Player Matchup

Apollo
Apollo
PeanutLemonade
Apollo
Level 105
God Stats
0W - 1L
1,525 SR
Queue Stats
15W - 20L
1,403 Elo+
Party 2
Bacchus
Bacchus
Resident_Killaz
Bacchus
Level 122
God Stats
0W - 2L
1,607 SR
Queue Stats
21W - 27L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
VLTxGinge
Baron Samedi
Level 60
God Stats
0W - 1L
1,669 SR
Queue Stats
19W - 22L
1,370 Elo+
Party 2
Team Averages
Level 96
1,601 SR
1,381 Elo+

VS

Team Averages
Level 83
1,461 SR
1,449 Elo+
Horus
Horus
Borial
Horus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
DogamerYT
Baron Samedi
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 24L
1,469 Elo+
Party 1
Neith
Neith
capitanwoddy
Neith
Level 84
God Stats
20W - 28L
1,384 SR
Queue Stats
20W - 30L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
10,017
626
18,560
19,969
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 6 / 1
9,456
591
7,262
26,604
36,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
VLTxGinge
Baron Samedi
13
0 / 8 / 1
8,841
553
11,048
19,907
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Borial
Horus
15
1 / 0 / 15
11,596
725
8,566
20,450
28,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
DogamerYT
Baron Samedi
17
11 / 0 / 7
12,772
798
32,830
17,670
11,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 2 / 10
11,900
744
18,032
15,602
8,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
18
18
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
Borial
Horus
1
0
15
8.5
W
Baron Samedi
DogamerYT
Baron Samedi
11
0
7
14.5
L
2
4
0
0.5
L
0
6
1
0.08
L
Baron Samedi
VLTxGinge
Baron Samedi
0
8
1
0.06
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,870
Damage
59,428
66,480
Taken
53,722
55,072
Mitigated
47,727
8,921
Healing
29,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Borial
Horus
8,566
3,490
4,290
8,596
20,450
28,246
292
6,770
13,680
0
13,141
W
Baron Samedi
DogamerYT
Baron Samedi
32,830
3,088
4,501
8,097
17,670
11,111
825
5,276
12,394
78,344
0
L
18,560
10,370
0
1,758
19,969
8,836
0
10,281
9,688
0
67,242
L
7,262
116
0
1,466
26,604
36,133
0
12,704
13,900
15,456
0
L
Baron Samedi
VLTxGinge
Baron Samedi
11,048
1,642
2,188
3,509
19,907
10,103
0
10,330
9,577
36,436
0
W
18,032
7,366
167
3,567
15,602
8,370
1,896
6,590
9,012
0
50,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
36,268
166
Minions Killed
171
7
Camps Cleared
6
755,380
Distance Traveled
855,824
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,596
725
7
0
0
310,056
0
W
Baron Samedi
12,772
798
88
6
6
289,932
3
L
Apollo
10,017
626
97
6
4
285,287
3
L
Bacchus
9,456
591
16
1
0
256,065
5
L
Baron Samedi
8,841
553
53
3
3
214,028
3
W
Neith
11,900
744
76
5
0
255,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role