Player Matchup

Thor
Thor
Gold III
Dhavijk
Thor
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,502 MMR
Solo
Loki
Loki
Gold I
JakimBoor
Loki
Gold I
Level 63
God Stats
57W - 42L
1,605 SR
Queue Stats
174W - 171L
1,630 MMR
Solo
Skadi
Skadi
Bronze III
RaDe1337
Skadi
Bronze III
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
ReyOveja
Baron Samedi
Gold III
Level 129
God Stats
2W - 1L
1,748 SR
Queue Stats
53W - 55L
1,540 MMR
Solo
Khepri
Khepri
Bronze III
Shnics
Khepri
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,571 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,556 SR
1,524 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
IamJrooT
Neith
Bronze III
Level 31
God Stats
2W - 0L
1,785 SR
Queue Stats
20W - 18L
1,492 MMR
Solo
Athena
Athena
Silver II
MakeMeUwU
Athena
Silver II
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,500 MMR
Solo
Hera
Hera
Platinum II
Ryцk
Hera
Platinum II
Level 160
God Stats
11W - 9L
1,652 SR
Queue Stats
496W - 497L
1,641 MMR
Solo
Chiron
Chiron
Gold III
legen11
Chiron
Gold III
Level 160
God Stats
2W - 3L
1,341 SR
Queue Stats
197W - 194L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dhavijk
Thor
12
3 / 4 / 2
6,966
536
3,418
11,523
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
12
0 / 4 / 0
6,877
529
1,505
10,844
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
RaDe1337
Skadi
10
0 / 4 / 1
5,749
442
5,463
8,061
2,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ReyOveja
Baron Samedi
9
1 / 6 / 2
5,951
458
5,532
9,901
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Shnics
Khepri
9
1 / 6 / 2
5,340
411
2,056
9,973
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliChang'eNemesisBakasuraMercury

VS

Bans
KumbhakarnaLancelotAh Muzen CabCernunnosThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 2 / 9
8,561
659
10,666
11,224
5,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
IamJrooT
Neith
14
2 / 0 / 1
8,442
649
5,830
3,899
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
MakeMeUwU
Athena
11
0 / 2 / 15
7,469
575
4,105
12,109
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
Ryцk
Hera
15
10 / 0 / 7
9,316
717
12,085
4,620
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
legen11
Chiron
14
4 / 1 / 2
8,477
652
6,089
6,570
2,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
24
24
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
9
6.25
L
Thor
Dhavijk
Thor
3
4
2
1
W
Neith
IamJrooT
Neith
2
0
1
2.5
L
Loki
0
4
0
0
W
Athena
MakeMeUwU
Athena
0
2
15
3.75
L
Skadi
RaDe1337
Skadi
0
4
1
0.13
L
Baron Samedi
ReyOveja
Baron Samedi
1
6
2
0.33
W
Hera
Ryцk
Hera
10
0
7
13.5
L
Khepri
Shnics
Khepri
1
6
2
0.33
W
Chiron
legen11
Chiron
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
38,775
50,302
Taken
38,422
22,896
Mitigated
19,968
11,684
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,666
3,950
0
3,778
11,224
5,263
0
2,749
8,475
0
40,902
L
Thor
Dhavijk
Thor
3,418
1,055
0
4,021
11,523
4,431
0
2,301
9,222
0
46,810
W
Neith
IamJrooT
Neith
5,830
1,857
0
1,982
3,899
1,785
2,929
0
3,899
0
67,237
L
Loki
1,505
75
0
3,704
10,844
3,780
0
76
10,768
0
57,570
W
Athena
MakeMeUwU
Athena
4,105
1,570
0
3,070
12,109
8,588
54
2,475
9,634
19,670
0
L
Skadi
RaDe1337
Skadi
5,463
2,743
0
500
8,061
2,677
0
2,776
5,285
0
39,625
L
Baron Samedi
ReyOveja
Baron Samedi
5,532
754
779
1,454
9,901
5,044
301
5,707
4,194
36,169
0
W
Hera
Ryцk
Hera
12,085
3,906
0
950
4,620
1,916
1,132
1,243
3,377
81,166
0
L
Khepri
Shnics
Khepri
2,056
290
258
968
9,973
6,964
0
5,330
4,643
10,409
0
W
Chiron
legen11
Chiron
6,089
2,874
435
2,490
6,570
2,416
1,988
1,121
5,449
0
70,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
42,265
327
Minions Killed
468
0
Camps Cleared
0
1,181,510
Distance Traveled
1,296,967
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,561
659
63
5
0
268,843
0
L
Thor
6,966
536
87
7
0
219,263
4
W
Neith
8,442
649
123
9
0
231,630
3
L
Loki
6,877
529
95
7
0
245,180
5
W
Athena
7,469
575
22
2
0
277,484
8
L
Skadi
5,749
442
62
5
0
238,421
1
L
Baron Samedi
5,951
458
70
5
0
222,648
1
W
Hera
9,316
717
136
10
0
274,091
3
L
Khepri
5,340
411
13
1
0
255,998
2
W
Chiron
8,477
652
124
10
0
244,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role