Player Matchup

Skadi
Skadi
CarterAlumno
Skadi
Level 87
God Stats
10W - 7L
1,847 SR
Queue Stats
137W - 89L
1,616 Elo+
Party 1
Chang'e
Chang'e
CoachCaliQ
Chang'e
Level 160
God Stats
18W - 7L
1,762 SR
Queue Stats
223W - 205L
1,531 Elo+
Solo
Jormungandr
Jormungandr
HeaIo
Jormungandr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 72L
1,601 Elo+
Party 1
Bacchus
Bacchus
SRDNRD
Bacchus
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 105L
1,624 Elo+
Party 1
Pele
Pele
Syn_SIayerz
Pele
Level 119
God Stats
3W - 4L
1,686 SR
Queue Stats
161W - 159L
1,554 Elo+
Solo
Team Averages
Level 116
1,659 SR
1,585 Elo+

VS

Team Averages
Level 116
1,548 SR
1,593 Elo+
Sylvanus
Sylvanus
Grandayen
Sylvanus
Level 146
God Stats
1W - 2L
1,705 SR
Queue Stats
193W - 160L
1,579 Elo+
Party 2
Ishtar
Ishtar
Jac_Mx
Ishtar
Level 129
God Stats
5W - 6L
1,439 SR
Queue Stats
150W - 131L
1,595 Elo+
Solo
Hachiman
Hachiman
Kwehs
Hachiman
Level 158
God Stats
12W - 7L
1,631 SR
Queue Stats
239W - 194L
1,604 Elo+
Party 2
Achilles
Achilles
Thankumrtoasty
Achilles
Level 67
God Stats
1W - 2L
1,358 SR
Queue Stats
122W - 99L
1,575 Elo+
Solo
Merlin
Merlin
ssiimmbbaa
Merlin
Level 78
God Stats
3W - 2L
1,606 SR
Queue Stats
13W - 11L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 5
12,549
523
16,476
16,370
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
CoachCaliQ
Chang'e
20
4 / 1 / 9
14,267
594
16,895
17,315
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
HeaIo
Jormungandr
20
1 / 1 / 9
13,472
561
17,915
21,840
31,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SRDNRD
Bacchus
16
0 / 4 / 15
11,575
482
9,266
23,790
35,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 1 / 6
15,059
627
27,809
26,627
21,131
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Grandayen
Sylvanus
14
3 / 6 / 5
9,349
390
12,266
26,340
37,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Jac_Mx
Ishtar
18
0 / 5 / 3
10,865
453
16,034
23,010
13,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Kwehs
Hachiman
17
0 / 4 / 5
10,398
433
14,812
22,261
9,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
16
2 / 4 / 3
10,140
423
10,525
29,344
39,132
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
ssiimmbbaa
Merlin
17
3 / 5 / 1
11,115
463
9,700
17,387
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
24
Kills
8
9
Deaths
24
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Chang'e
CoachCaliQ
Chang'e
4
1
9
8.5
L
Sylvanus
Grandayen
Sylvanus
3
6
5
0.92
W
Jormungandr
HeaIo
Jormungandr
1
1
9
5.5
L
Ishtar
Jac_Mx
Ishtar
0
5
3
0.3
L
Hachiman
Kwehs
Hachiman
0
4
5
0.63
W
Bacchus
SRDNRD
Bacchus
0
4
15
1.88
W
12
1
6
15
L
Achilles
2
4
3
0.88
L
Merlin
ssiimmbbaa
Merlin
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,361
Damage
63,337
105,942
Taken
118,342
105,512
Mitigated
107,200
48,532
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,476
9,602
0
4,161
16,370
7,814
2,057
3,755
12,615
60
110,940
W
Chang'e
CoachCaliQ
Chang'e
16,895
468
8,735
12,331
17,315
9,619
2,800
6,856
10,459
122,692
0
L
Sylvanus
Grandayen
Sylvanus
12,266
2,928
2,692
5,042
26,340
37,038
403
9,184
17,156
43,535
12,706
W
Jormungandr
HeaIo
Jormungandr
17,915
5,856
0
7,116
21,840
31,390
1,601
2,802
19,038
111,747
0
L
Ishtar
Jac_Mx
Ishtar
16,034
8,590
0
6,578
23,010
13,287
1,050
7,793
15,217
26
132,392
L
Hachiman
Kwehs
Hachiman
14,812
8,240
64
3,115
22,261
9,631
612
5,166
17,095
0
95,617
W
Bacchus
SRDNRD
Bacchus
9,266
1,393
0
3,393
23,790
35,558
351
4,568
19,222
32,724
0
W
27,809
6,732
0
12,796
26,627
21,131
2,911
4,611
22,016
0
185,637
L
Achilles
10,525
2,337
0
4,584
29,344
39,132
120
12,852
16,492
364
63,424
L
Merlin
ssiimmbbaa
Merlin
9,700
0
129
2,655
17,387
8,112
642
9,141
8,246
94,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,922
Gold Earned
51,867
749
Minions Killed
679
0
Camps Cleared
0
2,403,117
Distance Traveled
2,009,767
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,549
523
134
6
0
473,419
6
W
Chang'e
14,267
594
210
9
0
459,487
4
L
Sylvanus
9,349
390
76
3
0
352,051
5
W
Jormungandr
13,472
561
163
7
0
422,519
2
L
Ishtar
10,865
453
168
7
0
424,169
3
L
Hachiman
10,398
433
158
7
0
426,055
3
W
Bacchus
11,575
482
47
2
0
497,547
7
W
Pele
15,059
627
195
8
0
550,145
9
L
Achilles
10,140
423
116
5
0
414,353
4
L
Merlin
11,115
463
161
7
0
393,139
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role