Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Barbee_
Sobek
Level 89
God Stats
1W - 0L
1,212 SR
Queue Stats
6W - 5L
1,458 Elo+
Solo
Susano
Susano
Chrisisgod_
Susano
Level 120
God Stats
3W - 5L
1,185 SR
Queue Stats
71W - 60L
1,469 Elo+
Solo
Anhur
Anhur
luissd05
Anhur
Level 87
God Stats
2W - 3L
1,075 SR
Queue Stats
61W - 70L
1,516 Elo+
Solo
Team Averages
Level 120
1,294 SR
1,489 Elo+

VS

Team Averages
Level 143
1,503 SR
1,447 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Clemencio
Apollo
Level 155
God Stats
50W - 44L
1,583 SR
Queue Stats
214W - 221L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkWol7416
Tsukuyomi
Level 116
God Stats
5W - 5L
1,628 SR
Queue Stats
187W - 186L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SmokeKing509
Cthulhu
Level 160
God Stats
7W - 12L
1,408 SR
Queue Stats
337W - 364L
1,410 Elo+
Solo
Sol
Sol
niz monkey
Sol
Level 123
God Stats
35W - 46L
1,396 SR
Queue Stats
380W - 419L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 2 / 2
7,075
544
7,585
9,341
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
 
Fafnir
12
0 / 0 / 0
6,973
536
2,266
12,125
8,932
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
Barbee_
Sobek
11
1 / 2 / 4
6,889
530
3,546
10,071
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Susano
12
3 / 0 / 2
7,355
566
3,433
11,206
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
luissd05
Anhur
12
3 / 1 / 2
6,842
526
4,434
6,498
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 3 / 3
6,079
468
5,052
8,630
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Clemencio
Apollo
13
0 / 0 / 0
7,607
585
6,981
5,915
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
DarkWol7416
Tsukuyomi
10
2 / 2 / 1
6,562
505
2,606
6,934
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
SmokeKing509
Cthulhu
10
2 / 2 / 3
6,809
524
5,404
7,455
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 2
6,864
528
5,505
11,004
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
5
5
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
2
2
1.5
W
Fafnir
 
Fafnir
0
0
0
0
L
Charybdis
 
Charybdis
1
3
3
0.83
W
Sobek
Barbee_
Sobek
1
2
4
1.5
W
Susano
3
0
2
4
L
Apollo
Clemencio
Apollo
0
0
0
0
L
Tsukuyomi
DarkWol7416
Tsukuyomi
2
2
1
1.25
L
Cthulhu
SmokeKing509
Cthulhu
2
2
3
1.75
W
Anhur
luissd05
Anhur
3
1
2
4
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
25,548
49,241
Taken
39,938
29,985
Mitigated
18,445
23,594
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,585
676
146
3,961
9,341
7,497
0
4,554
4,787
47,372
0
W
Fafnir
 
Fafnir
2,266
730
0
6,618
12,125
8,932
0
0
12,125
46,843
0
L
Charybdis
 
Charybdis
5,052
3,107
0
1,934
8,630
2,259
841
1,941
6,689
0
25,005
W
Sobek
Barbee_
Sobek
3,546
466
305
4,698
10,071
6,575
610
2,837
7,234
19,111
0
W
Susano
3,433
599
0
5,772
11,206
4,594
0
1,324
9,882
0
46,653
L
Apollo
Clemencio
Apollo
6,981
5,327
0
3,691
5,915
2,324
509
2,266
3,649
0
66,507
L
Tsukuyomi
DarkWol7416
Tsukuyomi
2,606
1,040
0
3,075
6,934
2,664
0
1,145
5,789
0
38,409
L
Cthulhu
SmokeKing509
Cthulhu
5,404
509
0
1,536
7,455
6,590
0
1,805
5,650
28,481
0
W
Anhur
luissd05
Anhur
4,434
2,539
0
2,094
6,498
2,387
1,412
2,194
4,304
0
55,620
L
5,505
2,296
0
5,963
11,004
4,608
0
6,240
4,764
54,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
33,921
375
Minions Killed
366
0
Camps Cleared
0
1,274,707
Distance Traveled
1,112,146
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,075
544
85
7
0
245,056
3
W
Fafnir
6,973
536
88
7
0
230,232
1
L
Charybdis
6,079
468
49
4
0
239,600
1
W
Sobek
6,889
530
21
2
0
258,556
0
W
Susano
7,355
566
85
7
0
308,726
2
L
Apollo
7,607
585
114
9
0
199,565
5
L
Tsukuyomi
6,562
505
75
6
0
199,983
0
L
Cthulhu
6,809
524
37
3
0
254,933
3
W
Anhur
6,842
526
96
7
0
232,137
4
L
Sol
6,864
528
91
7
0
218,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role