Player Matchup

Danzaburou
Danzaburou
GimliG375
Danzaburou
Level 31
God Stats
0W - 2L
1,513 SR
Queue Stats
11W - 24L
1,331 Elo+
Party 1
Artio
Artio
HandmadeCoast24
Artio
Level 128
God Stats
22W - 30L
1,455 SR
Queue Stats
396W - 418L
1,475 Elo+
Solo
Hercules
Hercules
MilitantFir3168
Hercules
Level 127
God Stats
10W - 16L
1,524 SR
Queue Stats
48W - 65L
1,410 Elo+
Party 1
Ratatoskr
Ratatoskr
Sneyeper306
Ratatoskr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,092 Elo+
Solo
Scylla
Scylla
beeskneezitem9
Scylla
Level 160
God Stats
0W - 1L
1,391 SR
Queue Stats
58W - 83L
1,404 Elo+
Party 1
Team Averages
Level 93
1,476 SR
1,342 Elo+

VS

Team Averages
Level 99
1,526 SR
1,440 Elo+
Ganesha
Ganesha
DynasSky
Ganesha
Level 58
God Stats
23W - 28L
1,500 SR
Queue Stats
132W - 148L
1,458 Elo+
Solo
Bastet
Bastet
KYAll Stated ll
Bastet
Level 88
God Stats
3W - 2L
1,489 SR
Queue Stats
3W - 2L
1,326 Elo+
Solo
Zeus
Zeus
ScrotoBaggins76
Zeus
Level 104
God Stats
22W - 26L
1,532 SR
Queue Stats
81W - 89L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
moi7611
Baron Samedi
Level 125
God Stats
16W - 17L
1,518 SR
Queue Stats
260W - 389L
1,447 Elo+
Solo
Jing Wei
Jing Wei
spodermanzz4321
Jing Wei
Level 121
God Stats
18W - 10L
1,590 SR
Queue Stats
52W - 44L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GimliG375
Danzaburou
14
0 / 3 / 0
7,603
691
10,784
12,379
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 2
7,937
722
2,417
14,285
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hercules
14
2 / 5 / 2
8,035
730
6,149
20,464
18,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ratatoskr
Sneyeper306
Ratatoskr
13
0 / 7 / 1
7,071
643
3,057
13,426
5,337
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 1
7,931
721
11,868
10,990
4,350
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DynasSky
Ganesha
15
1 / 3 / 16
9,089
826
5,694
20,002
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 0 / 9
9,019
820
11,910
10,894
4,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 0 / 4
9,477
862
15,243
4,994
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
moi7611
Baron Samedi
16
5 / 0 / 8
9,136
831
9,917
6,582
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
15
1 / 1 / 7
8,115
738
12,449
8,307
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
20
20
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DynasSky
Ganesha
1
3
16
3
L
Danzaburou
GimliG375
Danzaburou
0
3
0
0
L
0
1
2
1
W
4
0
9
8.5
L
Hercules
2
5
2
0.6
W
9
0
4
11
L
Ratatoskr
Sneyeper306
Ratatoskr
0
7
1
0.07
L
2
4
1
0.63
W
Baron Samedi
moi7611
Baron Samedi
5
0
8
9
W
Jing Wei
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
55,213
71,544
Taken
50,779
47,074
Mitigated
29,903
20,766
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DynasSky
Ganesha
5,694
293
403
6,950
20,002
15,611
0
5,343
14,659
18,889
0
L
Danzaburou
GimliG375
Danzaburou
10,784
3,798
55
1,406
12,379
5,858
277
4,759
7,620
0
34,886
L
2,417
405
968
2,669
14,285
13,229
190
6,338
7,947
15,724
0
W
11,910
4,171
0
1,968
10,894
4,590
37
2,141
8,753
0
40,045
L
Hercules
6,149
1,642
1,921
9,784
20,464
18,300
0
9,409
11,055
0
12,061
W
15,243
554
0
505
4,994
2,225
462
2,165
2,829
31,263
0
L
Ratatoskr
Sneyeper306
Ratatoskr
3,057
1,055
606
591
13,426
5,337
0
5,434
7,992
0
15,040
L
11,868
795
0
2,766
10,990
4,350
0
4,914
6,076
34,615
0
W
Baron Samedi
moi7611
Baron Samedi
9,917
1,370
2,539
2,393
6,582
3,602
393
2,391
4,191
40,331
0
W
Jing Wei
12,449
10,225
0
2,447
8,307
3,875
520
2,245
6,062
0
30,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
44,836
174
Minions Killed
242
0
Camps Cleared
0
1,063,974
Distance Traveled
1,149,700
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,089
826
11
1
0
219,183
0
L
Danzaburou
7,603
691
54
5
0
203,747
3
L
Artio
7,937
722
23
2
0
208,462
1
W
Bastet
9,019
820
52
5
0
273,859
2
L
Hercules
8,035
730
13
1
0
226,319
0
W
Zeus
9,477
862
54
5
0
225,909
0
L
Ratatoskr
7,071
643
16
1
0
226,066
1
L
Scylla
7,931
721
68
6
0
199,380
3
W
Baron Samedi
9,136
831
63
6
0
179,917
0
W
Jing Wei
8,115
738
62
6
0
250,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role