing
23,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,028
3,213
0
3,676
26,413
20,643
0
13,822
11,947
0
26,962
L
11,143
1,082
644
4,220
15,540
7,303
0
9,317
5,970
34,488
0
W
Fafnir
Ej Sempai
Fafnir
20,175
6,560
852
6,811
23,621
33,978
826
4,768
18,481
28,184
0
W
20,544
2,956
4,555
3,624
11,816
6,202
1,436
2,442
9,183
73,649
0
W
Guan Yu
TPCTay
Guan Yu
18,427
2,247
2,919
4,696
21,561
26,298
455
4,230
16,692
132
32,746
L
Achilles
VZLCRY
Achilles
14,062
3,527
0
3,243
27,265
24,165
0
16,565
10,179
0
31,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,209
Gold Earned
33,460
122
Minions Killed
143
6
Camps Cleared
5
800,832
Distance Traveled
821,802
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,049
603
29
2
2
255,466
2
L
Hades
9,089
606
57
4
3
274,509
3
W
Fafnir
11,590
773
20
1
0
251,596
2
W
Ra
11,029
735
106
7
3
293,701
4
W
Guan Yu
10,841
723
17
1
2
276,505
3
L
Achilles
9,071
605
36
2
1
270,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role