Player Matchup

Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
GoltwasaTroll
Freya
Level 42
God Stats
3W - 6L
1,403 SR
Queue Stats
202W - 206L
1,511 Elo+
Party 1
Achilles
Achilles
JollyBonesie
Achilles
Level 89
God Stats
6W - 3L
1,484 SR
Queue Stats
178W - 179L
1,573 Elo+
Party 1
Sobek
Sobek
krip2nite420
Sobek
Level 160
God Stats
3W - 2L
1,463 SR
Queue Stats
273W - 310L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
sharkbait092
Baron Samedi
Level 148
God Stats
5W - 3L
1,526 SR
Queue Stats
567W - 570L
1,546 Elo+
Solo
Team Averages
Level 117
1,475 SR
1,533 Elo+

VS

Team Averages
Level 44
1,549 SR
1,444 Elo+
Tyr
Tyr
Barongdong57
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Gothemfatrol
Cupid
Level 23
God Stats
0W - 1L
1,747 SR
Queue Stats
15W - 10L
1,630 Elo+
Solo
Ne Zha
Ne Zha
RiSK_Razor8
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,276 Elo+
Solo
Amaterasu
Amaterasu
TryMx-
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
iTz_Xaos
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 1 / 17
9,587
1,065
14,509
7,180
2,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
9 / 2 / 10
9,273
1,030
12,427
8,622
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
JollyBonesie
Achilles
14
4 / 4 / 12
8,592
955
8,252
13,331
16,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 2 / 16
8,804
978
7,077
20,314
16,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
sharkbait092
Baron Samedi
14
6 / 3 / 11
8,726
970
10,734
7,232
4,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
6,557
729
1,493
13,037
9,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 2 / 2
9,084
1,009
14,934
8,828
4,337
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
10
0 / 5 / 7
6,414
713
3,706
10,533
4,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Amaterasu
TryMx-
Amaterasu
13
2 / 5 / 7
7,785
865
3,356
14,535
10,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
iTz_Xaos
Neith
12
1 / 5 / 7
7,386
821
8,194
11,082
5,239
Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
40
24
Kills
11
12
Deaths
24
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
17
11.5
L
0
7
6
0.43
W
9
2
10
7
L
8
2
2
4.5
W
Achilles
JollyBonesie
Achilles
4
4
12
2.5
L
Ne Zha
0
5
7
0.7
L
Amaterasu
TryMx-
Amaterasu
2
5
7
1.1
L
Neith
iTz_Xaos
Neith
1
5
7
0.9
W
2
2
16
5
W
Baron Samedi
sharkbait092
Baron Samedi
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,999
Damage
31,683
56,679
Taken
58,015
44,592
Mitigated
33,592
25,896
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,509
4,843
983
2,978
7,180
2,840
3,247
0
7,166
0
34,012
L
1,493
735
199
531
13,037
9,011
0
7,397
5,640
0
4,989
W
12,427
4,048
873
1,827
8,622
4,518
1,457
0
8,622
22,955
2,188
L
14,934
6,535
1,526
3,220
8,828
4,337
0
3,645
5,183
0
30,750
W
Achilles
JollyBonesie
Achilles
8,252
2,326
797
1,210
13,331
16,681
957
0
13,331
0
14,657
L
Ne Zha
3,706
1,334
418
1,552
10,533
4,398
0
6,842
3,691
0
4,917
L
Amaterasu
TryMx-
Amaterasu
3,356
1,211
846
3,285
14,535
10,607
0
5,733
8,802
0
6,974
L
Neith
iTz_Xaos
Neith
8,194
3,105
505
2,921
11,082
5,239
0
5,183
5,899
0
19,719
W
7,077
279
2,238
9,068
20,314
16,506
328
0
20,314
14,124
0
W
Baron Samedi
sharkbait092
Baron Samedi
10,734
331
4,523
1,399
7,232
4,047
990
0
7,232
21,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
37,226
108
Minions Killed
75
0
Camps Cleared
0
888,418
Distance Traveled
800,643
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,587
1,065
41
5
0
180,626
0
L
Tyr
6,557
729
9
1
0
174,260
0
W
Freya
9,273
1,030
15
2
0
187,673
0
L
Cupid
9,084
1,009
42
5
0
153,414
0
W
Achilles
8,592
955
17
2
0
162,355
3
L
Ne Zha
6,414
713
2
0
0
150,777
1
L
Amaterasu
7,785
865
7
1
0
175,143
0
L
Neith
7,386
821
15
2
0
147,049
0
W
Sobek
8,804
978
11
1
0
191,809
4
W
Baron Samedi
8,726
970
24
3
0
165,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role