Player Matchup

Lancelot
Lancelot
FrozenDoom
Lancelot
Level 143
God Stats
3W - 1L
1,715 SR
Queue Stats
105W - 104L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Im1nsidious
Heimdallr
Level 69
God Stats
3W - 2L
1,617 SR
Queue Stats
115W - 118L
1,474 Elo+
Solo
Ymir
Ymir
Seerynx
Ymir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 67L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
Sympho
Amaterasu
Level 106
God Stats
5W - 10L
1,402 SR
Queue Stats
137W - 136L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
ianb678
Kukulkan
Level 122
God Stats
5W - 6L
1,605 SR
Queue Stats
92W - 107L
1,535 Elo+
Party 1
Team Averages
Level 114
1,568 SR
1,524 Elo+

VS

Team Averages
Level 110
1,532 SR
1,500 Elo+
Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GreekSniper113
Anubis
Level 84
God Stats
1W - 3L
1,322 SR
Queue Stats
90W - 102L
1,484 Elo+
Party 2
King Arthur
King Arthur
RedRaven1012
King Arthur
Level 84
God Stats
10W - 15L
1,452 SR
Queue Stats
89W - 102L
1,481 Elo+
Party 2
Rama
Rama
Roockeer97
Rama
Level 160
God Stats
4W - 2L
1,923 SR
Queue Stats
117W - 113L
1,588 Elo+
Solo
Loki
Loki
ДаниилХандра
Loki
Level 63
God Stats
44W - 40L
1,461 SR
Queue Stats
103W - 94L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FrozenDoom
Lancelot
13
4 / 2 / 4
7,781
556
7,174
11,791
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Im1nsidious
Heimdallr
14
1 / 1 / 4
7,288
521
6,488
9,588
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Seerynx
Ymir
13
6 / 0 / 7
8,154
582
6,633
8,950
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Sympho
Amaterasu
14
2 / 1 / 1
7,979
570
6,014
11,388
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ianb678
Kukulkan
13
3 / 1 / 8
7,679
549
9,386
4,093
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 4 / 1
6,839
489
4,900
15,228
14,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 1
7,170
512
7,712
12,407
7,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
RedRaven1012
King Arthur
12
0 / 2 / 1
7,119
509
6,462
9,776
8,906
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 0
7,884
563
5,960
8,793
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 2
6,859
490
2,286
9,645
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
5
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
1
0.38
W
Lancelot
FrozenDoom
Lancelot
4
2
4
3
L
2
5
1
0.5
W
Heimdallr
Im1nsidious
Heimdallr
1
1
4
3
L
King Arthur
RedRaven1012
King Arthur
0
2
1
0.25
L
1
1
0
1
W
Ymir
Seerynx
Ymir
6
0
7
9.5
W
Amaterasu
Sympho
Amaterasu
2
1
1
2.5
W
Kukulkan
ianb678
Kukulkan
3
1
8
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,695
Damage
27,320
45,810
Taken
55,849
25,780
Mitigated
39,020
13,543
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,900
464
0
1,477
15,228
14,796
0
7,249
7,979
18,954
0
W
Lancelot
FrozenDoom
Lancelot
7,174
1,992
0
715
11,791
4,771
738
5,100
6,691
0
65,521
L
7,712
768
0
4,610
12,407
7,633
582
5,569
6,838
50,394
0
W
Heimdallr
Im1nsidious
Heimdallr
6,488
3,653
0
3,372
9,588
3,647
0
1,974
7,614
0
59,362
L
King Arthur
RedRaven1012
King Arthur
6,462
1,228
0
860
9,776
8,906
0
717
9,059
0
54,535
L
5,960
5,161
0
4,380
8,793
3,222
1,471
618
8,175
0
78,680
W
Ymir
Seerynx
Ymir
6,633
1,701
0
2,638
8,950
7,911
58
3,710
5,240
23,522
0
W
Amaterasu
Sympho
Amaterasu
6,014
3,178
0
6,624
11,388
7,791
0
363
11,025
0
58,221
W
Kukulkan
ianb678
Kukulkan
9,386
1,758
0
194
4,093
1,660
378
1,465
2,628
62,282
0
L
2,286
456
0
1,326
9,645
4,463
0
1,866
7,779
0
42,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,881
Gold Earned
35,871
466
Minions Killed
432
0
Camps Cleared
0
1,410,955
Distance Traveled
1,200,337
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,839
489
26
2
0
232,543
1
W
Lancelot
7,781
556
105
8
0
326,654
0
L
Anubis
7,170
512
90
6
0
230,440
4
W
Heimdallr
7,288
521
96
7
0
251,211
3
L
King Arthur
7,119
509
97
7
0
235,678
5
L
Rama
7,884
563
146
10
0
235,417
1
W
Ymir
8,154
582
22
2
0
272,250
3
W
Amaterasu
7,979
570
119
9
0
297,603
2
W
Kukulkan
7,679
549
124
9
0
263,237
2
L
Loki
6,859
490
73
5
0
266,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role